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Old 09-20-09, 05:07 PM   #11
dcb
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Join Date: Apr 2005
Location: Bucharest, Romania
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Quote:
Originally Posted by Carotio View Post
Wolfpacks is still an undecided issue. We all would like to see AI uboats in harbour areas, meeting them at sea and have them somehow take part of a huge convoy battle. But making it is perhaps not just a piece of cake.
It was possible in the '90s, in games that installed off a bunch of floppy disks. Wolfpack took somwhere under 1 megabyte, IIRC, while Aces of the Deep took a "whooping" 7 MB on the hard disk. Yet, both of them featured wolfpacks and submarine AI. Now, 15 years after these early successes, these old features suddenly become too difficult to implement.
Come on, it ain't rocket science and some modders here were one step away from having working AI submarines, even with the limited means they had at hand and in the original SH3 engine, released 5 years ago. Once again are we gonna sail the one and only submarine in the world? I certainly hope not!
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