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View Poll Results: What did kill DW ?
Bad programming, too many bugs 31 31.63%
Simulator too complicated 20 20.41%
Insufficent number of sub simmers 47 47.96%
price too high 0 0%
Voters: 98. You may not vote on this poll

 
 
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Old 07-13-09, 07:14 AM   #21
Nexus7
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Join Date: Jun 2004
Location: Switzerland
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Quote:
Originally Posted by goldorak View Post
I can't believe you are blaming the community for S.C.S shortcomings.
Without members of the community who took the time to write manuals about how to use the different units a whole less people would be playing this game. I know that if it were not for the manuals of the p-3, the kilo, tma etc... I would have left years ago.
I had 0 knowledge of naval tactics and warfare when I bought the game (including the 600+ pages so called manual). There was no one to explain me the nuts and bolts of naval tactics. And little by little with help from the manuals, from questions answered on this forum I came to "dominate" DW.
Now think what a casual player would have done, 5 minutes installing not understanding anything and deleting the game as fast as it was installed.
From what I can remember, I didn't like the atmosphere back then. As said, nervous and negative.

Btw, I did my little part in complaining (I had an issue in regard of how the TMA works but I can't remember exactly what).

What did irritate me the most, was the pressure that some people where injecting into Sonalyst to make them release game & patches faster...

I am not addressing the whole community, but yes, a lot of elements were, IMHO, destructive...
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