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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Well, I guess we'll have to wait and see... But if it was the case, it would sure be a major step forward in immersion.
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#2 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 134
Downloads: 48
Uploads: 0
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Was anyone ever able to mod the crew movements in SH3 or Sh4? If the animations are crackable or the voice scripts are then it will be OK down the line and not just boring after a day or two.
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#3 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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It was very complicated. As far as i know, nobody really ever found a way to do that. Lack of dedicated tools, maybe harcoded things or two... And of course general lack of scripting abilities. Never found ways to CREATE specific triggers you could tie to ANY given behaviour of the game and links them to a specific animation to call for them. Very complicated indeed
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