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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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[TEC] Terrain editor discussion .
Will Digital Elevation Mapping be possible ? |
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#2 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
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No, it will not be possible. The terrain editor can only edit the terrain over relatively small areas, since it was build in order to create the precise coast lines near harbors. The elevation data is largely the same as in the previous games, but you can alter it as you like with the ter ed.
It can also do things like terrain painting with different textures (roads & such). Each of the harbor buildings used in the game has a texture with their pre-painted road maps for increased productivity, but you can also hand-paint any shape you like if you wish so. PS : if some one can provide an upload link pls PM me in order to send you some specifications. |
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#3 |
Ace of the deep .
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Ok thanks , good to get those tools .
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#4 |
Captain
![]() Join Date: Jun 2009
Location: Bergen, Norway
Posts: 262
Downloads: 40
Uploads: 0
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I guess we have a developer on our hands. 4 posts and all with HARDCORE knowledge of the game. I really apreciate it, Pintea!
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#5 |
Ace of the deep .
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The terrain objects editor . Can i create new objects , say for instance small shrubs .
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#6 | |
Captain
![]() Join Date: Jun 2009
Location: Bergen, Norway
Posts: 262
Downloads: 40
Uploads: 0
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http://docs.google.com/fileview?id=0...MDAzNWNj&hl=en I cant post attachements, hence the link. Should work ok. |
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#7 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Cool
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#8 | ||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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![]() Now the only question is, which supermod will recruit him/her first ![]() Quote:
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#9 |
Eternal Patrol
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<jumps up>
DIBS! No, just joking. This is very very cool though. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Exactly! The modding tools are as rich as promised. Kudos to the developers
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#11 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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cant start the terrain editor. it is shown in the taskbar list...but if i choose and click it, nothing happens. is there any special condition needs to be, so the editor can start?
greets
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#12 |
Pacific Aces Dev Team
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#13 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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solved. editor starts only if you are ingame...and near land...
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#14 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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another problem with terrain editor. what about existing objects? they cant be changed as far, as i tried. any info on that?
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#15 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
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