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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Stowaway
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Just opinion but this is a feature that I suspect will get tiresome after the first patrol, when all the scripted dialog has been heard or read and all the compartments have been explored.
FPS games generally have a world or at least a city/battlefield to explore, in a U-Boat you have five perhaps six compartments and a sameness that will lead to boredom pretty fast, probably faster than the Modders can generate new faces and text. Provided of course, that such mods will be possible. My style of play in SH3 sees me spend TC time on the map screen and attacks/evasions in the control room, on the bridge or at the periscope. I cannot see this habit changing since commanders are likely to be at those positions doing what needs done. Visiting the hydrophone is rare, that's why there is an operator to report contacts. Improving that particular reports/returns dialog would be a huge improvement but I have never seen this on anybodies wish lists. In-game cooks seem to have greater priority. For me, the ramped up external graphics and the ability to travel about the boat really will add nothing but game loading time at the expense of hard drive space. But to each his own. Good Hunting |
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