SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-20-09, 08:48 AM   #11
rs77
Helmsman
 
Join Date: Jun 2009
Posts: 103
Downloads: 19
Uploads: 0
Default

ok, I found a problem, it's not with TMT but with original B&D mod actually

Rubini put ships deeper into the water, obj_Hydro\Surfaced\draught parameter was modified for each ship

unforutanately .cfg files for the ships were not corrected, so now let's take Nelson as example:

- modded .sim file says it's surfaced draught is 12,23m (original 11,035m)
- .cfg file says it's draught is 11,04

shooting magnetic torp at 12m according to information from recognition manual would be probably result in torp bouncing of rounded hull..

looks like all .cfg should be corrected to
__________________
GWX 3.0, OLCG2, Waterstream+Exhaust Combi v2.3, Lifeboats&Debris v4, Torpedo damage v2, TMT and a nice skin

SH3 forever keep modding
rs77 is offline  
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.