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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Maybe take an approach similar to the DCS series: make a mudule that contains the engine, 1 playable boat and a campaign. Then develop more modules, adding in more and more playable models while refining and updating the engine. And perhaps make every module stand-alone so people who are only interested in 1 boat can have just that, while others will purchase each and every one.
Though it would need to have very high detail in each module to convince people it's worth it. ![]()
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Contritium praecedit superbia. |
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