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Old 09-23-13, 06:41 PM   #1
Shaefer
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Default Some questions about mod order..

Greetings all!

So I have a few questions regarding my mod list, witch I will post at the end of this post.
So I used the patcher, and enabled the "Deck awashed" Patch. How do I give the order ingame to use that feature? I have the latest UI mod from TheDarkWraith, and I am wondering about the snorkel as well. Do I need a secondary mod for the snorkel to work?
And allso I saw in one of Stoianm videos how he used something he refered to as "economical fuel consumption" at 7,5 knots. This was TheDarkWraith work. I cant set my speed at 7.5 knots anywhere.

I will list my mods here how I installed them:
FX_Update_0_0_22 By TheDarkWraith
FX_Update_0_0_22 Torpedoes (Modified for torpedoes failure tach)
NewUis_TDC_7_4_2_TheDarkWraith
The same Real Navigation
IRAI_0_0_39 By TheDarkWraith as well
IRAI_0_0_39 Interia Damage
Open Horizon 2 full v2.2
Sobers terrain fix for Open Horizon 2
Thats all. In The NewUi folder by TheDarkWraith there are so many addon mods I Guess. Do I just enable them all?
And are there any other must have mods, that I need for the game to run properly With this modlist?

Sorry for all the questions, but beeing new to modding are quite overwhelming With all these mods...:-)

Thanks!
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Old 09-24-13, 02:23 AM   #2
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Quote:
Originally Posted by Shaefer View Post
Greetings all!

So I have a few questions regarding my mod list, witch I will post at the end of this post.
So I used the patcher, and enabled the "Deck awashed" Patch. How do I give the order ingame to use that feature? I have the latest UI mod from TheDarkWraith, and I am wondering about the snorkel as well. Do I need a secondary mod for the snorkel to work?
And allso I saw in one of Stoianm videos how he used something he refered to as "economical fuel consumption" at 7,5 knots. This was TheDarkWraith work. I cant set my speed at 7.5 knots anywhere.

I will list my mods here how I installed them:
FX_Update_0_0_22 By TheDarkWraith
FX_Update_0_0_22 Torpedoes (Modified for torpedoes failure tach)
NewUis_TDC_7_4_2_TheDarkWraith
The same Real Navigation <== what real navigation is that ?
IRAI_0_0_39 By TheDarkWraith as well
IRAI_0_0_39 Interia Damage
Open Horizon 2 full v2.2
Sobers terrain fix for Open Horizon 2
Thats all. In The NewUi folder by TheDarkWraith there are so many addon mods I Guess. Do I just enable them all?
And are there any other must have mods, that I need for the game to run properly With this modlist?

Sorry for all the questions, but beeing new to modding are quite overwhelming With all these mods...:-)

Thanks!
only this one it's strange in your mod list
The same Real Navigation <== what real navigation is that ?

from TDW mods folder enable wich u wish but do not enable the whole folder ....
enable pot each mods from TDW folder in your MODS folder and enable 1 by 1
for more info take a look here
http://www.subsim.com/radioroom/showthread.php?t=190656
or take a look in my mod list link in my signature
Sober mod list
http://www.subsim.com/radioroom/showthread.php?t=192374
Fifi's mod list
http://www.subsim.com/radioroom/showthread.php?t=201004

change te speed from option file viewer and enable the snorkel also from there


Deckawesh


Last edited by Sjizzle; 09-24-13 at 02:34 AM. Reason: typos
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Old 09-24-13, 04:02 AM   #3
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Quote:
Originally Posted by Shaefer View Post
Greetings all!

So I have a few questions regarding my mod list, witch I will post at the end of this post.
So I used the patcher, and enabled the "Deck awashed" Patch. How do I give the order ingame to use that feature? I have the latest UI mod from TheDarkWraith, and I am wondering about the snorkel as well. Do I need a secondary mod for the snorkel to work?
And allso I saw in one of Stoianm videos how he used something he refered to as "economical fuel consumption" at 7,5 knots. This was TheDarkWraith work. I cant set my speed at 7.5 knots anywhere.

I will list my mods here how I installed them:
FX_Update_0_0_22 By TheDarkWraith
FX_Update_0_0_22 Torpedoes (Modified for torpedoes failure tach)
NewUis_TDC_7_4_2_TheDarkWraith
The same Real Navigation
IRAI_0_0_39 By TheDarkWraith as well
IRAI_0_0_39 Interia Damage
Open Horizon 2 full v2.2
Sobers terrain fix for Open Horizon 2
Thats all. In The NewUi folder by TheDarkWraith there are so many addon mods I Guess. Do I just enable them all?
And are there any other must have mods, that I need for the game to run properly With this modlist?

Sorry for all the questions, but beeing new to modding are quite overwhelming With all these mods...:-)

Thanks!
First OFF: Welcome to Subsim Herr Shaefer! Second don't apologise for your questions: that 's why it's all here and is really the sole purpose for being so. Check in with FiFi or Sober for their complete newby-oriented mod lists and ask away; they and many others, more enlightened than I, WILL respond quickly...LIKE SJIZZLE! Have you tried to set 'custom'( hold the Ctrl button) on your speed and depth control to set awash and precise speeds- at lower left corner of main game interface? Good luck and good moddingALL SET!!
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Old 09-24-13, 05:55 AM   #4
Shaefer
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Thanks for the help guys.

The same real navigation are from newuis by DarkWraith..
For the deckawashed, I do not have that button you are pointing at in the Picture. I just doubble checked it.
But I can however sail at 7 meters depth with the deck awashed (by pressing CTRL)

I think I must have done something wrong at insallation. If I disable all the mods again, do you recommend a clean install before applying them again?
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Old 09-24-13, 06:12 AM   #5
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Quote:
Originally Posted by Shaefer View Post
Thanks for the help guys.

The same real navigation are from newuis by DarkWraith..
For the deckawashed, I do not have that button you are pointing at in the Picture. I just doubble checked it.
But I can however sail at 7 meters depth with the deck awashed (by pressing CTRL)

I think I must have done something wrong at insallation. If I disable all the mods again, do you recommend a clean install before applying them again?
if u enable deckawesh from option file viewer do it only when u are in bunker.... do not forgot to save after u enable deckawesh from option file viewer....
i do all changes in optionfileviewr befor to start a new career or campaign to be sure that they work....

PS. after enable or disable something from option file viewer save and exit then start again the option file viewer and make other changes than save and exit ....don't enable or disable all what u want then save end exit ...

U must enable the deckaweshed also from TDW's Generpatcher !!!!

Last edited by Sjizzle; 09-24-13 at 07:22 AM.
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Old 09-24-13, 04:21 PM   #6
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Thanks allot Sjizzle, everything is working flawlessly now, finally .
But there is one more thing. Is there a tutorial or guide on how to get different colour on my mapp drawing. Like green Compass, white ruler.... I`ve seen this in Stoianms videos, and I like it....
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Old 09-24-13, 04:28 PM   #7
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Quote:
Originally Posted by Shaefer View Post
..Is there a tutorial or guide on how to get different colour on my mapp drawing. Like green Compass, white ruler..
Generic Patcher by TDW.. there is Map colors tab..
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Old 09-24-13, 04:31 PM   #8
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Quote:
Originally Posted by volodya61 View Post
Generic Patcher by TDW.. there is Map colors tab..
Cool. Thank you very much!
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Old 09-24-13, 06:41 PM   #9
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I think you need "Sobers Map Colors SH5 V1" mod to be able to select the colours from the Generic Patcher!
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Old 09-24-13, 08:33 PM   #10
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I think you need "Sobers Map Colors SH5 V1" mod to be able to select the colours from the Generic Patcher!
No.. he doesn't need anything else to choose colors.. sober's map colors is just a gradient of the map file.. there are many gradient files here around.. Generic Patcher changes colors of the map tools.. completely different things..
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Old 09-24-13, 10:40 PM   #11
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Originally Posted by volodya61 View Post
No.. he doesn't need anything else to choose colors.. sober's map colors is just a gradient of the map file.. there are many gradient files here around.. Generic Patcher changes colors of the map tools.. completely different things..
True, I got the colour working.
So there is one more thing. My navigator is taking his sweet time calculating my position. Is there a way to make him work faster?
Allso when he have calculated the position the mark he makes on my small map keeps going away, how to make it stay there? It is on my navigation map though.
I allso have a question about the real navigation script. Do I have to swap all the time to use the one that matches the time in the game?
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Old 09-25-13, 02:08 AM   #12
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Originally Posted by Shaefer View Post
True, I got the colour working.
So there is one more thing. My navigator is taking his sweet time calculating my position. Is there a way to make him work faster?
Allso when he have calculated the position the mark he makes on my small map keeps going away, how to make it stay there? It is on my navigation map though.
I allso have a question about the real navigation script. Do I have to swap all the time to use the one that matches the time in the game?
OptionsFileEditorViewer is your friend -



it's located in NewUIs/data/Applications.. link for 'How to..' thread by Trevally you can find at the bottom of the post #1 of NewUIs thread - http://www.subsim.com/radioroom/showthread.php?t=166093
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Old 09-25-13, 03:04 AM   #13
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Quote:
Originally Posted by Shaefer View Post
Allso when he have calculated the position the mark he makes on my small map keeps going away, how to make it stay there? It is on my navigation map though.
When I asked the same, I was told to not use the TAI at all.

I've since concluded that it's perfect for torpedo plotting .. as it's irrelevant where you are for that. You need to know where the target is relative to you. So mark a spot, and calculate from that spot .. and your solutions will work fine and your nav map will be for just that ... nav.

It's not ideal but it works.
Quote:
I allso have a question about the real navigation script. Do I have to swap all the time to use the one that matches the time in the game?
No. You start the one that matches current local time. So if you load a save, and it's 14.27 in-game when you load, you have to start the one that has this time in it's range.
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Old 09-25-13, 03:34 AM   #14
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U can change the map tools color in game also ...right click on the map tool and a window will show up and from there u change the color. U must do that for each map tool
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Old 09-25-13, 03:47 AM   #15
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U can change the map tools color in game also ...right click on the map tool and a window will show up and from there u change the color. U must do that for each map tool
As you can see he uses NewUIs 7.4.2.. this option doesn't exist there ..
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