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Old 11-25-09, 08:56 AM   #11
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
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- How about different ambient sounds for surface/submerged
- Fading ambient radio (in RR) when diving/submerging (Luke and I did this for RFB)
- Fans (don't think the uboats have them? http://sh4.skwas.net/media/fan_on_off.wmv original idea by nisgeis, I tied the animation also to crew panic mode and silent running)
- All sorts of valves/wheels
- Switchboard lights switching from one state to another when diving/submerging (by me: http://sh4.skwas.net/media/xmastree.wmv)
- Add extra objects to the interior under certain circumstances (DD's example of food crates is really nice! But you could do more, change books, documentation/maps, add a light there, move binoc there (or not visible at all when surfaced as they are used in the tower , etc)

There's plenty of stuff to do, you just have to have the idea first, but alot of it is doable since I debugged StateMachineClass and implemented support for it in S3D (together with animation support).

Nice work DD (and Anvart)
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