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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pooped from posting
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#2 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Nice work !
That looks fine, better like the darkness ! ![]() Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Food for thought.
Battle stations, should close hatch ? Or flooding between compartments, can sink your boat.
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#4 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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i agree during battlestations all hatches and watertight doors need to be closed and only opened for skipper xo and damage control parties but it would look good opened
lt commander lare |
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#5 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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even during attacks the CT-CR hatch was left opened, to ease communication between the men in the Conning Tower and the Control Room. Why have a talker do the work when its easy enough to leave the hatch open and communicate instantly
EDIT: Forgot to add! Nice work!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#6 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
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This looks great. Nice job!
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#7 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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how long until release and can you make it so we can close the hatch when we want by hitting a certain button
lt commander lare |
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#8 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#9 | |
Pooped from posting
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another and move them around. the hardest part is remodeling the hatch openings, they are different for CT and CR, so this will take a while ![]() |
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#10 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#11 |
Eternal Patrol
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Looks good so far!
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#12 |
Lucky Jack
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Very nice! As far as the battle stations closed door folks. Don't look at the hatch when at battle stations!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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This is possible... When the mod is in 'releasable' shape I'll be happy to assist to make it work.
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#14 |
Mr. Bad Wolf
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Personally, I don't care of realism (battlestations), but an auto-closure by giving the order to go to bs would be nice...
![]() Anyway, nice work ![]()
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#15 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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