![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
|
![]() Quote:
The thing is that everytime something new comes, lot of people here seem to be acting like groupies and become hysterical. You can express some doubts, shout it, but there's a difference between this and saying that it's gonna be an inevitable failure everytime there's a little sample of an unfinished product that comes out. Try to think if you were Dan, would you like to come here after a hard day at work and spend time reading those threads where most of the comments are continuously bashing your work? Would this motivate you to interact more with this community? |
|
![]() |
![]() |
![]() |
#2 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
Quote:
All this speculation would make me realise that I hadn't been providing useful information, or what I had been providing was missing the mark. So, to mitigate much of the whining and complaining--which will not go away--I'd consider some approaches that other currently in-development games are using. I'd at least start with providing real answers to meaningful questions, (like "the game will model the following u-boat types" rather than the current "we'll possibly think about the possibility of possibly considering adding bum fluff"). Hopefully Neal can make some progress on this front. If there's nothing to hide, why hide it? So you've got to go back a step: why all the scepticism in the first place? And the answer is because of the lack of informative information provided by Ubisoft. What has been provided raises more questions than it answers. Fix that aspect and much of the problem goes away. You can't change how people react, but you can certainly change what they react to. So my point: communication is a two way street and you reap what you sew. Failing that, well, I'm sure Dan has broad shoulders. ![]() ![]() |
||
![]() |
![]() |
![]() |
#3 | ||
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
|
![]() Quote:
Quote:
Personally, I would feel like: whatever we do, they're always gonna panic and say it's a failure, so **** **. Sometimes I would feel like: bah, they're only a bit too passionate... ![]() Last edited by Méo; 01-11-10 at 04:44 AM. |
||
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
|
![]()
You see, some people here think we (subsim.com members) are the be-all, end-all of submarine simulations and therefore are owed answers to questions. When the ugly truth is that subsim members make for only a tiny percentage of Silent Hunter copies sold. So who are we, really, to demand answers... it would be a nice personal gesture for sure, but I don't get my panties in a bunch if Ubi keeps hush hush while in development.
Did Lucas provide answers to Star Wars fans before a big release? |
![]() |
![]() |
![]() |
#5 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
Considering the devs are quite happy to cultivate our ideas, I don't see a problem in asking questions in return. |
|
![]() |
![]() |
![]() |
#6 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
|
![]() Quote:
I think the Devs choose to come here on their private time for two reasons. Firstly, they respect the fact that Neal set subsim up with his own money, and that the site continues to be successful because of his input and the contributions of the members here. Contrast that with the offical Ubisoft forum, which was set up and paid for by Ubisoft as a dumping ground for their end users in the hope that having such a site would cut down the call volume to the Ubisoft call center. The second reason that the Devs come here is because they are genuinely interested in how the subsim community is wanting to mod the game. In addition, they choose to interact with the forum on some of the questions posed. Whatever my opinion has been of Ubisoft as a publisher over the years, my respect for Dan, Mihai and the others is huge. These guys have gone above and beyond for the Silent Hunter Series. Dan and Mihai should both be honorary recipients of the Best Of Subsim avatar. ![]() Last edited by TDK1044; 01-11-10 at 08:59 AM. |
|
![]() |
![]() |
![]() |
#7 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
|
![]()
I'm not really Dan, I'm just a "virtual actor" paid to behave like a smarter version of him.
__________________
With strength I burn... |
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
Absolutely true TDK1044
![]() But there is small problem here... We are not going to buy and play "Dan and Mihai" DVD... but SHV, which has very specific and real issues...as title of this thread said, as well as initial post has described. So heavy grey clouds remain above SHV simulator ...as starter of this thread emphasized. ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#9 | ||||
Eternal Patrol
![]() |
![]() Quote:
![]() ![]() Quote:
Quote:
Quote:
Mihai is a friendly but not-to-bright giant who follows a rough crowd because he doesn't know any better, and will die because of his friend's treason. Grey October is ambitious beyond his capabilities, dreams of becoming a simple priest but will ultimately try to take over the world, all the while wishing he could go back to his old life, and whose best friend will die cursing him. And poor Neal, the ingenue who may well be the best ever at what he does, but is doomed to a life of mediocrity, can only rise to his full measure by throwing in with his enemies, and will die on the very day he achieves his fondest goal. Sorry, I know you weren't being that literal, but the simile was so much fun I couldn't help myself. ![]() ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
||||
![]() |
![]() |
![]() |
#10 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
|
![]() Quote:
And nothing wrong with asking questions, but there is a problem if people start complaining about lack of answers. Because that's not how it works. You see, Ubi is a hot babe and her equally hot girlfriends (the devs) are way out of our league. You can go ahead and call them all you want, but don't expect them to call back. |
|
![]() |
![]() |
![]() |
#11 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]() Quote:
" I'm not really Dan, I'm just a "virtual actor" paid to behave like a smarter version of him." Many thanks for answer WIP member of this forum, many thanks for your effort in development... but every member with some "grey compound within skull" should find this current situation at forum- pointless (if not humiliating) So... I am "bailing out" from this forum (sorry Neal) till some less senseless times... somewere in April/May2010. I deeply apologise to "untouchables" for shaking their sky and I apologise to simulation fans for my apparently "useless effort" - to help our comunnity and our future hobby and passion. Best regards to all members... and see you in a near (more constructive) future... ![]()
__________________
![]() Last edited by Adriatico; 01-11-10 at 05:45 PM. |
|
![]() |
![]() |
![]() |
#12 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#13 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]() Quote:
You call main combat "periscope screen" presented in video - little sample? No mate, it is one of main features in simulator... if not the main one. It determins, more or less, playability of sub-simulator. Unfinished product ? ...looked quite finished to me. I guess that Dan is having hard days after work, but this was last minute desparate attempt to influence something...before it goes on stamping and packing. Hundreds of us are haveing a hard day after work (less attracive than Dan's, I guess...) so don't we have a right to rise our voice - if we want to have fun with simulator that we are supposed to buy and have some fun in the evening... or not to have a fun. When would be the right time to rise our voices? In March2010... when Dan is less tired?
__________________
![]() Last edited by Adriatico; 01-11-10 at 06:01 AM. |
|
![]() |
![]() |
![]() |
#14 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
|
![]() Quote:
It's not about the right to rise your voice or not, it's about every time something is release, lot of people here are jumping to conclusions, panicing, saying it's a failure, and blablabla... |
|
![]() |
![]() |
![]() |
|
|