SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-31-11, 06:15 PM   #11
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

I have no idea man, does your GPU support pixel shader 2? (although I can't imagine it doesn't since this is quite old technology by now)

If yes, then if it's not a brightness thing (try moving the brightness/contrast sliders in S3D), then it seems like a path issue. Keep in mind that if you open DAT-files outside of the regular game structure S3D will not be able to resolve textures. F.ex. opening a DAT-file copy from the desktop will give you this problem.

The exception is with JSGME, S3D should detect if you edit files under MODS-folder, and adjust paths accordingly (local search in mod first, then in game dir). Perhaps something goes wrong here?
skwasjer is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.