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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Gunner
![]() Join Date: May 2009
Location: Temerin, Serbia/Günzburg, Germany.
Posts: 99
Downloads: 93
Uploads: 0
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This is a very good mod, but since I use DD's open hatch with OLC fix when I install this mod the fix ceases to work.
Now, I'd like to make these two compatible with eachother but I don't know how to edit .dat files. Can anyone tell me what program should I use to edit it?
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Bury me at sea where no murdered ghosts can haunt me, if I rock upon the waves then no corpse can lay upon me. ![]() |
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#17 | |
Silent Hunter
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You can open and edit .dat Files with the Tool "S3D". You can it download from here: http://www.mediafire.com/?nk4zwzzwmyj Best regards, Magic |
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#18 | |
Gunner
![]() Join Date: May 2009
Location: Temerin, Serbia/Günzburg, Germany.
Posts: 99
Downloads: 93
Uploads: 0
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Bury me at sea where no murdered ghosts can haunt me, if I rock upon the waves then no corpse can lay upon me. ![]() |
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#19 |
Silent Hunter
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#20 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
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hello,
thanks für the new version. It works without any problems ![]() But one wish left: cut that hole in the floor of the conning tower, I have to look down to my men regards MG Mike edit: look at this thread in the german UBI-Forum http://forums-de.ubi.com/eve/forums/...2191020118/p/2 look at the latest postings from Testpilot. His latest project opens the final hatch up to the tower !! imagine: A combination of your Mod with Testpilot´s would give us the opportunity to look op from the command room, through the Conning tower up in the blue sky ..... ... and finaly there must be spreading water, that spreads down to the commandroom floor when in stormy weather, like in the movie "Das Boot" imagine that would be possible... what a great Mod for good old SH 3 ! Last edited by MG Mike; 01-05-10 at 02:57 PM. |
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#21 |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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[quote=MG Mike;1230896]hello,
thanks für the new version. It works without any problems ![]() But one wish left: cut that hole in the floor of the conning tower, I have to look down to my men regards MG Mike thanks for the compliments, unfortunately this is my first mod and my skills are not unlimited if to a little patience you will be satisfied will advance to the next version 1) you can not pass through the periscope, CT and CR and also the central tunnel will be physically impassable you Girace around 2) to access the CT you walk exactly the hole back will be blocked hello to everyone and I hope that my modest work is appreciated by the community greetings and back to work |
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#22 |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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hello to everyone and I hope that my modest work is appreciated by the community
greetings and back to work[/quote] Be sure it is!! ![]() ![]() Best regards |
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#23 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Good Work indeed!!!!
![]() All I have to do now is to continue adopting the ACM-reloaded to DD:s original OH-mod! (Soon there ![]() Cheers /GOZO
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#24 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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Great work!
Any plans for a Type-9 version? ![]() |
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#25 |
Lieutenant
![]() Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
Posts: 262
Downloads: 60
Uploads: 0
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Good work on the mod much appreciated
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#26 |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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[REL]Full open the Conning Tower Hatch 0.8
![]() Increasing 's experience in version 0.8.0 you can not go through the stairs, preriscop (CT, CR) and even in the central tunnel of the CT periscope located in CR I think this is a substantial change to the realism, though still needs some changes (I will appreciate any comment Thanks for your attention Thanks for your attention Luca |
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#27 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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Question: I am also using the Extended FreeCam 1.2 for GWX mod on top of DD's OpenHatch Mod, will your mod also affect the FreeCam Mod's behaviour?
Here is the thread for Extended FreeCam Mod: http://www.subsim.com/radioroom/show...ed+FreeCam+GWX Thanks |
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#28 | |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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hello thanks |
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#29 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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DL in post #1 doesn't work...
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#30 |
Silent Hunter
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