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Old 01-08-11, 03:26 PM   #376
col_Kurtz
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Originally Posted by sober View Post
Cerberus62 Historical Ship Equipment 1.1 http://www.subsim.com/radioroom/show...ght=Cerberus62
Vikinger Lite_Campaign_LC_1.2 http://www.subsim.com/radioroom/showthread.php?t=164601
KarlKoch Speech_fixes_and_additions_(english_version)_V1.0 http://www.subsim.com/radioroom/show...=speech+fixers
KarlKoch Speech_fixes_and_additions_(german_version)_V1.0

Ok, got it (DL Magnum Opus)... Let`s dance lol.
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Last edited by col_Kurtz; 01-08-11 at 03:27 PM. Reason: Downloaded right now!
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Old 01-08-11, 03:26 PM   #377
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Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!
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Old 01-08-11, 03:28 PM   #378
TheDarkWraith
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Quote:
Originally Posted by Poacher886 View Post
Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!
I have ZipGenius installed on Win7 64. No problems.
I'm using version 6.3.1.2552
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Old 01-08-11, 03:32 PM   #379
ddrgn
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Originally Posted by TheDarkWraith View Post
People will always bash SH5...those are the ones that are resistent to change. Change is bad for them - they can't handle it. Yes SH5 is a departure from what we know in SH3/4 but I welcome the change. SH5 (with mods) is much more fun to play than SH3/4. The AI is better (with mods), the graphics are stunning, and the immersion level is getting better every day
Thank you TDW! This collaboration contains some of the finest modifications in the SH series and in simulations overall. Kudos to all involved!
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Old 01-08-11, 03:41 PM   #380
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Quote:
Originally Posted by Poacher886 View Post
Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!
might also try this: http://www.subsim.com/radioroom/show...postcount=5883
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Old 01-08-11, 03:56 PM   #381
jwilliams
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Originally Posted by TheDarkWraith View Post
Magnum Opus v0.0.1 (BETA version for testing/feedback purposes)

This mod is a compilation of the 'great work' of SH5.


TheDarkWraith

You sir, are a star.

Downloading now...

Thank you for putting this together.

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Old 01-08-11, 03:57 PM   #382
THE_MASK
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MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?
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Old 01-08-11, 04:01 PM   #383
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Thanks for the help, already tried 7-Zip, that does'nt work either!, 7-zip, says its not the right archive or something, The others just give me some babble about addresses or something. I've un-installed / re-installed them numerous times to check!

Your file 'Magnus Opus' is just sitting on my desktop mind, should i put it somewhere else, or would that not make a difference?

In all fairness, when i down loaded your mod, it got to 195mb and came to a halt, then after about 15min, it suddenly said it was finished despite the original download claiming to be 240mb? do you think the download is corrupted.

Only thing is it will take me another 1hr 30min to download again!
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Old 01-08-11, 04:03 PM   #384
TheDarkWraith
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Quote:
Originally Posted by sober View Post
MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?
well that might be exactly why Now I'll have to play around with it
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Old 01-08-11, 04:04 PM   #385
TheDarkWraith
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Quote:
Originally Posted by Poacher886 View Post
Thanks for the help, already tried 7-Zip, that does'nt work either!, 7-zip, says its not the right archive or something, The others just give me some babble about addresses or something. I've un-installed / re-installed them numerous times to check!

Your file 'Magnus Opus' is just sitting on my desktop mind, should i put it somewhere else, or would that not make a difference?

In all fairness, when i down loaded your mod, it got to 195mb and came to a halt, then after about 15min, it suddenly said it was finished despite the original download claiming to be 240mb? do you think the download is corrupted.

Only thing is it will take me another 1hr 30min to download again!
If the file size isn't 240.46MB it's definitely corrupt.
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Old 01-08-11, 04:11 PM   #386
col_Kurtz
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Quote:
Originally Posted by sober View Post
MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?
Yes... I got stock crew... with this funny Pirat one-eyed matie
@sir TDW

Checked Historcical Mission TDW Torp Tutorial Work ok
For me... color of the map is to... blue. This is my first impresive. I like IO Strategic Map and the same light colors in TAI map. And Sharp Pencil mod.
Exept these, everything looks great!
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Old 01-08-11, 04:11 PM   #387
Poacher886
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Thanks TDW, the file size was 195mb....clearly there was a hitch downloading, i've got shot of the file and am downloading your file again.

Im going to play this tonight even if i have to stay up till tommorow!!
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Old 01-08-11, 04:14 PM   #388
TheDarkWraith
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Quote:
Originally Posted by col_Kurtz View Post
Yes... I got stock crew... with this funny Pirat one-eyed matie
@sir TDW

Checked Historcical Mission TDW Torp Tutorial Work ok
For me... color of the map is to... blue. This is my first impresive. I like IO Strategic Map and the same light colors in TAI map. And Sharp Pencil mod.
Exept these, everything looks great!
Like I said this is BETA for testing and feedback purposes. We can tailor it to what it needs to be for an official release We'll see what other people think about it and make a decision based on everyone's input.

As you see sober seems to have already figured out my problem with the MCCD part of the mod.

The menu.txt files for all the languages need to be updated still also. I don't speak or write anything other than English so the community will have to pitch in here.
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Old 01-08-11, 04:25 PM   #389
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Sobers also going camping for 3 days . No internet nutin .
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Old 01-08-11, 04:30 PM   #390
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Also with no magic skills , i suggest to make the first special meal ability cost no points . Thats because if you use the silentotto hack you cannot use the special meals until you can use points back in base . Because you have no points when starting .
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