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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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I think the problem has been getting developers who played the earlier versions or even understood what they had to begin with.
You would think as the systems got more powerful, we'd get more game, not less game and more limitations. In the attempt to use all the bells and whistles of the latest equipment and programming concepts, they have lost an opportunity to enhance what was already great.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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