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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#122 | ||
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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I'm sorry but I do not have the ability to do what you ask Quote:
I'm sorry I did not think the next version will be satisfied |
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#123 | |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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The biggest change is in gamera.dat / node 168_Dummy_Cam_FreeCommandRoom heading "camera positioner" were added to the parameters, which are used to 'align the camera, if you fail you may have the wrong location. I hope to essert helpful hello regards Luca |
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#124 |
Stowaway
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@Makman
Thanks for the MaGui Camera.dat info....will set about it this week ![]() |
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#125 |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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![]() Hi attention discovered bugs. Click the spot version 0.8.9 is not working properly apply Fix for 0.8.9 FILE http://www.filefront.com/15422079/Co...atch089_fix.7z regards luca |
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#126 | |
Bosun
![]() Join Date: May 2007
Posts: 67
Downloads: 122
Uploads: 0
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#127 |
Machinist's Mate
![]() Join Date: Aug 2007
Location: Kazakhstan
Posts: 125
Downloads: 65
Uploads: 0
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#128 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 496
Downloads: 26
Uploads: 0
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lucagaeta:
Is there a final version somewhere that works with the last GWX mod that includes all (repeat 'all') the many fixes? It is confusing to try to interpret all the various versions listed in the first page of this thread. Have you pulled everything together into one final release that has all the fixes, or is that something that's too early to do? Am impressed with the work, but hesitate to start trying to include the mod and then try to modify the mod to get it to work, and find everything crashes. If there is such a final version what is its numeric?...0.8.9...or what? |
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#129 | |
Silent Hunter
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![]() Best regards, Magic |
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#130 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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I'm looking forward to it, i hope it works with the new Diesel Room in near future.
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__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#131 |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 917
Uploads: 12
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Looks great!
Does it work with stock 1.4b? I am using a lot of RapOrs mods I hope its compatable! KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() Last edited by Ktl_KUrtz; 02-09-10 at 06:40 AM. |
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#132 |
Stowaway
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Does it work with WAC4.1 ? Very confusing.
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#133 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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So does this integrate seamlessly with DD OH? in other words can i move freely from the sonar room, through control, up the tower, to outside? and from the top of the tower, look down into the control room?
oh I hope so!!!
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#134 |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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[REL]Full open the Conning Tower Hatch 0.9
Upon request to reduce the confusion of files, released a new version when I can not tell if it will be the last ![]() I am very confused, there are many mods (which are about to be released and to avoid unnecessary work and maybe better to wait ![]() changes in version 0.9 1) Now the sky changes color with the passing of hours, from almost black to blue 2) blocked access to the bridge,for free cam 3) Slow speed camera to simulate more movement (to move faster hold down Shift 4) CR to RR hatch is now open by default (you can always close it with Ctrl + H) Regards, Luca |
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#135 |
Silent Hunter
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Hi Luca !
Thank you for the new Version ! I´ll test it.... Best regards, Magic |
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