![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#18 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
![]() Though is the Flotillas upc thats the one that needs altering to look as below [Flotilla 2.UserPlayerUnitType 1] ID=F2VIIA NameDisplayable=Type VIIA U-boat AvailabilityInterval=1936-08-12, 1941-01-01 IDLinkUserPlayerUnitType=VIIA UnitTypeCommonality=4.000000 IDFlotillaLinkTransferTo=NULL [Flotilla 2.UserPlayerUnitType 1.Objective 1] ID=MB21OBj1 NameDisplayable=NULL AvailabilityInterval=1943-04-01, 1943-06-15 ObjectiveCode=Japan [Flotilla 2.UserPlayerUnitType 2] ID=F2VIIB NameDisplayable=Type VIIB U-boat AvailabilityInterval=1938-06-25, 1941-01-01 IDLinkUserPlayerUnitType=VIIB UnitTypeCommonality=4.000000 IDFlotillaLinkTransferTo=NULL [Flotilla 2.UserPlayerUnitType 2.Objective 1] ID=MB21OBj1 NameDisplayable=NULL AvailabilityInterval=1943-04-01, 1943-06-15 ObjectiveCode=Japan [Flotilla 2.UserPlayerUnitType 3] ID=F2VIIC NameDisplayable=Type VIIC U-boat AvailabilityInterval=1940-11-02, 1945-12-31 IDLinkUserPlayerUnitType=VIIC UnitTypeCommonality=10.000000 IDFlotillaLinkTransferTo=NULL [Flotilla 2.UserPlayerUnitType 3.Objective 1] ID=MB21OBj1 NameDisplayable=NULL AvailabilityInterval=1943-04-01, 1943-06-15 ObjectiveCode=Japan Not sure the Objectives are needed as not used but meh wont hurt to add in as the devs did Wonder why they mirrored the files there Makes JSGME a lil harder to work out for those sort of mods |
|
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|