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Old 07-27-09, 01:48 AM   #1
rs77
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skwasjer is going to share this version soon

http://www.subsim.com/radioroom/show...=153857&page=2

I must admit that this tool is awesome
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Old 07-27-09, 01:54 AM   #2
makman94
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Quote:
Originally Posted by rs77 View Post

I must admit that this tool is awesome
not only....awesome Rs77 . its THE tool !!
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Old 07-28-09, 05:39 AM   #3
WeeBubba
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should i allow this mod to overwrite rubini's rocket fix, or merge them somehow?

thanks
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Old 07-28-09, 09:25 AM   #4
makman94
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Default making ''TMT mod'' compatible with ''Unofficial_rockets_fix_GWX3.0'' by Rubini

Quote:
Originally Posted by WeeBubba View Post
should i allow this mod to overwrite rubini's rocket fix, or merge them somehow?

thanks
the only file that is conflicting is illustrious.cgf.

do this:

1.copy and paste to your desktop the rocket fix's illustrious.cfg
2.open it and change the mast=42.5 to mast=41.8
3.replace TMT's illustrious .cfg with the one that you just edited
4.enable first the rocket fix and then the TMT mod

ps:jsgme will warn you again but don't worry anymore,go ahead !
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Old 07-28-09, 01:43 PM   #5
tomfon
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Thanks a lot, makman!

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Old 07-30-09, 04:29 AM   #6
WeeBubba
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Quote:
Originally Posted by makman94 View Post
the only file that is conflicting is illustrious.cgf.

do this:

1.copy and paste to your desktop the rocket fix's illustrious.cfg
2.open it and change the mast=42.5 to mast=41.8
3.replace TMT's illustrious .cfg with the one that you just edited
4.enable first the rocket fix and then the TMT mod

ps:jsgme will warn you again but don't worry anymore,go ahead !
thanks for this, will do
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Old 07-31-09, 04:53 AM   #7
rs77
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what this mode really does ?

apply Rubini's draught mod -> ships in game are deeper in the water -> their masts are shorter -> recognition manual gives you wrong value of the mast length

TMT fixes mast length values in recognition manual so they are more correct now -> your range finding becomes more accurate

TMT does not affect range finding procedure of OLCG2, it just allows you to achieve more accurate range values

it also fixes length of the ships in recognition manual so AOB finding is more accurate too
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Old 08-17-09, 07:26 PM   #8
Mordakai
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Quote:
Originally Posted by makman94 View Post
the only file that is conflicting is illustrious.cgf.

do this:

1.copy and paste to your desktop the rocket fix's illustrious.cfg
2.open it and change the mast=42.5 to mast=41.8
3.replace TMT's illustrious .cfg with the one that you just edited
4.enable first the rocket fix and then the TMT mod

ps:jsgme will warn you again but don't worry anymore,go ahead !

4.enable first the rocket fix and then the TMT mod

Shouldnt you enable TMT first and then rocket fix, that way you dont lose
the new data for Airgroup 3?
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Old 08-18-09, 05:55 AM   #9
makman94
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Quote:
Originally Posted by Mordakai View Post
4.enable first the rocket fix and then the TMT mod

Shouldnt you enable TMT first and then rocket fix, that way you dont lose
the new data for Airgroup 3?
hello Mordakai,

no, the procedure i wrote is correct.you must enable first the 'rocket fix' and then the TMT(we are making 'TMT' compatible with 'rocket fix'). at step 2 you are editing the ROCKET FIX's .cfg and at step 3 you put THIS (the edited) inside TMT so you don't 'lose' anything.in fact is rocket fix's .cfg inside the TMT.
If you want to make the 'rocket fix' compatible with 'TMT' (opposite order) then open its .cfg and do the step 2.after that you can enable first the 'TMT' and then the 'rocket fix'

bye
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Old 08-18-09, 10:13 AM   #10
Mordakai
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Ohh I misread step 3. Your putting a modified rocketfix cfg into TMT. I did it the other way round, i guess because it requires less steps.
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