![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
Re-enable AP Shells in GWX3.0
Hello i am new to the forums (and i mean in all forums so this is my first post in my life in a forum) and i want a little help. I have SH3 with GWX 3.0 an the warships mod, so i have this little problem that my guns does not have any AP shells,so how i can enable them?
P.S. Due to my little experiance in forums i am sorry from the beggining if am not posting this right or in the right place. P.S. 2 I know a little modding i have mod my mod a little to my liking so i will understand what i have to do. |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
WOW!
![]() Welcome aboard. ![]() GWX removes AP and AA shells, because historically they didn't use them. Merchants and destroyers have no armor. The smallest ship to carry armor is the light cruiser, and if you really want to take your 8.8cm gun up against six 6" (15cm) guns, be my guest. ![]() One of the first rules I learned is to always keep a copy of the stock game handy in a special folder so I can grab any unmodded files I might need in the future. I've forgotten how to restore the stock ammo files, but rest assured someone will be along soon with that information.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 |
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]()
Thank you.
I know about the historical accuracy i have made i research in the forum for my modding in the game and i have read it many times. The problem is that if you have a mighty Bismarck class with its 36520m gun that have been blown to pieces the HMS Hood and do not have AP shells to fight other BB's it is a little sad. I will wait but damn i am impatient to play i am modding, tweaking and testing it to my liking 4 days now (which is nothing compared to the real modders and i salute them for my renewal of my old game). PS i have made 5 different backups of the game and one in an external disc but thank you about the info |
![]() |
![]() |
![]() |
#4 |
GLOBAL MODDING TERRORIST
|
![]()
Basic.cfg
Search for AMMO_TYPE Example: [AMMO_TYPE0];10.5cm SK C/32 Idx=0 Year=1939 Month=1 ;AP=40 ;HE=60 ;SS=20 AP=0 HE=110 SS=0 Renown=0 |
![]() |
![]() |
![]() |
#5 |
Gefallen Engel U-666
|
![]()
mitsvan!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#6 | |
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]() Quote:
No it has not do anything i still can not see the AP image on my gun ammo selection. In my WSM basic there was mising the which i have added, but it hasnt worked. Thanks anyway Jeff. Salutes Aktungbby ![]() |
|
![]() |
![]() |
![]() |
#7 |
GLOBAL MODDING TERRORIST
|
![]()
the ; infront disables the line.
So... [AMMO_TYPE0];10.5cm SK C/32 Idx=0 Year=1939 Month=1 ;AP=40 ;HE=60 ;SS=20 AP=0 < Change this from 0 to the number you want HE=110 SS=0 Renown=0 [AMMO_TYPE0];10.5cm SK C/32 Idx=0 Year=1939 Month=1 ;AP=40 ;HE=60 ;SS=20 AP=100 < New setting HE=110 SS=0 Renown=0 |
![]() |
![]() |
![]() |
#8 | ||
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]() Quote:
Quote:
note2* AP ammo it is there but if i change it to HE i can not change it back to AP. |
||
![]() |
![]() |
![]() |
#9 |
GLOBAL MODDING TERRORIST
|
![]()
Check the GUNS_SUB.sim file in the library folder.
GWX 3 sets the ammo amounts there. Not sure if the War ship mod changes anything there. |
![]() |
![]() |
![]() |
#10 |
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]()
And no this bloody image doesnt show its self, as you see the AP shells are loaded in the guns but the image for the selection is not, only the HE is visible
Last edited by mitsvan; 12-14-14 at 05:25 PM. |
![]() |
![]() |
![]() |
#11 |
GLOBAL MODDING TERRORIST
|
![]()
My guess would be something in the menu_1024_768.ini might be wrong.
I never looked at the Warship mod myself. |
![]() |
![]() |
![]() |
#12 |
Growing Old Disgracefully
|
![]()
A warm welcome ‘mitsvan to the Subsim family.
![]() You will always find someone here to help you. ![]() Link to my SH3 – SH4 – SH5 posts: ![]() Step By Step Tutorials & How To Do It. ![]() Also Included Are Some Useful Download Links http://www.subsim.com/radioroom/showthread.php?t=211804 You can use TDW’Generic File Patcher with STEAM see my Tutorial Post #125
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#13 | ||
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]()
Yes complete success. It was a little sneaking semicolon
![]() ![]() We change this Quote:
Quote:
Hello THEBERBSTER thanks for the welcome and the links. note1* I do not use steam i have an old-time cd-rom of the game and i am using the rld exe note2* You can find though in steam by the same name were i play my E:TW and N:TW note3 Now i have to find how to change the thread title that the problem solved and maybe somebody tell me a better title to help others find faster the solution to this subject. Until then goodnight.... Last edited by mitsvan; 12-14-14 at 08:34 PM. |
||
![]() |
![]() |
![]() |
#14 | |
Eternal Patrol
![]() |
![]() Quote:
![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#15 |
Swabbie
![]() Join Date: Dec 2014
Posts: 9
Downloads: 32
Uploads: 0
|
![]()
Thanks for that.
Can we change it to Re-enable AP Shells in GWX3.0 or somethink like that? |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|