![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Ok, up on TM 1.7.6 and so far is it is not working
What is wrong with the torpedos ?? With ships dead still at port and a perfect shot they go to the left.
Is this mod only for manual mode torpedo shots only ?? Even with that when it picks up distance it is off double at least. If I am at 1700yds it says 3400yds. Please explain why I want to play with this....???? Is there a description of what the objective was with TM 1.7.6 ?? Everything is ok but the torpedo shooting....Help ?? Regards Jib01 ![]() ![]() ![]() |
![]() |
![]() |
#2 |
Lucky Jack
![]() |
![]()
I have not used TM. It does sound strange you torps are doing that. Have you tried just the torpedo school? Did you get the same results? I'm guessing you are using auto target.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#3 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
|
![]()
Hmm, TM runs fine here and there are no torpedo problems, apart from the circle runners, deep runners, duds and prematures.
![]() You got anything else running apart from TM? Might give us more of a clue.
__________________
Quote:
![]() |
|
![]() |
![]() |
![]() |
#4 |
Medic
![]() Join Date: Jul 2007
Location: The South Pacific, No, Really.... The South Pacific
Posts: 165
Downloads: 73
Uploads: 0
|
![]()
As Schultzy said, a list of your mod setup in order would help. I run TM 1.7.6 + RSRDC no problems at all. :hmm:
__________________
![]() __________________ "I can imagine no more rewarding a career. And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'" President John F. Kennedy, |
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
![]()
That thread titles like this are allowed amazes me.
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Sailor man
![]() Join Date: May 2005
Posts: 50
Downloads: 169
Uploads: 0
|
![]()
they ARE and they MUST be allowed. there's no dictatorship in here, andeveryone is entitled to have his own opinion, even if it differs grossly from the opinion of the majority. that's not a crime.
and we're also here trying to discuss about this, making him understand he's wrong, or understand we're wrong. that's called debate, and the purpose is to learn about the wrong things and believes, and trying to admit and correct them. well, at least, that's what smart people should do. on topic now, Jib01 seems to NOT know the fact that american torpedoes were vastly faulty before march 1943, causing a lot of duds, deeprunners, circlers and so on, and that this historical behavior is incorporated in TM 1.7.6. that's all. |
![]() |
![]() |
![]() |
#7 |
Frogman
![]() Join Date: Oct 2007
Location: Pulaski Tennessee
Posts: 290
Downloads: 32
Uploads: 0
|
![]()
JB I had the same problem as you earlier this week. I approached a Large old split sitting tied up at dock on the Island of Guam. She was at a dead stop. I approached to 1300yds. with 90 AOB. Fired all three torps and each one of em went wide right. I was beyond my self with rage. Since then I have tried Manual Targeting, which only gives me worse results at he moment. (damn AOB guesstimation). Then and now I use T.M. 1.7.6 +RSRD+ROW. I do not use SCAF as i actually have better results withouy it enabled. Sorry I couldnt help butt it helps to know your not alone.
|
![]() |
![]() |
![]() |
#8 |
Canadian Wolf
|
![]()
You sound frustrated, but.....
Jib01 find a more constructive way to ask your question, folks here will help and modders will appreciate it ![]() Thanks. Edit: Saw AVG's post, thanks for changing your thread title. RDP Last edited by ReallyDedPoet; 02-09-08 at 01:56 PM. |
![]() |
![]() |
![]() |
#9 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
|
![]() ![]() How about: I have been trying TM 1.7.6 and have a problem with torpedoes missing their target... Learn to appreciate what you have instead of crying for what you can't get.
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
![]() |
![]() |
![]() |
#10 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I have SH4 Version 1.4 and loaded TM per the instructions. All I have is TM 1.7.6, TM sound, GFX-ROW V5 loaded and that is all. SH4 was a clean install.
Again, I ask, is TM 1.7.6 ONLY a manual system for torpedos ??? Sorry about the title but it was very frustrating because I remember this with the first TM 1.7 having the same problem. Regards Jib01 |
![]() |
![]() |
#11 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
|
![]() ![]() Patience, and back to reading the TDC manual properly a couple of times.:hmm: If not faulty eels I guess you forgot to check the input on the TDC. You always see the solution on the left side of the attack peri/UZO. If eel still goes other way it´s just faulty. No problems here with TM whatsoever. The mod is just amazing!!! ![]() (The realism bit includes FAULTY TORPEDOS..... ![]() ![]() ![]() Good luck. /OB
__________________
![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
![]() |
![]() |
![]() |
#12 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Now the Sonar does not work. Looks like the same problems I saw on the early release. I will remove 1.7.6 until I find out more of what it is supposed to do and what were the objectives of this mod. The ROW and GFX and Sound are fine but other mods are strange. Patrol planes at night ??? Early in the war there were no patrol planes at night and barely during the day...
I'll try again later after i understand what 1.7.6 is.... Thanks again for the work...but it doesn't work for me.... Regards Jib01 BTW there is mention of torpedos not running correctly at depth, and there were duds and pre-exploders but I have not read yet about torpedos going wide. The ones circleling were very few even early on.... |
![]() |
![]() |
#13 | |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
|
Sad thread name
Quote:
__________________
Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
|
![]() |
![]() |
![]() |
|
|