SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

View Poll Results: What did kill DW ?
Bad programming, too many bugs 31 31.63%
Simulator too complicated 20 20.41%
Insufficent number of sub simmers 47 47.96%
price too high 0 0%
Voters: 98. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-12-09, 09:06 AM   #11
-GrayOwl-
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by goldorak View Post
Well RA is not released yet and if it comes out in 2009 that will be 4 years after the intial release of DW on battlefront.
Its a little to late to capture the casual market right now.
Don't you think so ?

I see DW heading the same way as Falcon 4, a game that will survive only due to long time players. The inability to caputure any kind of mass market appeal will mean that in the long run this game will die (I assume its a natural thing).
The only thing that could revive it and bring new players to the table, would be for an independent software house to "lease" the source code to DW for x years, and start doing a heavy graphics update. And I mean heavy.
Then fix whats still broken in the navalsimegine, and finally don't try to sue the modders that extend the game.
Who knows, by that time maybe cina will be in open naval confrontation with taiwan and the us, so you can even use real events to market the new "cold war" sim.
The problem was that SCS did not want to use new technologies - for the licenses it was necessary to pay bucks.

Even on an exhibition of electronic games SCS they have not gone - have said - " for it must to pay money ".


Any format in game - FREE-OF-CHARGE. Bmp, J3D, Wav, etc, etc...

Really - very few money is enclosed in this game.

The engine of game - 12 years old.
For DW - used all old from the engine.
Really - on it have spent about 3 months. (To add a new code).
All other time - was drawn by graph 4 interfaces for: - FFG, Kilo, P-3, MH-60. LOL...
I think 2-3 men only made this game.

SCS - is has departed from Sonalysts.
Sonalysts - now does not want to relate to any games.

SCS simply unscrupulously have taken away money.

I agree with that that DW was a mistake and financial failure.


However - in this game not many money have enclosed (Not buy any licenses – modern technology)- so SCS all the same not strongly of steel poor.
  Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:26 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.