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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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Your Project is Great News indeed!
![]() Pls consider integrating these these: Venatore: Elite German Black & Copper Torpedo Venatore: German U-Boat Hydrophone SFX Venatore: German U-Boat Internal Routine SFX Venatore: U-Boat Propulsion SFX Pascal-SH5-Uniforms-Version7 Frank "Seeadler" Kaune: SD_MapCourseLines_v1 (SD_MapCourseLine_tiny-arrows 1.1) Frank "Seeadler" Kaune: SD_MapLocationNameFix_v1_2
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Cheers Uffe |
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#2 |
Ace of the deep .
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Cerberus62 Historical Ship Equipment 1.1 http://www.subsim.com/radioroom/show...ght=Cerberus62
Vikinger Lite_Campaign_LC_1.2 http://www.subsim.com/radioroom/showthread.php?t=164601 KarlKoch Speech_fixes_and_additions_(english_version)_V1.0 http://www.subsim.com/radioroom/show...=speech+fixers Last edited by THE_MASK; 10-16-10 at 06:41 PM. |
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#3 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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![]() Ok, got it (DL Magnum Opus)... Let`s dance lol.
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![]() DRM it`s a horror, horror... col. Kurtz Apocalypse Now WinXP Pro SP3 2x1GB Geil 800Mhz DDR2, ATI 4850 Asus Top, E2160 1.80 Ghz overlocked to 2.79Ghz MoBo Asus P5b Last edited by col_Kurtz; 01-08-11 at 03:27 PM. Reason: Downloaded right now! |
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#4 |
Ace of the deep .
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MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first . Then MightyFine Crew Mod 1.2.1 Alt faces or beards. Then MCCD_1.04_MFCM_1.2.1_compatible. Why 2 of the same mod ? # - Athlonic: MCCD_1.04 # - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible isnt the first one if you dont use MFCM and the second one if you do ? |
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#5 | |
Black Magic
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#6 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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![]() ![]() @sir TDW Checked Historcical Mission TDW Torp Tutorial ![]() ![]() For me... color of the map is to... blue. This is my first impresive. I like IO Strategic Map and the same light colors in TAI map. And Sharp Pencil mod. Exept these, everything looks great! |
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#7 | |
Black Magic
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![]() As you see sober seems to have already figured out my problem with the MCCD part of the mod. The menu.txt files for all the languages need to be updated still also. I don't speak or write anything other than English so the community will have to pitch in here. |
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#8 |
Ace of the deep .
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Sobers also going camping for 3 days . No internet nutin .
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#9 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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This is a real pleasure play this game right now with this stuff. I wrote - in my opinion, I know this is beta... but this beta vs stock SH5 is a release, isn`t? ![]() My english is very poor... so sometimes some misunderstanding - for give me ![]() Personally, I like pastels and soft colors. I `m playing ... not only me, I think, mainly in the dark, and I think bright colors shocked eyes.But... As i said it is my personal opinion. It`s working and this is a big deal ![]() ![]() And here I would like to thank everyone who contributed to the creation of THIS MOD. In whole and in detail. |
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#10 |
Black Magic
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Can you give me links to these? I'm having a hard time finding them
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#11 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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That's is the thread to Pascal's uniform mod (17 MB) from last March, but unfortunately it seems the links don't work any longer. Why not pm Pascal for re-activating it and permission to include in megamod... Will dig & revert shortly re the other two.
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Cheers Uffe |
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#12 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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![]() I noticed the author "Seeadler" active on Subsim today. I guess he might give info if pm:med.
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Cheers Uffe |
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#13 |
Black Magic
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Just updated the mega-mod with Environment 4.1 and found a problem with it. Posted in W_Clear's environment thread. Fell back to using Environment 4.0. Just testing all the newest additions to the mega-mod:
everything looking, working, and sounding excellent ![]() |
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#14 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Hi
I've just had to start over due to mod mix crashes. So I am ready to volunteer the testing of this mod on my new career.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#15 | |
Black Magic
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Some facts about the mod as of now: - the core mod without sound is 1.10GB ![]() - the sound part of it is 886MB (compressed with 7zip at maximum is 536MB) so total, so far, we're looking at 2GB of changes/fixes/additions ![]() Last edited by TheDarkWraith; 10-26-10 at 05:07 PM. |
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