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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#15 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
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I see. So its just like how light deflects on the surface.
The sound deflects twice so even if the uboat is at 100m its like pinging the bottom. Right? |
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