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Old 01-07-10, 09:35 AM   #10
Hitman
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So far the best solution I have found is to have different scene.dat files that I enable/disable depending on where I'm going to patrol. If I'm going to patrol in the North Atlantic, I use one that allows random weather (which will tend to go to 15 m/s) but with the waves size smaller than standard and fog disabled. That gives me consistent rough weather, but not unplayable at all. For tropical patrol areas I use one with fixed wind speed. Clouds change, rain comes and goes, but you never get a storm.

NYGM also comes with modifications incorporated to the campaign files that increase the chances and periods of good weather.
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