Quote:
Originally Posted by Mister_M
There is also a sensitivity factor for each device in AI_Sensors.dat (in the Library)... And if this parameter = 1, the device doesn't work anymore, even if the definition given in S3D is : "Sensitivity = At (Sensitivity * MaxRange) distance, we have a double detection time", which doesn't make sense in case of =1 (in this case, according to S3D's definition, the device still should be able to work, and with the same detection time, whatever the distance is (between 0 and max range)...).
Moreover, S3D says : "If 0, then the value from sim.cfg is taken". So if Sensitivity is not =0, then the sensitivity factor of Sim.cfg would just not be taken into account ?... 
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That's part of the problem with the SH3 ai imo. There are numerous such examples of duplication of effects, overlap, etc.
Such a structure is a recipe for problems. Sometimes the KISS principle is the best way to go.