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Old 05-13-11, 09:33 AM   #21
Daniel Prates
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Quote:
Originally Posted by Stealhead View Post
The best way to sink a ship is to over whelm its crews abilities to control the damage suffered so you are right on this(.....) the more spread out the damage the better the odds that the crew will be unable to maintain effective damage control and down she goes.
Since we're already on the damage subject: and what about gunfire? According to the above quoted point of view (which I agree), where then should gunfire be centered in?

From afar (say 3000 meters), it's hard to be picky, but as close as 1000 meters (in one of those rare ocasions where the merchant isn't armed) you can actually choose a point in the ship where to fire upon. What are the most tender points?
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