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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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very nice work mate. This was always annoying feature of SH3. This is no small improvement indeed
![]() Since I play with NYGM I will provide any feedback I can. Luckily, I have a save game which has several ships on fire in NYGM. They never sink although they have large fires. I will replay this save and see how things change. Can this be added mid-patrol? Also how does the game recognize this unique file? |
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