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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 | |
Machinist's Mate
![]() Join Date: Dec 2009
Location: Lincs, UK
Posts: 124
Downloads: 43
Uploads: 0
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![]() Quote:
Figuring that, as long as you are buying or building more than a budget system, a mid-spec desktop system would likely come with a 1TB drive, maybe even larger. A 15GB game therefore takes 1.5-2% of your HDD space once overheads and the cheeky metric capacity system manufacturers use are considered. Wind back ten years and you would be looking at 400-500MB being a fairly typical large game install size, with larger multiple-CD games potentially taking more. Consider that a typical hard disk in the year 2000 was about 10-20GB and factor in the same losses as above (file allocation tables and metric to binary capacity conversion), a typical game footprint would be nearer 2.5-3% of the total HDD capacity. Sure 15GB is a huge amount of data, but as consumers demand tastier visuals those textures are only going to get bigger and more numerous. However, if you compare the demands of games to a contemporaneous PC, if anything, requirements are falling.
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