![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Bilge Rat
![]() Join Date: Jul 2009
Posts: 1
Downloads: 472
Uploads: 0
|
![]()
Hello my name is Toni and I am Italian, I do not write very well in English.
I read the discussion, but I do not know where I can get useful information for building ships and other 3d. Seeking information, manuals for building .... where can I get? Thanks Toni |
![]() |
![]() |
![]() |
#2 |
Watch
![]() Join Date: Jun 2006
Posts: 21
Downloads: 22
Uploads: 0
|
![]()
Is there an option to change the amount of torpedos you actually get plus the torpedos with the red heads how can I change from a basic explosion to larger like nuclear?
|
![]() |
![]() |
![]() |
#3 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
![]() Quote:
Happy Hunting!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
|
![]() |
![]() |
![]() |
#4 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
![]()
Well I hate to bother you guys with a basic question like that but my forum search skills have failed me on this one.
How do I get all the parts of a model to show up in the model viewer? Specifically turrets/guns on warships? Do I have to somehow import other nodes to be able to see them? Basically I just want to load up warship models with all the parts showing in the viewer, I don't want to modify them or anything. I just need to take screenshots of the full ships for a mod I'm working on. Keep in mind I'm just starting out with S3D so if you could keep your answer to noob level I'd appreciate it :-) Thanks for any help,
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
![]() |
![]() |
![]() |
#5 | |
Silent Hunter
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 | |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
![]() Quote:
I took a quick look at Wings3D and it's way over my head for now, plus what you're describing seems like a lot of work for a screenshot. I'll try to think of another way to get what I need. Thanks a lot for the reply ![]()
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
|
![]() |
![]() |
![]() |
#7 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
|
![]()
Indeed, S3D only loads 3D objects from the local file. All 3D objects that are referenced from libraries are never loaded. It would make S3D as an editor too heavy for it's purpose (I would need to scan all game files in library folders for relevant objects)
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
![]() |
![]() |
![]() |
|
|