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Old 01-05-10, 02:23 AM   #1
Magic1111
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Thank you for the update !

Best regards,
Magic
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Old 01-05-10, 03:16 AM   #2
=FI=Ghost
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This is a very good mod, but since I use DD's open hatch with OLC fix when I install this mod the fix ceases to work.
Now, I'd like to make these two compatible with eachother but I don't know how to edit .dat files. Can anyone tell me what program should I use to edit it?
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Old 01-05-10, 04:53 AM   #3
Magic1111
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Quote:
Originally Posted by =FI=Ghost View Post
This is a very good mod, but since I use DD's open hatch with OLC fix when I install this mod the fix ceases to work.
Now, I'd like to make these two compatible with eachother but I don't know how to edit .dat files. Can anyone tell me what program should I use to edit it?
Hello !

You can open and edit .dat Files with the Tool "S3D". You can it download from here: http://www.mediafire.com/?nk4zwzzwmyj

Best regards,
Magic
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Old 01-05-10, 04:59 AM   #4
=FI=Ghost
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Quote:
Originally Posted by Magic1111 View Post
Hello !

You can open and edit .dat Files with the Tool "S3D". You can it download from here: http://www.mediafire.com/?nk4zwzzwmyj

Best regards,
Magic
Thank you very much!
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Old 01-05-10, 05:33 AM   #5
Magic1111
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Quote:
Originally Posted by =FI=Ghost View Post
Thank you very much!


Best regards,
Magic
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Old 01-05-10, 02:22 PM   #6
MG Mike
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hello,

thanks für the new version. It works without any problems

But one wish left:

cut that hole in the floor of the conning tower, I have to look down to my men

regards
MG Mike


edit:

look at this thread in the german UBI-Forum

http://forums-de.ubi.com/eve/forums/...2191020118/p/2

look at the latest postings from Testpilot. His latest project opens the final hatch up to the tower !!

imagine: A combination of your Mod with Testpilot´s would give us the opportunity to look op from the command room, through the Conning tower up in the blue sky .....

... and finaly there must be spreading water, that spreads down to the commandroom floor when in stormy weather, like in the movie "Das Boot"

imagine that would be possible... what a great Mod for good old SH 3 !

Last edited by MG Mike; 01-05-10 at 02:57 PM.
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Old 01-05-10, 03:15 PM   #7
lucagaeta
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[quote=MG Mike;1230896]hello,

thanks für the new version. It works without any problems

But one wish left:

cut that hole in the floor of the conning tower, I have to look down to my men

regards
MG Mike

thanks for the compliments, unfortunately this is my first mod and my skills are not unlimited if to a little patience you will be satisfied

will advance to the next version
1) you can not pass through the periscope, CT and CR and also the central tunnel will be physically impassable you Girace around

2) to access the CT you walk exactly the hole back will be blocked

hello to everyone and I hope that my modest work is appreciated by the community

greetings and back to work
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Old 02-08-10, 06:04 AM   #8
Ktl_KUrtz
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Looks great!
Does it work with stock 1.4b?
I am using a lot of RapOrs mods I hope its compatable!
KUrtz
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Last edited by Ktl_KUrtz; 02-09-10 at 06:40 AM.
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Old 02-08-10, 08:31 AM   #9
Uber Gruber
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Does it work with WAC4.1 ? Very confusing.
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Old 02-09-10, 04:46 PM   #10
lucagaeta
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Quote:
Originally Posted by Uber Gruber View Post
Does it work with WAC4.1 ? Very confusing.
hi, Uber Gruber

explain better what is your problem so that I can try to solve it?

are at your disposal

Regards,
luca
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Old 02-09-10, 05:08 PM   #11
Uber Gruber
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Its okay Lugatta, I think the confusion will clear once Flakmonkey's and DDs work is released, i'm sure your work will be made compatible.

Thanks for taking the time though.

UG
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Old 02-09-10, 07:27 PM   #12
Archive1
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lucagaeta: Just downloaded the latest version. Thanks for responding to my request for an updated version. Am looking forward to trying it out.
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Old 02-09-10, 09:41 PM   #13
Rapt0r56
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Quote:
i'm sure your work will be made compatible.
I also hope that, the Dieselroom mod will probably be based on the new version of DD's OH, there would only be missing this mod, and it would be perfect.

Btw, great work on the new Version Luca.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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