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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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Thread Tools | Display Modes |
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#991 |
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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hmm....not bad
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#992 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#993 | ||
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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#994 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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If you aren't seeing any changes, then it must not be installed correctly or you installed it in the middle of a patrol. It's always best to install while you are in port when the mod changes as much as this one does. |
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#995 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#996 | ||
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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Quote:
![]() ![]() When I activated this mod, so, I have better graphics, but I can through objects, my submarine also land and I have slow mouse. ![]()
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![]() K9N Neo F V3; AMD X2 4200+; 2Gb DDR2 800Mhz A-data vitesta; 8600Gt 256Mb OC; 150Gb sata2; Sound Blaster live! Last edited by vinniczech; 08-15-08 at 04:13 PM. |
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#997 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Sorry, I know it's a language thing, but I found your question a little difficult to understand. The slow mouse could be caused by any number of things. Seeing through objects is a stock game problem. I don't know what to tell you about your submarine also landing. It would be helpful to know what your graphics settings are and what version of the game you are running.
If the game starts up with a "slow mouse" and a low frame rate (which happens sometimes with the stock game, too), then you can alt-tab out of the game and back in and, many times, the problem goes away. Your system specs seem to indicate that the game should run well, but video (and other) drivers can cause problems with frame rates and many other things. And no, you don't have to install while in port, but it is the safest way to activate mods that change certain game files, like this one does. |
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#998 | |
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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![]() K9N Neo F V3; AMD X2 4200+; 2Gb DDR2 800Mhz A-data vitesta; 8600Gt 256Mb OC; 150Gb sata2; Sound Blaster live! Last edited by vinniczech; 08-16-08 at 03:32 AM. |
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#999 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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As for the graphics problem, have you tried pressing the alt and tab keys at the same time to leave the game and then doing the same to get back into the game. Sometimes that takes care of graphics problems. I've personally used this mod on a system that was nowhere near the capacity of yours (socket A 3200+ single core CPU, 1 gig of memory and an nVidia 7800GS APG video card) and had no problems whatsoever. |
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#1000 | ||
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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#1001 | |||
Watch
![]() Join Date: Aug 2008
Posts: 15
Downloads: 7
Uploads: 0
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#1002 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#1003 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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I have been using Captain America's awesome prop rotation fix mod along with PE3. I have PE3 enabled before CA's mod. CA's mod replaces the sub DATs that PE3 apparently modified. My question is, what changes does PE3 make to the DATs? Am I missing out on something? I REALLY like CA's fixed props, but if there is something drastic btween the DATs I may have to remove it. I hope not, though. Here is the thread if anyone is interested:
http://www.subsim.com/radioroom/showthread.php?t=138374 Here is how I have PE3 currently installed: #1 PE3 Install #2a PE3 Special effects for Stock #3a PE3 Submarine bubles and caustics and roll pitch #4 PE3 Ship_debris_SH4_with bodies #5 PE3 real reflections for harbour and objects |
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#1004 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Unless I'm totally wrong (for once, I don't think so
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#1005 |
Watch
![]() Join Date: Aug 2008
Location: California
Posts: 20
Downloads: 6
Uploads: 0
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Is there a way to get the water transparency back? I've searched around here and couldn't find anything. I liked seeing the looming mass of metal come rising out of the deep
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One ping, and one ping only. Flyboy driving a submarine.....can't end well...not at all. Current Campaign: (SS142) USS-37, Promoted to (SS176) USS Perch ![]() ![]() ![]() |
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