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Old 03-27-10, 03:59 AM   #11
jerm138
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This whole thing is very reminiscent of Microsoft FSX, and the end of many years of flight simulation.

"Casual Gamers" will never be interested in niche games like this. They want to load the game, and be killing within seconds. Look at CODMW2. That game was a nonstop barrage of killing and action. THAT'S what the casual gamer wants, and there is no feasible way for a submarine game to provide that. Most people who like that barrage of cannon fodder will never understand the thrill of tracking a contact for hours in REAL TIME, and feel the excitement of waiting to see if your torpedoes hit... so why pander to them?

Microsoft went down the exact same path with their Flight Simulator series... they focused all of their efforts on "eye candy" for the new generation. They weren't interested, and the loyal following they had built over so many years just got angry, and the series died.
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