SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-23-09, 04:48 AM   #11
rs77
Helmsman
 
Join Date: Jun 2009
Posts: 103
Downloads: 19
Uploads: 0
Default

I won't continue further, in fact I have set of unified .sim, .cfg files for all ships based on TMT mod but I'm afraid I created more mess doing this

I'd like to point out a few more things:
- cumberland, devonshire, norfolk - looks like they have wrong mass/displacements in .sim, I checked wiki on this and 13300 for their displacement in .cfg looks much more real

- one of the fishing boats - boat_4 - has displacement of 885 tons in .cfg, it doesn't look right, fishing boat of destroyer size ?

- pbtrawler, again .cfg says 480 tons compared to 110 in .sim, a little to big

we need complete clean solution for all ships, that would be great
__________________
GWX 3.0, OLCG2, Waterstream+Exhaust Combi v2.3, Lifeboats&Debris v4, Torpedo damage v2, TMT and a nice skin

SH3 forever keep modding
rs77 is offline  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:17 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.