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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1096 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,845
Downloads: 171
Uploads: 0
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![]() ![]() Thanks. Edit: Whoops, found the fix for the first officer!! ![]()
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Sub captains go down with their ship! |
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#1097 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
a new version (3.06) is available for download. See manual online http://divingduck.de/pdf/DD_OH_V3_RH_beta_Install.pdf newly added features:
fix for GWX -en_menu.txt / de_menu.txt / fr_menu.txt files reworked fix for OLC -used OLC en_menu.txt / de_menu.txt -reworked OLC´s camerast.dat fix for WAC (not tested yet as I don´t have a WAC installation) -used WAC en_menu.txt / de_menu.txt -reworked WAC camerast.dat Xmas tree working ![]() New 3d clickspots: Use the clickspots to access the respective view from any free cam. ![]() Chief Engineer ![]() Weapons Officer ![]() Navigation Officer ![]() Radio Operator ![]() Hydrophone Operator INSTALLATION ORDER: stock users: -DD_OH_V3 GWX users: -DD_OH_V3 -Fix for GWX -(Fix for OLC) OLC users: -DD_OH_V3 -Fix for OLC WAC users: -DD_OH_V3 -Fix for WAC Download new version here: DD_OH_V3.06_20091014161112.7z (33.71 MB) still open issues: reported by SquareSteelBar: -compass dial in radio operators station displayed at a wrong rotation angle → will be corrected Regards, DD
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#1098 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Thanks DD, works fine for me, If i'm still notice anything negative, i'll report.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#1099 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Hi, DivingDuck.
Thanks for the reply, but... I perfectly understand detailed work of yours mod... ![]() But i do not understand why you have chosen such way ... hatch animation logic (hatch has mechanical blocking by handle with some mechanical elements) ... and large quantity of meal moved from the field of vision through Fuel Dial controller ... it is very "expensive" pleasure... i mean computer (and game) resources ... and these not fixed cameras ... i'm not fan ... ... And... i tried your mod (GWX 3.0 variant) and have noticed loss of part of Graph Animations... in other words StateMachine System does not work correctly in Type 7 interior with 3.05 mod... What is it ... i did not understand ... Quote:
![]() P.S. In the military technics (for reliability) 3 states of indicators are used, and "X-mas" must have 3 states... Close-lock (for example red), Open-unlock (green) and the faulty indicator (is not lit) ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 10-15-09 at 02:42 AM. |
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#1100 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,845
Downloads: 171
Uploads: 0
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Thanks DD, I will read the pdf!!
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Sub captains go down with their ship! |
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#1101 | |||||||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
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Regards, DD
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#1102 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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#1103 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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The awesomeness behind this mod is getting even more awesome witch any update!
![]() Kudos Duck! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#1104 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Also nochmal DD, vielen lieben dank für deine ganze mühe, ich denke von dir wird noch vieles tolles kommen auch für die anderen boote deren OpenHatch noch in arbeit sind. Es gefällt mir unglaublich gut mit meinen Das Boot Lichtern, da es dadurch auch dunkler im Boot wird, und jedes mal wenn ich auf Sehrohrtiefe oder normal auf Tauchstationen gehe, gehen die Lampen an und stechen im dunkelm Innen Ambiente bei Nacht gut hervor. Ich schätze wirklich deinen Detailreichtum und den Perfektionsdrang der dahinter steckt.
Ganz großes Kino! ![]() ![]()
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#1105 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi DivingDuck,
your work is really fantastic ![]() ![]() ![]() ![]() As others have already said, a version with open, fixed hatch would be great for those who change the AOB/TDC a lot. Thanks for the great work! Best, LGN1 |
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#1106 |
Grey Wolf
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Hmm, previous version (3.05) worked just fine but with this one i get a CTD every time i load up a type 7?? Any ideas?
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#1107 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Thanks for reply, DivingDuck.
Great work! ![]() Quote:
![]() For myself i have made simple animation of hatch opening/closing, as well as in the previous version of OH mod in GWX 3.0 ... If it's interesting to you... d/l and look short (681 KB) video: http://www.mediafire.com/file/dyz2gk...HatchMovie.wmv P.S. If there will be time and desire i will make the control bulb of hatch opening/closing ... on "X-mas tree"... using my animations to make it is very simple task ... only i do not know where to place this bulb ...?
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 10-16-09 at 10:23 AM. |
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#1108 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Oh well thanks Jimbuna
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#1109 | ||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
Quote:
Quote:
Regards, DD
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#1110 |
Seaman
![]() Join Date: Sep 2007
Posts: 36
Downloads: 77
Uploads: 0
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Hello DD,
same problem as Flakmonkey. CTD with 3.06. Installed mods: GWX Gold 3.0 OLC Gold Mk II d OLC Gold MK II flat sun fix OH 3.06 OH GWX fix OH Olc fix. Without the last three mods everything works fine. Regards Nuss |
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