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Old 01-25-10, 05:56 AM   #121
SquareSteelBar
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Hi luca,

I'm very impressed by your work. Keep on

BTW is it possible to compress your files by 7zip to decrease file size? That was more useful for dialup users...

Cheers,
SquareSteelBar
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Old 01-25-10, 08:11 AM   #122
lucagaeta
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Quote:
Originally Posted by D.Kruger View Post
If to take a crew from SH4 and to put in "Full open the Conning Tower Hatch 0.9" people in SH4 look better
Hi
I'm sorry but I do not have the ability to do what you ask

Quote:
Originally Posted by SquareSteelBar View Post
Hi luca,

I'm very impressed by your work. Keep on

BTW is it possible to compress your files by 7zip to decrease file size? That was more useful for dialup users...

Cheers,
SquareSteelBar
Hi
I'm sorry I did not think the next version will be satisfied
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Old 01-25-10, 08:19 AM   #123
lucagaeta
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Quote:
Originally Posted by Magic1111 View Post
Hello Luca!

Short question: What is the difference between the cameras.dat from DD OH-MOD and the cameras.dat, which is on your MOD here?
I do not remember!?

And for what features from your MOD I need your cameras.dat ?

Best regards,
Magic
Hi

The biggest change is in gamera.dat / node 168_Dummy_Cam_FreeCommandRoom
heading "camera positioner" were added to the parameters, which are used to 'align the camera, if you fail you may have the wrong location.
I hope to essert helpful hello

regards
Luca
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Old 01-25-10, 08:43 AM   #124
Uber Gruber
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@Makman

Thanks for the MaGui Camera.dat info....will set about it this week
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Old 01-25-10, 09:38 AM   #125
lucagaeta
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Hi

attention discovered bugs. Click the spot version 0.8.9 is not working properly
apply

Fix for 0.8.9
FILE http://www.filefront.com/15422079/Co...atch089_fix.7z

regards
luca
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Old 01-27-10, 09:36 AM   #126
D.Kruger
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Quote:
Originally Posted by lucagaeta View Post

Hi

attention discovered bugs. Click the spot version 0.8.9 is not working properly
apply

Fix for 0.8.9
FILE http://www.filefront.com/15422079/Co...atch089_fix.7z

regards
luca
And it will work with GWX3 GOLD ?
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Old 01-28-10, 12:58 AM   #127
Poul
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Quote:
Originally Posted by D.Kruger View Post
And it will work with GWX3 GOLD ?
Yes. It works in GWX3 - Gold. I use it. Besides, at last: now there is a swinging (onboard to bort and of kiel). On all positions of Camera. It is very real.

Perfectly!

Thanks lucagaeta!
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Old 02-04-10, 12:20 AM   #128
Archive1
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lucagaeta:
Is there a final version somewhere that works with the last GWX mod that includes all (repeat 'all') the many fixes? It is confusing to try to interpret all the various versions listed in the first page of this thread. Have you pulled everything together into one final release that has all the fixes, or is that something that's too early to do? Am impressed with the work, but hesitate to start trying to include the mod and then try to modify the mod to get it to work, and find everything crashes.
If there is such a final version what is its numeric?...0.8.9...or what?
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Old 02-04-10, 02:17 AM   #129
Magic1111
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Quote:
Originally Posted by Archive1 View Post
lucagaeta:
Is there a final version somewhere that works with the last GWX mod that includes all (repeat 'all') the many fixes? It is confusing to try to interpret all the various versions listed in the first page of this thread. Have you pulled everything together into one final release that has all the fixes, or is that something that's too early to do? Am impressed with the work, but hesitate to start trying to include the mod and then try to modify the mod to get it to work, and find everything crashes.
If there is such a final version what is its numeric?...0.8.9...or what?
Yes, I´m interested too ! Good question Archive1 !

Best regards,
Magic
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Old 02-04-10, 03:38 PM   #130
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I'm looking forward to it, i hope it works with the new Diesel Room in near future.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
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Old 02-08-10, 06:04 AM   #131
Ktl_KUrtz
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Looks great!
Does it work with stock 1.4b?
I am using a lot of RapOrs mods I hope its compatable!
KUrtz
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Old 02-08-10, 08:31 AM   #132
Uber Gruber
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Does it work with WAC4.1 ? Very confusing.
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Old 02-08-10, 11:11 AM   #133
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So does this integrate seamlessly with DD OH? in other words can i move freely from the sonar room, through control, up the tower, to outside? and from the top of the tower, look down into the control room?


oh I hope so!!!
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Old 02-09-10, 11:47 AM   #134
lucagaeta
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Default [REL]Full open the Conning Tower Hatch 0.9

[REL]Full open the Conning Tower Hatch 0.9

Upon request to reduce the confusion of files, released a new version

when I can not tell if it will be the last

I am very confused, there are many mods (which are about to be released and to avoid unnecessary work and maybe better to wait


changes in version 0.9
1) Now the sky changes color with the passing of hours, from almost black to blue
2) blocked access to the bridge,for free cam
3) Slow speed camera to simulate more movement (to move faster hold down Shift
4) CR to RR hatch is now open by default (you can always close it with Ctrl + H)

Regards,
Luca
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Old 02-09-10, 02:39 PM   #135
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Hi Luca !

Thank you for the new Version ! I´ll test it....

Best regards,
Magic
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