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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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#62 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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![]() I'm not sure if I understand what you are asking, are you encoding messages with the EME application for different years and want to test them in game? Save
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#63 |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Fantastic! after seeing your Enigma mod this morning, I was thinking all we need now is to get Celestial navigation up and running properly and this game would go ahead in leaps and bounds as far as realism is concerned. Delving through the files as I was doing today makes you appreciate how much work and talent you guys put into making these mods possible.
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#64 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#65 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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#66 | |
Navy Seal
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Anyway, I'm talking about combat radio orders located in data/Campaigns/Campaign Projects/Missions folder (.tsr files). I think that it would be really cool and realistic to receive encrypted orders about patrol grid relocation ect. But, there is a problem because one and the same message can be sent to the player both in 1939 and 1940. Now, If I encrypt message with 1939 encryption, the player will not be able to decipher it if current in game year is 1940. The problem could be avoided if we could see ciphering data for 1939 even if ingame year is 1940. Do you understand now what I mean? ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#67 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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#68 | |
Navy Seal
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![]() Messages from "Radio messages" folder are not problematic but they are quite rare and most of the time irrelevant (with a exception of occasional base transfer orders)...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#69 |
Navy Seal
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Aperantly, I don't know what am I doing here...
![]() ![]() Awesome work Sky Baron... ![]() ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#70 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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Can you type the whole encoded message here as well as the day/month/year? If you make a mistake in the setting up process or misread a letter from the settings, or a plug board connection, the whole message might come out as gibberish. The whole process is based on the actual procedure used back then, so it might take a while to get the hang of it. ![]() Save
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#71 | |
Navy Seal
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#72 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Is there no way that the encoder can be coded into the UI script so that the game can encrypt them on the spot, based on current year, month and location? I know that would probably entail a lot of work, but I am just wondering if it would be possible at all.
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#73 |
Seaman
![]() Join Date: Jul 2016
Location: Portugal
Posts: 40
Downloads: 48
Uploads: 0
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Very nice but to much for me
Carry on ![]()
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"Treat your men as you would your own beloved sons. And they will follow you into the deepest valley." Sun Tzu, The Art of War
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#74 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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![]() Quote:
![]() I might write a tool that would help with encoding the combat radio orders as they show up more frequently like vdr1981 said. Save
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#75 |
Navy Seal
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In my opinion it's OK just the way it is now...Encrypting all the radio traffic in SH world would be too much really and not even realistic.
I have already encrypted a numbers of campaign radio communications up to 1942. For now, the idea is not to force the player to decipher occasional encrypted communications, but doing so player will make his "life" at least a bit easier and patrol more interesting... ![]() Optional addon for grid reposition combat order would also be cool , IF you can come up with solution for mentioned in game current year problem... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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Tags |
enigma, sh5 |
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