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Steeltrap
08-15-14, 12:55 AM
OK, so maybe I'm dense, but I can't find the actual mod.

The link to server says '404 not found' and the other one doesn't seem to have it.

What am I missing?

Sailor Steve
08-15-14, 05:36 AM
You can get Commander here.
http://www.subsim.com/radioroom/downloads.php?do=file&id=2923

[edit] Original post now contains Subsim links for Commander and Patrol Log Editor. :sunny:

rowi58
08-15-14, 09:34 AM
Hi Sailor Steve,

i you have the latest version - SH3_Cmdr_32 - in your download pool at subsim (and i'm sure you have it), you don't need the "Partol Log Editior" because this is embeded in the last version. Simply install SH3_Cmdr 32, thats all.

Greetings

Sailor Steve
08-15-14, 10:35 AM
D'OH! :damn:

I should have known that. Thanks for the tip.

Front page fixed.

Steeltrap
08-15-14, 12:42 PM
Hi, thanks for the help.

And hello Steve, been so long you probably don't even remember me.

Been fun seeing names I've not seen for probably 5 years.

walter_solito
08-20-14, 02:39 PM
Hi mates!

I think to have understand how to add SHC to my desired configuration in the title:

1) Install SHIII 1.4b
2) Install GWX3.0
3) Enable needed mods by JSGME
4) Install SHC3.2
5)Run the utility that make all files changes for a correct installation.

Did is it correct?

Thanks in advance for your help!

Jimbuna
08-21-14, 08:08 AM
Hi mates!

I think to have understand how to add SHC to my desired configuration in the title:

1) Install SHIII 1.4b
2) Install GWX3.0
3) Enable needed mods by JSGME
4) Install SHC3.2
5)Run the utility that make all files changes for a correct installation.

Did is it correct?

Thanks in advance for your help!

http://test.thegreywolves.com/support/

The above is for XP but the general procedure is the same.

walter_solito
08-21-14, 08:37 AM
Hi!

I apologize but maybe I make me misunderstand:

Actually I have SHIII+GWX 3.0 ready and with all mods included in JSGME enabled , but I like to add SHC (Silent Hunter Commander) in it's latest 3.2 version....

I need the confirm that I understand right what I read in the forums:

Starting from my installation , add SHC 3.2 and after run the file fixer....

Can you confirm my last sentence or list me the correct installation steps?

Thanks again for your replies mates!

Jimbuna
08-21-14, 08:44 AM
The newer version of SH3Commander will overwrite the older version when you install it.

walter_solito
08-21-14, 01:01 PM
Roger that now mate!

Thanks for your support!

Jimbuna
08-21-14, 01:12 PM
Your welcome...any time :up:

walter_solito
08-22-14, 09:59 AM
Hi mates!

I managed to successfully install in my Imax Mini 3600 with W7 home SH_III + GWX 3.0 GOLD (with 16 km atmosfere and Enhanced effect JSGME activated) + SH3C and set all desired settings.....

But I haven't find information about how the fatigue models available works (well the stock SH and the NO fatigue should be self explaining)....

Can you enlight me about how the various different settings should work?

I don't like to be overstressed with crew management becaming impossible to solve but even the no fatigue have it's drowbacks with a real management....

BTW I don't understand why should be the Kaleu to look at the crew fatigue management when in RL such operations is in the crew chief hands that have this specific management duty....I believe that fatigue should be instead related to it's experience level....

BigWalleye
08-22-14, 11:38 AM
Hi mates!

I managed to successfully install in my Imax Mini 3600 with W7 home SH_III + GWX 3.0 GOLD (with 16 km atmosfere and Enhanced effect JSGME activated) + SH3C and set all desired settings.....

But I haven't find information about how the fatigue models available works (well the stock SH and the NO fatigue should be self explaining)....

Can you enlight me about how the various different settings should work?

I don't like to be overstressed with crew management becaming impossible to solve but even the no fatigue have it's drowbacks with a real management....

BTW I don't understand why should be the Kaleu to look at the crew fatigue management when in RL such operations is in the crew chief hands that have this specific management duty....I believe that fatigue should be instead related to it's experience level....

Walter, IMO SH4 has the best crew management model. Most of the time, it's automatic. Three rotating watches. But for action, the crew goes to Battle Stations. And now the skipper has to get involved, because if the crew stays at Battle Stations too long, they'll be exhausted. And if you stand them down under combat conditions, you lose effectiveness, which can be fatal.

I have tried to figure out a way to duplicate this in SH3. But AFAIK there is no way to set different fatigue factors, for example, in combat and non-combat conditions.

Here's a source that can give you some ideas of what the various factors in the fatigue model do: http://www.subsim.com/radioroom/showthread.php?t=86710

And here are some POVs regarding the various models available in SH3Cmdr: http://www.subsim.com/radioroom/showthread.php?t=159822

HW3
08-22-14, 12:41 PM
BTW I don't understand why should be the Kaleu to look at the crew fatigue management when in RL such operations is in the crew chief hands that have this specific management duty

This is why I use the No Fatigue option. The Kaleu has enough to think about, managing crew rest rotations should not be one of them.

walter_solito
08-22-14, 06:57 PM
Thanks for your replies mates!

The POV tread is really good!

It convince me that the no fatigue is a good choice to avoid micromanagement....but also the 8 hours is a good compromize to random the crew efficency and experience for the actual 'on station'....

Can anyway enlight me on what the Rub and Rub 1xTC mean?

Thanks in advance for your next help!

Sailor Steve
08-22-14, 09:23 PM
Real U-Boat utilized a completely different concept than any other variant. Beery, the mod's designer, thought it would be interesting to model overall fatigue and war-weariness rather than the specific day-to-day kind. With RUB there is no recovery at all. The men fatigue much more slowly, but you have to be careful to check them and rotate them often or part of the crew will be fine while another part will be exhausted and unable to recover.

The 1x variant is for people who do whole patrols in real time.

walter_solito
08-23-14, 08:06 AM
Thanks for the reply about Rub , is an interesting fatigue model!

It is useful to show how at the end of a long mission , with deceasing rations quality , the crew became tired even if unengaged....

Need to test this option in the future....

wizardmatt
08-29-14, 04:46 AM
I like the GWX 8 hour model. It provides a decent amount of gameplay content, another variable to consider. And I actually quite enjoy the mini-game of shuffling the crew around :rotfl2:With practice comes a method, and, IMO anyway, there is a trade-off between the ends of the spectrum: with no fatigue, the Kaleun avoids micromanagement, which is realistic, but with the 8 hour model fatigue is very much a factor, which provides its own realism. 'Tis just a question of which you prefer. That said, having read Sailor Steve's description of the Rub model I may give that a go, for variety as much as anything :salute:

Sailor Steve
08-29-14, 10:49 AM
I agree about the 8-hour version, and I actually used it for a long time before I switched to No Fatigue. What forced me to finally make the change was the Type II, which I love. Even though it's "8 hours", when there's rough weather (and there seems to be a lot of that in SH3) I found myself rotating the crew every two hours just to keep them useful. In a Type II there simply aren't enough crew to do that, and the extreme lack of efficiency became frustrating. I do like rotating my crew, but not under those conditions.

I've been told that after a few patrols the crew become so hardy that they no longer require rotation at all, but I've never played a crew for that long. :sunny:

wizardmatt
08-30-14, 07:04 AM
Yeah that's a valid point. Key to making my approach to fatigue work is that I always start the war in a type VII, which is large enough to accomodate 2 separate watches, each of which is large enough to fill every on-duty slot onboard, while the other rests. Indeed, each watch also has a handfull of spare crew, whom I use as the kernel of each watch's repair gang. When on-duty, these guys lurk in whichever of the engine rooms is unused at that point in time. The Type II simply isn't big enough to use this approach, making the No Fatigue model the sensible choice. As for the Type IX, I've never got far enough into a career to use one - what with my habit of reinstalling each time a cool new mod came out :rotfl2:- but I assume it would be big enough to use my Type VII method. If not, then it would be No Fatigue all the way :salute:

Sailor Steve
08-30-14, 07:35 AM
what with my habit of reinstalling each time a cool new mod came out :rotfl2:
Are we long-lost twins? I keep having to explain to people why, after nine years of playing SH3, I've never progressed beyond late 1940. It's not because they keep killing me, but because, well... :sunny:

zeedesertfox
10-16-14, 11:25 PM
For whoever made this, thank you. I've started writing stories about the adventures of U-124. Funnily enough, IRL she only went on 11 patrols, and thats all I managed to do before being forced to surrender.

Sailor Steve
10-17-14, 04:14 AM
Welcome aboard! :sunny:

HW3
10-17-14, 04:40 AM
Welcome Aboard!

Jimbuna
10-17-14, 08:38 AM
Welcome to SubSim :salute:

Lanzfeld
10-22-14, 08:13 AM
Could someone explain the difference between the settings "realistic" crews and "Already in SH3" crews?

Many thanks

rowi58
10-22-14, 08:42 AM
Hi Lanzfeld,

"reakistic" means SH3_Cmdr will create his own crew (with differnt abilities and ranks). "Allready in SH3" means that SH3_Cmdr will take one of the 3 crew-config-files (per boat type), for example "crew_config_VII_3.cfg" which you can find in folder "data/Cfg".

Greetings
rowi58

moxeys
01-26-15, 04:42 PM
Hey guys,

Is it possible to use this mod *without* the career features?

I'm very interested in utilizing some of the gameplay enhancements (loading screens, custom campaign start dates, custom time compression settings etc.) but as a noob I'm not super interested in the pilot career features at the moment.

Thanks!

BigWalleye
01-26-15, 06:30 PM
Hey guys,

Is it possible to use this mod *without* the career features?

I'm very interested in utilizing some of the gameplay enhancements (loading screens, custom campaign start dates, custom time compression settings etc.) but as a noob I'm not super interested in the pilot career features at the moment.

Thanks!

Just select "Single Mission" instead of "New Career".

moxeys
02-04-15, 04:57 PM
Sorry for the late response, will this still allow me to play a campaign in the game, even if I'm using the single mission option in commander?

Fubar2Niner
02-05-15, 10:31 AM
Sorry for the late response, will this still allow me to play a campaign in the game, even if I'm using the single mission option in commander?

A tad lost here mate, 'Career' = campaign :yep: Single mission is exactly what it says, a single mission which you can choose.

Best regards.
Fubar2Niner

Nerazzurri
02-16-15, 07:24 AM
First time I've encountered this problem.

Fired up SH3, and then my mid-patrol save, through Commander as usual and got a CTD. When I restarted Commander I noticed it had a 'null' patrol grid. So I thought no problem, just manually enter a new grid and that'll solve it. But it didn't.

When I try to manually enter a grid and click on the tick button it doesn't register - Comm still shows 'null grid'.

I'm not sure if I should try an earlier save or whether it would ruin that save.

Any thoughts please??

BigWalleye
02-16-15, 08:16 AM
First time I've encountered this problem.

Fired up SH3, and then my mid-patrol save, through Commander as usual and got a CTD. When I restarted Commander I noticed it had a 'null' patrol grid. So I thought no problem, just manually enter a new grid and that'll solve it. But it didn't.

When I try to manually enter a grid and click on the tick button it doesn't register - Comm still shows 'null grid'.

I'm not sure if I should try an earlier save or whether it would ruin that save.

Any thoughts please??

That's a feature.:)

Seriously, any time you end a career abnormally, you will see the Null grid designator. For example, if you delete your last save, then exit SH3 to Commander, Null grid will appear. If you choose Abandon Career, then delete the "Dead" save, it will appear. You can not change it. But it doesn't affect anything. When you restart SH3 from SH3C reload a save, and exit that with a normal save, the proper grid designation will reappear. And the Null designation will not a have any impact on any previous save. This may be the worst bug Jscones left in SH3C. If so, I for one can live with it.:)

rowi58
02-16-15, 08:19 AM
Hi Nerazzurri,

i allways play with SH3_Cmdr. But i still have this problem with the grid NULL when i start a socalled "savegame". Normaly - realy normaly - that doesn't matter. Ignore the grid NULL and start your savegame. In more than 90% of all cases it will start fine - that's my experience.

Greetings
rowi58

Ups, BigWalleye was a little bit faster.:ahoy:

Nerazzurri
02-16-15, 02:06 PM
Thanks folks.

Seriously, any time you end a career abnormally, you will see the Null grid designator. For example, if you delete your last save, then exit SH3 to Commander, Null grid will appear. If you choose Abandon Career, then delete the "Dead" save, it will appear. You can not change it. But it doesn't affect anything. When you restart SH3 from SH3C reload a save, and exit that with a normal save, the proper grid designation will reappear.

Thing is, I've not did any of those; and when I try to start the save game it loads until the initial script, 'a long time ago' or whatever it is, appears and then it crashes.

I also tried reloading the previous save, so losing the most previous one, but it behaved just the same.

Puzzling.

But i still have this problem with the grid NULL when i start a socalled "savegame". Normaly - realy normaly - that doesn't matter. Ignore the grid NULL and start your savegame. In more than 90% of all cases it will start fine - that's my experience.

Yeah, I tried ignoring it and also entering a new grid. Neither worked. I tried ignoring it and loading the save about 5 or six times with no success.

I saved the patrol and exited the game in my normal manner - on the surface with no contacts, in the control room (F2), exit and save, then return to base (the other option is continue).

Weird.

BigWalleye
02-16-15, 03:40 PM
Thanks folks.

Thing is, I've not did any of those; and when I try to start the save game it loads until the initial script, 'a long time ago' or whatever it is, appears and then it crashes.

I also tried reloading the previous save, so losing the most previous one, but it behaved just the same.

Puzzling.

Not too puzzling. You have a corrupted save, for some reason most likely not related to SH3C. SH3 is prone to them, and there are lots of things you can do inadvertently to cause them. Since you ended your career with a CTD from a corrupted save, that qualifies as an "abnormal end". So SH3C shows the Null grid. The Null grid is not the problem. It is just an indication that your last SH3 session did not end with a normal save.

Now, you still have to find out what caused the CTD. There are lots of possibilities. I had a long thread going a while ago as I dug out all the things I had done to cause a rash of them in my game install. And there are lots of other threads you can find that will offer help. For now, if you want advice on this thread, you should post your mod list and, where you were, and what was happening in-game before your last couple of saves. Then people can start diagnosing the problem and how to prevent it in the future. But one thing you can be pretty sure of: The saves that are CTDing now are irrecoverable. "They're dead, Jim." Sad, but true.

moxeys
02-17-15, 01:25 PM
A tad lost here mate, 'Career' = campaign :yep: Single mission is exactly what it says, a single mission which you can choose.

Best regards.
Fubar2Niner


Sorry if I wasn't clear - I want to play a career in sh3, but I don't want to use the career options in the commander mod. I'm more interested in other features of the commander mod, like changing the start date of the campaign, editing time compression, changing loading screens etc.

I'm not really looking to use the commander dossier and other such features right now, so I'm just wondering if this type of use case is possible :)

Fubar2Niner
02-17-15, 02:34 PM
Sorry if I wasn't clear - I want to play a career in sh3, but I don't want to use the career options in the commander mod. I'm more interested in other features of the commander mod, like changing the start date of the campaign, editing time compression, changing loading screens etc.

I'm not really looking to use the commander dossier and other such features right now, so I'm just wondering if this type of use case is possible :)

No apology needed mate, to answer your question.... I really don't know. I guess you could use commander in career mode but not bother to produce personnal files, visit the night club et el. I have never personnaly tried it but I guess it's worth a bash :hmmm: Good luck mate :up:

Best regards.

Fubar2Niner

Jimbuna
02-18-15, 07:35 AM
To use Commander for its features you also have to use it for said career.

BigWalleye
02-18-15, 08:06 AM
Sorry if I wasn't clear - I want to play a career in sh3, but I don't want to use the career options in the commander mod. I'm more interested in other features of the commander mod, like changing the start date of the campaign, editing time compression, changing loading screens etc.

I'm not really looking to use the commander dossier and other such features right now, so I'm just wondering if this type of use case is possible :)

I think you might not understand what is involved. To use the features of SH3C that you want - especially career start date - you must define a name and starting flotilla in SH3C. But that's all you need to do. The personnel file and patrol logs are completely passive. All you can do is look at them. Same with the cabaret. The only interaction possible is crew management, and it is completely optional. You can ignore it completely and just use the crew management of SH3. You can turn off all SH3C career options on the - ready? - Career Options screen. So you can use SH3C exactly the way you have described. BUT you have to enter a name, starting flotilla, and start date into SH3C, then enter the same name, starting flotilla, and starting year in SH3. If you don't want the bother of making up a name, SH3C will generate a random one for you, and you can take the defaults for everything else. There is really very little that you HAVE to do to create a career in SH3C, and then you get access to all the features you mentioned.

BigWalleye
03-05-15, 12:15 PM
I am trying to use the randomized events feature of SH3C. I understand how to set up a multiple choice event (ChooseFrom=XX), and how to set up a single random integer to insert. But I do not know the syntax to specify a random value for a floating-point number. I want to specify a random value between -0.05 and +0.15. Does anyone know the proper syntax to do this?

"A simple randomisation where a random value is selected from a set range. Usage: <SectionName>|<KeyName>=<Integer or Float+precision>|<Lower>|<Upper>|<Randomise mid patrol Y/N?> for text files."

The syntax for Integer is just "I". How do I specify a floating point value? Any help would be most appreciated.

LGN1
03-05-15, 02:24 PM
Hi BigWalleye,

I looked at my notes and found this (IIRC, it's directly from JScones):


This is an explicit flag for telling SH3Cmdr how many decimal places there should be.
F# implies a decimal point, meaning F0|5|10|Y would result in a number such as "6.",
whereas with I|5|10|Y the result would be just "6". F5|5|10|Y would result in a number such as "6.24574".


Regards, LGN1

BigWalleye
03-05-15, 05:00 PM
Hi BigWalleye,

I looked at my notes and found this (IIRC, it's directly from JScones):


This is an explicit flag for telling SH3Cmdr how many decimal places there should be.
F# implies a decimal point, meaning F0|5|10|Y would result in a number such as "6.",
whereas with I|5|10|Y the result would be just "6". F5|5|10|Y would result in a number such as "6.24574".


Regards, LGN1

Thanks, LGN1! Your answer helped me confirm what I had suspected - that I can't use the randomization function the way I wanted to. I wanted to generate a random number between -0.05 and +0.15. But the upper and lower limits must be integers! The simple randomization function won't do it, so I'll use multiple choice. A bit more work, but I can control the distribution.

TheStrike
12-11-15, 10:53 PM
Hello, i was long time away from forum and now back and start to play again SH3 With GWX. I try to download SH Commander but i cant, i dont know, i remeber i use it before and was free to download, now i must pay? or dont let me because i was alo of time away from the forum? Can someone give me a help? thanks.

Aktungbby
12-11-15, 11:05 PM
TheStrike! :salute: after an 8.5 year silent run!

TheStrike
12-11-15, 11:18 PM
i dont get it but thanks for the warm welcome back :rock:

any help for my question...plz

sublynx
12-12-15, 12:23 AM
Activity (modding, donating, posting) will help in getting the right to download more.

rowi58
12-12-15, 12:25 AM
Hi TheStrike, i don't know where you tried to download SH3_Commander. This software is allways free, so try it at Mike's FTP-Server: ftp://hartmuthaas.no-ip.org/Public/Sharing/SH3COMMUNITYMODS/JAESEN%20JONES/ Username: admin Password: Woelfe Greetings rowi58

Sailor Steve
12-12-15, 06:34 AM
It's free here too, and always has been.
http://www.subsim.com/radioroom/downloads.php?do=file&id=4789

TheStrike
12-12-15, 05:56 PM
Thanks all for your help! i am here from 2005, but we grow up near 50 now and time is less, i start again to play and to remeber how its work things here, yesterday i download 4-5 files, guess its a limit and if u want to more downloads need to donate or to be more active, to donate is a problem cause in my country right now we have capitol controls and i cant use paypal, - i try to donate 5 dollars for 6 months paypal reject my creditcard -, anyway , thanks all for your answers and happy christmas to all./:yeah:

p.s. Sailor Steve i download it already but its not always free to download, i have a limit to download files, i try just to see now and not let me again, so is not actually free, anyway thanks to rowi58 also.-

HW3
12-12-15, 06:31 PM
TheStrike, The limit lasts for 24 hours then you can download more I believe.

BristolBrick
01-19-16, 03:32 AM
Where can I download it? All the links I can find are dead, not having it, or the wrong thing. :damn:

The one Sailor Steve posted further up page 71 is a page for downloading a .7z file. (I didn't even know it existed) and if I rename it to be .exe, windows 7 does the same as if I run a .exe from MS DOS. As a .txt, it crashes notepad.

Sailor Steve
01-19-16, 04:30 AM
It's compressed. To restore it you need 7-zip (http://www.7-zip.org/). Free and very easy to use.

hauangua
01-19-16, 04:31 AM
Where can I download it? All the links I can find are dead, not having it, or the wrong thing. :damn:

The one Sailor Steve posted further up page 71 is a page for downloading a .7z file. (I didn't even know it existed) and if I rename it to be .exe, windows 7 does the same as if I run a .exe from MS DOS. As a .txt, it crashes notepad.

You must open .7z file with apposite program.
For example 7-ZIP or winrar... Free programs

BristolBrick
01-19-16, 04:56 AM
Thanks! Should have known about that...

But hey, I'm 12 and can program in BASIC, use MS DOS and screw around with my BIOS, so I'm relatively geekey for my age. (Most kids at 11 or 12 I asked didn't even know how much RAM their PC had! If they had one, of course)

Edit: And my avatar changes, it looks stupid now.

THEBERBSTER
01-19-16, 06:05 AM
A Warm Welcome To The Subsim Community > BristolBrick
Find Help & Useful Information In My SHIV & SHV Signature Thread Links.
Subsim <> How To Donate <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119)
Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning (http://www.subsim.com/radioroom/showpost.php?p=2165720&postcount=1)
The Wolves Of Steel Frequently Asked Questions + Campaign Fix In >FAQ’s & Game Tips (Please Look Here First Before Posting A Question) (http://www.subsim.com/radioroom/showpost.php?p=2165721&postcount=2)
Silent Hunter III from 2005 bring your game play to 2015 with the (http://www.subsim.com/radioroom/showthread.php?t=220285)
LIVING SILENT HUNTER III EDITION 2015 Mega Mod (http://www.subsim.com/radioroom/showthread.php?t=220285)

geosub1978
02-14-16, 04:19 PM
Does anyone know how I can change the availability of the 29th flotilla from DECEMBER 1941 to SEPTEMBER 1941?

Thank you!!!

geosub1978
02-15-16, 10:19 AM
The reason is that submarines used to operate in the mediteranean since September even though they didm't have their own flottila. I want to start a carreer earlier there, without transiting!

SquareSteelBar
05-31-16, 05:41 AM
IIRC Jaesen lives in Australia.

Do you have a Facebook account?

Maybe this (https://www.facebook.com/jscones) is the right one. With regard to the URL and the uncommon spelling of his first name there's a good chance.

areo16
06-01-16, 12:40 AM
IIRC Jaesen lives in Australia.

Do you have a Facebook account?

Maybe this (https://www.facebook.com/jscones) is the right one. With regard to the URL and the uncommon spelling of his first name there's a good chance.

Honestly I wouldnt bother him with something so trivial. It's an easy fix really. I would bother him though about getting the source code :D
That way we could upload it onto github and make it an open source community project. Then we would see some great modules for SH3 Commander.

Sailor Steve
06-01-16, 07:43 AM
I would bother him though about getting the source code :D
A very long time ago someone asked him that same question. He replied then that his code was also used for one or more commercial project, and that to release it would invalidate his copyrights. I doubt if that has changed.

areo16
06-01-16, 11:31 AM
A very long time ago someone asked him that same question. He replied then that his code was also used for one or more commercial project, and that to release it would invalidate his copyrights. I doubt if that has changed.

Thanks for the clarification.

RoaldLarsen
06-27-16, 03:53 PM
Does anybody know of a way to start a new career with SH3 Commander in August 1939 instead of September?

The "Set up for a new career" dialog won't seem to let me choose a date earlier than 1939 09, and I haven't found any obvious configuration values to change.

I'm using version 2.7.0.130

Jimbuna
06-27-16, 04:13 PM
Try the final version:

http://www.mediafire.com/download/v8hgs2wkr53psmq/SH3Cmdr32.exe

RoaldLarsen
06-27-16, 06:55 PM
Try the final version:

http://www.mediafire.com/download/v8hgs2wkr53psmq/SH3Cmdr32.exeThanks for the link, Jim.

I have uninstalled 2.7, installed 3.2 and, by God, I have read every one of the SH3 Commander usage tips. And yes, v3.2 allows August 1939 career starts.

Now I am about to find out if there was a good reason I didn't update all those years ago when I last played but which I have now forgotten. Time to break out WinMerge and compare configuration files...

Jimbuna
06-28-16, 07:54 AM
Thanks for the link, Jim.

I have uninstalled 2.7, installed 3.2 and, by God, I have read every one of the SH3 Commander usage tips. And yes, v3.2 allows August 1939 career starts.

Now I am about to find out if there was a good reason I didn't update all those years ago when I last played but which I have now forgotten. Time to break out WinMerge and compare configuration files...

SINK EM ALL!! http://i.imgur.com/MpfW2S3.gif

Sailor Steve
06-28-16, 10:33 AM
Thanks for the link, Jim.

I have uninstalled 2.7, installed 3.2 and, by God, I have read every one of the SH3 Commander usage tips. And yes, v3.2 allows August 1939 career starts.

Now I am about to find out if there was a good reason I didn't update all those years ago when I last played but which I have now forgotten. Time to break out WinMerge and compare configuration files...
Just a comment on my own play. I'm in the habit of running multiple careers side by side. One of them started in August, and someone showed me this:
http://www.uboatarchive.net/BDUKTB.htm

I use Commander to assign myself one of the boats that historically left Wilhelmshaven on August 19th. I do a "false patrol" on the 1st, cruising around the harbor for fun, and then set up the boat the way I want it. I set 'Days In Base' to '18', which allows me to leave on the 19th. I also go the long way around, as they were ordered to, and then wait for the war to begin. After that I reset 'Days In Base' to 'Random' and let it have its way. All in fun, of course.

But that's just me. :sunny:

Kendras
06-30-16, 02:30 PM
Hi,

I've just downloaded SH3 Commander (S3C). I have a few questions before using it, because i don't want to corrupt all my precious mods ! :D So, here they are :

1. Where is located the SH3 Commander folder ?

2. Before changing game options with S3C, should I disable first all my mods installed with JSGME ?

3. When I do a "rollback" of SH3, does it mean that I will then have to reset all the S3C parameters ? How is it with files that I have put in the SH3 Commander folder (like GWX Skin Pack which is a huge folder !!!!!) ?

4. Can I change S3C parameters when playing a career ?

Sorry if some of my questions seem a little stupid, i'm just a newbie..... so be kind with me. :)

RoaldLarsen
06-30-16, 03:26 PM
and someone showed me this:
http://www.uboatarchive.net/BDUKTB.htm

Uboatarchive is a wonderful resource.

I've been using it as a primary source for researching typical crew composition (differs from stock, RUB, or SH3 commander "realistic" crews, all of which, for instance, have too many torpedo personnel), historical patrol grid assignments, and some equipment details.

I'm going to have to go through all those standing orders, someday soon.

Just a comment on my own play. I'm in the habit of running multiple careers side by side. One of them started in August, ...

I use Commander to assign myself one of the boats that historically left Wilhelmshaven on August 19th. I do a "false patrol" on the 1st, cruising around the harbor for fun, and then set up the boat the way I want it. I set 'Days In Base' to '18', which allows me to leave on the 19th. I also go the long way around, as they were ordered to, and then wait for the war to begin. After that I reset 'Days In Base' to 'Random' and let it have its way. All in fun, of course.

But that's just me. :sunny:
I take a similar approach. Usually one career active at a time per active in-game flotilla. We need that short cruise at the beginning of a career to be able to change boat equipment afterwards (so renown isn't lost on the first patrol) and to get promoted to ObLt.z.S. I also set Days in Base to a fixed amount when I want to force a departure date.

Kendras
06-30-16, 04:38 PM
Hi,

I've just downloaded SH3 Commander (S3C). I have a few questions before using it, because i don't want to corrupt all my precious mods ! :D So, here they are :

1. Where is located the SH3 Commander folder ?

2. Before changing game options with S3C, should I disable first all my mods installed with JSGME ?

3. When I do a "rollback" of SH3, does it mean that I will then have to reset all the S3C parameters ? How is it with files that I have put in the SH3 Commander folder (like GWX Skin Pack which is a huge folder !!!!!) ?

4. Can I change S3C parameters when playing a career ?

Sorry if some of my questions seem a little stupid, i'm just a newbie..... so be kind with me. :)

BUMP :)

RoaldLarsen
07-01-16, 03:23 AM
Answers inline:
Hi,

I've just downloaded SH3 Commander (S3C). I have a few questions before using it, because i don't want to corrupt all my precious mods ! :D So, here they are :

1. Where is located the SH3 Commander folder ?

It is whereever you downloaded it or installed it to.

2. Before changing game options with S3C, should I disable first all my mods installed with JSGME ?

Not necessary.

3. When I do a "rollback" of SH3, does it mean that I will then have to reset all the S3C parameters ?

No, SH3 Commander will re-add them when you next start a game with it.

How is it with files that I have put in the SH3 Commander folder (like GWX Skin Pack which is a huge folder !!!!!) ?

I don't understand the question.

4. Can I change S3C parameters when playing a career ?

Yes but avoid doing so when your boat is at sea, unless the help file says you can.

Sorry if some of my questions seem a little stupid, i'm just a newbie..... so be kind with me. :)

Kendras
07-01-16, 06:18 AM
Heyyy ! Thank you very much for answer !:up::sunny:

About the GWX Skin Pack, i mean : when you rollback SH3, is this S3C mod uninstalled ? Because if yes, it will take much time, as this is a huge mod ! ... :hmmm: And i would like to rollback everytime i close SH3 ........ you see the problem ?

I have another question :in SH3 option.cfg, you can choose the CRUSH DEPTH. What does mean upper and lower ? For example, if the crush depth is 175 m, then how is it randomized ? :06: Current settings are : Upper=1, Lower=0.9. I don't understand.....

And a last one : do i need to launch SH3 everytime with SH3Commander (i mean if i don't rollback everytime) ?

Excuse me for my questions..... i want just understand well how all this works !

RoaldLarsen
07-01-16, 11:29 AM
Answers inline.

Heyyy ! Thank you very much for answer !:up::sunny:

About the GWX Skin Pack, i mean : when you rollback SH3, is this S3C mod uninstalled ?

It depends on how the mod was installed. I don't have the mod, so I can't be sure. If you installed the mod with JSGME or by copying the files into the SH3 data folder tree, then it will not be uninstalled every time you roll back SH3 Commander.

Because if yes, it will take much time, as this is a huge mod ! ... :hmmm: And i would like to rollback everytime i close SH3 ........ you see the problem ?

problem understood

I have another question :in SH3 option.cfg, you can choose the CRUSH DEPTH. What does mean upper and lower ? For example, if the crush depth is 175 m, then how is it randomized ? :06: Current settings are : Upper=1, Lower=0.9. I don't understand.....

I think it means that the maximum possible random value will be 1 times 175m, and the minimum will be 0.9 times 175m (157.5m). SH3 commander will randomly pick a crush depth between those two. You won't know the precise crush depth unless you get crushed, and that is the point - sub commanders didn't know at exactly what depth their hull would fail.

And a last one : do i need to launch SH3 everytime with SH3Commander (i mean if i don't rollback everytime) ?

You don't need to launch every time with SH3 Commander. If you have not rolled back, then when you launch without SH3 Commander, all the changes made by SH3 Commander the last time you launched with it will still be in effect. However, you will miss out on any date-based changes that SH3 Commander would apply to your different starting date.

Excuse me for my questions..... i want just understand well how all this works !

It is by asking question, and by answering them, that we learn. This is a helpful community. Give back to it what you can, when you can.

canadianvalkyrie
07-17-16, 08:41 PM
Hey, I am looking to download SH3 Commander, but the links given give me errors. :( Is there any other place to download it, or does someone have a different download link (such as mediafire, etc.)?

Sailor Steve
07-17-16, 09:00 PM
How about SubSim Downloads?
http://www.subsim.com/radioroom/downloads.php?do=file&id=4789

canadianvalkyrie
07-17-16, 09:16 PM
Thanks mate, couldn't find it for some reason!

Sailor Steve
07-17-16, 09:25 PM
Not a problem. Sometimes I can't find my own head! :dead:

andwii
08-09-16, 04:37 AM
I'm getting this error when trying to look at my personnel file for my career.

http://puu.sh/quYlg/970cc1172d.png

*Shrugs*

Any idea what went wrong?

rowi58
08-09-16, 05:54 AM
First of all press the "Roll Back Buttom" in SH3_Commander. And tart the career information again.

Greetings
rowi58

Jimbuna
09-08-16, 07:23 AM
Hola amigos tengo SH-3 + GWX y ayer le instale SH3 Comandante. Parece que esta bien pero cuando inicio SH me sigen apareciendo las mismas paginas de carga y los menus de GWX. Eso es normal. En la configuracion de comandante he visto en general settings la opccion skip intro movies que no he activado pero todo sigue igual. Estoy muy preocupado. Estos son los enlaces que he descargado y instalado. http://www.subsim.com/radioroom/downloads.php?do=file&id=4789o
http://www.subsim.com/radioroom/downloads.php?do=file&id=1873
Por favor a ver si alguien puede ayudarme. Gracias

Translation: Hello friends I have SH-3 + GWX and yesterday you install SH3 Commander. It looks great but when I start SH load the same pages and menus appear GWX sigen. That is normal. In settings I have seen commander general settings the call option skip intro movies I have not activated but everything remains the same. I'm very worried. These are the links that I downloaded and installed. http://www.subsim.com/radioroom/down...=file&id=4789o
http://www.subsim.com/radioroom/down...o=file&id=1873
Please see if someone can help me. Thank you

Could you try asking in English to enable more members to understand and hopefully respond positively to you matey.

cr2016sh
09-08-16, 08:00 PM
Esta bien la verdad es que estoy jugando y disfrutando. Los juegos me funcionan y estoy contento. Si lo he conseguido es gracias a los compañeros que me han ayudado. Para todos ellos mi agradecimiento.

cr2016sh
09-08-16, 08:03 PM
Translation:

Could you try asking in English to enable more members to understand and hopefully respond positively to you matey.

El problema es que el traductor de Google es malisimo. Quieres decir una cosa y te pone otra. De todas formas. Gracias.

Jimbuna
09-09-16, 06:30 AM
El problema es que el traductor de Google es malisimo. Quieres decir una cosa y te pone otra. De todas formas. Gracias.

Well here is my translation of the above using Google Translate and it does give the person reading it an idea of what is being posted:

The problem is that the translator of Google is malisimo. You mean one thing and puts you another. Anyway. Thank you.

Please understand, I am simply trying to be of assistance.

There is also an international area in the forum:

http://www.subsim.com/radioroom/forumdisplay.php?f=217

cr2016sh
09-09-16, 12:03 PM
La verdad es que ha sido en el foro en Ingles donde he econtrado ha personas que me han ayudado y quiero agradecer a Jimbuna por su ayuda y paciencia conmigo. Gracias a tan buenos compañeros estoy aprendiendo mucho. Intentare solucionar mis problemas con el traductor. The truth is that it was in English forum where econtrado have been people who have helped me and I want to thank Jimbuna for your help and patience with me. Thanks to such good mates I'm learning a lot. I will try to solve my problems with the translator.

Jimbuna
09-10-16, 09:42 AM
La verdad es que ha sido en el foro en Ingles donde he econtrado ha personas que me han ayudado y quiero agradecer a Jimbuna por su ayuda y paciencia conmigo. Gracias a tan buenos compañeros estoy aprendiendo mucho. Intentare solucionar mis problemas con el traductor.

Translation:

The truth is that it was in English forum where econtrado have been people who have helped me and I want to thank Jimbuna for your help and patience with me. Thanks to such good mates I'm learning a lot. I will try to solve my problems with the translator.

Best of luck matey :up:

cr2016sh
09-16-16, 01:26 PM
Hola. Cuando inicio SH-3 Comandante la pantalla es muy grande tanto que para poder iniciar el juego tengo que cambiar la barra de herramientas de mi ordenador al lado derecho los botones no se ven. ¿Se puede poner algo mas pequeña?.Es algo molesto. No se si se puede cambiar de tamaño. Gracias por cualquier ayuda que podais darme.

areo16
09-16-16, 04:22 PM
Hola. Cuando inicio SH-3 Comandante la pantalla es muy grande tanto que para poder iniciar el juego tengo que cambiar la barra de herramientas de mi ordenador al lado derecho los botones no se ven. ¿Se puede poner algo mas pequeña?.Es algo molesto. No se si se puede cambiar de tamaño. Gracias por cualquier ayuda que podais darme.

Post in English. It's an English forum.

cr2016sh
09-19-16, 06:18 AM
Lo siento perdon si los he molestado no sabia que hablar Español fuera motivo para no poder publicar nada. Pero no os preocupeis que no pasara mas. A mi personalmente no me molesta que me pongan mensajes en cualquier idioma. Gracias a Dios mi ordenador tiene traductor. Tranquilos los del foro en Ingles. Para ustedes. Pero estoy muy orgulloso de ser ESPAÑOL y hablar en ESPAÑOL. VALE.
Sorry sorry if I bothered not know to speak Spanish was reason not to publish anything. But you do not worry that not happen more. I personally do not mind that I put messages in any language. Thank goodness my computer has a translator. Calm the forum in English. For you. But I'm very proud to be speaking SPANISH and SPANISH. OKAY

cr2016sh
09-21-16, 09:25 AM
Hi. I apologize to members of the forum in English if you have been upset to see my messages in Spanish. When I rejistre in Subsim I went to the forum in English and I did not know existed a forum Castilian was Jimbuna who told me. Since then I am posting in the Hispanic forum. But I want to thank Jimbuna Commander Wallace to THEBERBSTER and Onkel neal for their welcome and support that have so generously shared with me. Thank you all

cr2016sh
09-21-16, 09:30 AM
Hi. When SH-3 Commander Start screen is very large so that to start the game need to change the toolbar from my computer to the right side buttons are not seen. Can you put something smaller? .It Is somewhat annoying. Not if you can resize. Thanks for any help that you can give me.

Steve Gad
03-28-17, 01:31 PM
Iambecomelife and Sailor Steve have managed to coerce me out of retirement for one more enhancement to SH3 Commander

Hi. just so you know, the first SH3C link leads right into a whole heap of trouble, directing the user to a link they can't escape and that causes a lot o problems. You may have already been told, but in case you hadn't I'd check it out. Cheers

Anvar1061
03-28-17, 01:38 PM
Hi. just so you know, the first SH3C link leads right into a whole heap of trouble, directing the user to a link they can't escape and that causes a lot o problems. You may have already been told, but in case you hadn't I'd check it out. Cheers
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
#1
SH3 Commander http://www.subsim.com/radioroom/down...o=file&id=4789

starkwolf
04-25-17, 09:18 PM
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
#1
SH3 Commander http://www.subsim.com/radioroom/down...o=file&id=4789

I get "page not found"

HW3
04-25-17, 11:30 PM
Try this one. :Kaleun_Salute:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4789

PAHKaptain
05-13-17, 08:46 PM
Try this one. :Kaleun_Salute:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4789

The SH3 Commander download only downloads a document full of code. Useless for me.

Aktungbby
05-13-17, 11:42 PM
PAHKaptain!:Kaleun_Salute: & starkwolf! :Kaleun_Salute:

THEBERBSTER
05-14-17, 05:16 AM
A Warm Welcome To The Subsim Community > PAHKaptain
A Warm Welcome Also To > starkwolf
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute: (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
Highly Recommended SH3 > LIVING SILENT HUNTER III EDITION 2015 Mega Mod (http://www.subsim.com/radioroom/showthread.php?t=220285) > 99.99% Stable > Full Tutorials And Much More In My Signature
SFSF-MODULE - The New Solution for "Steam" & "Starforce" (http://www.subsim.com/radioroom/showthread.php?t=227473)

Jimbuna
05-14-17, 08:21 AM
The SH3 Commander download only downloads a document full of code. Useless for me.

Try my link below and welcome to SubSim :salute:

http://www.mediafire.com/file/0a6ne3jen2mkdqd/GWX3_SH3Commander_CFGFiles.exe

Sailor Steve
05-14-17, 10:57 AM
The SH3 Commander download only downloads a document full of code. Useless for me.
I just double-checked the download, and it works fine. What you get is a 7-Zip folder, which of course needs 7-Zip (http://www.7-zip.org/) to open. After that you'll get the auto-installer. No problem.

rudewarrior
06-10-17, 09:47 AM
Having an SH3 Commander problem.

I have recently gotten SH3 back on line. I purchased a new computer and xferred everything over to get it working. Remarkably, I have managed to get everything up and running with my old mod soup even while working around Steam.

However, I have run into a curious problem with SH3 Commander. After loading the game, in the base screen, none of my sub emblems show up in the Specials menu.

If the emblem is in the save file, it will show up in game. I know this as I xferred over my old career to do some experimenting and I moved around with the camera to make sure everything was going ok, and I saw the emblem. This was before I discovered the problem, which I found when starting a new career.

I have done some troubleshooting to narrow it down to Commander. If I have Commander rolled back and I start SH3, I can see the emblems in the Specials menu. If I start a new career later in the war using Commander, other Specials will show up such as the Alberich sub coating. If I start the game with Commander and then I don't roll it back, exit, then manually start SH3 without Commander, I don't see the emblems.

I have uninstalled and reinstalled Commander. I can't imagine what would be happening that Commander could do that would result in the files not being seen by SH3 compared to if I just run SH3 without Commander. Have to admit this is a real head scratcher. :hmmm:

Any guesses?

tomfon
06-10-17, 04:06 PM
@rudewarrior

I confirm the behaviour you have described!! It could be SH3Cmdr though I must admit that I find it rather peculiar (like you, I guess) thus, I am not entirely sure if SH3Cmdr is solely responsible. Other than that, I haven't managed to solve this very bizarre issue!! Not to mention that my initial thought, was that my SHIII installation had somehow(?) become corrupted. I was very afraid that it all had to do with the basic.cfg file but, thankfully(?) this was not the case. I am sorry but I can offer nothing more. It is a mystery to me too!

rudewarrior
06-10-17, 07:02 PM
@rudewarrior

I confirm the behaviour you have described!!

Holy crap! I totally didn't expect anyone else to have this problem at all! I am pretty happy though, I thought that I wouldn't be able to play SH3 at all, but this seems to be the only problem I have found so far. I'm hoping that someone smarter than me will have this problem, at least smart enough to fix it. Not that I'd wish something bad on anyone, I just hope there is a person who is better at this stuff than me who can fix it. :03:

I am not entirely sure if SH3Cmdr is solely responsible.

I am not either. I wonder if it has to do with the OS. I have gone from a Windows 7 machine to Windows 10. Right now that is the only thing I can think of.

Kpt. Graubart
06-11-17, 01:09 AM
Have you tried to run the SH3 Commander in the compatibility mode win 7 and as admin?

tomfon
06-11-17, 04:41 AM
I wonder if it has to do with the OS. I have gone from a Windows 7 machine to Windows 10. Right now that is the only thing I can think of.

These are my thoughts, exactly. However, I am running SHIII on a Windows 7 machine so I wouldn't bet that the problem lies only with Win10. A recent upgrade might have caused the issue, though. But I can't really provide an argument for this. I have been playing the game on the very same machine for quite a few years and I have never noticed this issue before.

rudewarrior
06-11-17, 07:18 AM
These are my thoughts, exactly. However, I am running SHIII on a Windows 7 machine so I wouldn't bet that the problem lies only with Win10. A recent upgrade might have caused the issue, though. But I can't really provide an argument for this. I have been playing the game on the very same machine for quite a few years and I have never noticed this issue before.

I had thought about the update issue too. The updates for Windows 10 have been a little glitchy lately. Update Tuesday is the 13th, maybe we will see something then.

Have you tried to run the SH3 Commander in the compatibility mode win 7 and as admin?

Yeah, did all that kind of stuff already.

rudewarrior
06-15-17, 09:33 PM
So I've been searching around and it seems that I have found a couple of threads that talk about the issue but offer no resolutions (here (http://www.subsim.com/radioroom/showthread.php?t=188787) and here (http://www.subsim.com/radioroom/showthread.php?t=212058)).

Any ideas anyone?

If not, looks like time for a reinstall of some sort. :nope:

tomfon
06-16-17, 02:11 AM
@rudewarrior

I am not sure if reinstalling SHIII would solve the problem. This problem is also present in the vanilla/stock game... Still, no ideas to offer. :06:

rudewarrior
06-23-17, 07:03 PM
Curiouser and curioser...

So I ran a patrol. Sank some ships came back, emblems were there. I didn't put one on. Exited the game, started it back up with SH3 Commander. Emblems weren't there again. However, if I went opened the In Base Before Mission save game, the emblems were there. Did some various combinations, including starting a new career and opening this current mission then starting the new career, emblems aren't there even though they are there for the after mission of the completed patrol. Gonna go back and forth a couple of different ways, see if I can get them to show up.

Really odd.

The research that I did on this phenomenon ranged from speculation that the emblems will magically appear after sinking so much tonnage to the game just being kind of "quirky."

Gonna play around with this a little more. Then I'll probably have to give it up and just get in the war. :03:

I should just be happy I've got it running on my new machine!:up:

rudewarrior
07-10-17, 09:10 AM
Figured out the issue, at least in this case.

The problem is that GWX takes out the renown requirements for the side emblems. However, SH3 Commander puts them back in. I guess I edited it on my old rig such that it wouldn't transfer over.

Running ok now. Sorry for the dumbassery!

Thanx for the help!

PapaSmurf
08-10-17, 03:11 PM
I just loaded SH3 commander and really like it. I have run into one problem though. I use OLC GUI 1.2.7 for manual targeting. I just began a new career and my first patrol using SH3 Commander and on my first attack when I tried to set up the TDC in manual I can't get any of the dials ( range, aob or speed) to move. My torpedo settings still work but not the TDC. Has anyone seen this before? If it comes down to having to choose between OLC GUI or SH3 Commander I will choose the OLC because I love it so much. But SH3 Cmndr is so useful that I truly hope this can be solved. I just can't figure it out on my own. Has anyone else experienced this and if so were you able to get the TDC to work? Thanks for any replies.

Anvar1061
08-10-17, 03:33 PM
OLC GOLD MKII http://www.subsim.com/radioroom/downloads.php?do=file&id=997 contains a folder SH3 Commander solved Salvo&Single JSGME ready.

PapaSmurf
08-16-17, 10:22 PM
I am having a bit of trouble. Does anyone know if the Supplement to V16b1(JSGME) is compatible with sh3 commander with GWX3? When I activate the above mentioned mod my game crashes during the initial load. I also noticed that when it is activated, my profile screen in sh3 commander shows "error" in all flotilla related boxes. Without this activated my watch officer won't automatically return to the bride when surfacing, TC slows to 1 every time I get a radio message and I cannot utilize the bad weather fix. I found some information about this with NYGM but can find nothing concerning GWX, which I use. As soon as I deactivate the Supplement, everything works good but I do not get the benefits of the fixes. The mod works fine before sh3 Commander is added. Any help is appreciated greatly. Thanks.

Anvar1061
08-17-17, 05:00 AM
http://www.subsim.com/radioroom/showpost.php?p=2114229&postcount=6

PapaSmurf
08-17-17, 12:09 PM
Anvar, thank you for the help. The link must be obsolete because it doesn't take me to a web page. Again, thank you.

Anvar1061
08-17-17, 12:38 PM
Anvar, thank you for the help. The link must be obsolete because it doesn't take me to a web page. Again, thank you.
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
http://www.subsim.com/radioroom/showpost.php?p=2495487&postcount=61
http://www.mediafire.com/file/5icqskjuo2u0rmx/h.sie%27s+SH3+Cmdr+en_menu+patch.rar

Delta Wolf
07-05-18, 01:55 PM
Hey Guys,



I seem to be having an issue with SH3 Commander just wanted to know if anyone could help?
So i have just done a fresh install of SH3 and GWX followed by SH3 Commander 3.2 then the GWX Commander files needed.

Thing is when i launch SH3 Commander the UI is stuck half over my screen and because the tips are enabled from the start i can't drag the program back to the middle of the screen.

I can untick the tips box but thats all, as i can only see the left side of the UI.
Only way to exit is to kill the process but because of that when i reload it im back with the tips enabled again.
Is there anyway to disable the startup tips from the files in the program?, if i do this then i should be able to drag the box back onto the screen.
Things i have tried.... Re-installed, Run as Admin and Win 7 Compat etc


Thanks

Delta Wolf
07-05-18, 02:39 PM
Update


I managed to get to the tick on the UI by changing my desktop resolution before launching Commander, however Commander still launches half over my screen for some reason if anyone knows a fix that would be great.


Thanks

JeromeHeretic
11-26-18, 12:21 AM
I like to let the sub grow old as career of player continue. From completely new skin at the start of career to completely rusted crap at the end, but i don't understand how to do it.
I think, that good trigger for changing of skin can be player renown (or maybe player score).


And second thing, which can be in conflict with this is, that i like to have winter skins with ice and snow on the board. So at winter times (let's say from month 10 over new year to end of february) i want to load iced skin, but it also depend on players renown, because i can load new winter skin, middle aged winter skin or old winter skin.


Is there somebody who knows how to do it?
I would like load whole data folder with correct textures, but as i'm looking into Static settings.cfg, it looks, that only what i can do is rewrite filenames in subs .dat file :-(

Doesn't exist some simple way, like with folders in Date directory?

Kapt Z
02-06-19, 12:12 AM
Had to reboot my install and can't remember where I go to adjust the patrol grid renown in SHC.

I have changed it in the main SH folder, but when I run Commander it deletes my changes. I know I have to change it in Commander just can't remember which files.

Please point me in the right direction.

Thanks!

Kapt Z
02-07-19, 07:20 PM
Sorry, I should have been clearer in my question.

I want to manually adjust the RENOWN points I receive for patrolling my assigned grid for 24 hours. I use GWX and a few minor mods and run the game through Commander. I know GWX does not award points for the grid, but I want to tweak it so I get some credit for completing that task.

When I adjust the renown points for the grid in the SH3 folder my changes are deleted when I run the game through Commander. I know there is somewhere else I need to go to make the changes so that they are retained.

Kapt Z
02-07-19, 10:36 PM
Figured it out. Forgot to change some values in the Basic file.

All good!:Kaleun_Salute:

VONHARRIS
02-10-19, 08:25 AM
Ok here goes.

After many years I have managed to have a stable SH3 + GWX installation my choice of mods.

BUT

I can not remember how to make SH3 Commander to use names for the MFM mod using Sailor Steve's updated ship names.

I had this problem before and solved it.
I have tried to find my older post but failed -- dud torpedo I guess. :)

Thank you in advance :Kaleun_Salute:

Anvar1061
02-11-19, 10:53 AM
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
http://www.subsim.com/radioroom/showpost.php?p=2410814&postcount=3

"With my newest update I created new class names for all of IABL's Merchant Fleet Mod so there wouldn't be class names like 'M10B'."

VONHARRIS
02-12-19, 03:36 AM
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
http://www.subsim.com/radioroom/showpost.php?p=2410814&postcount=3

"With my newest update I created new class names for all of IABL's Merchant Fleet Mod so there wouldn't be class names like 'M10B'."

Thank you for this.

I had already fixed the issue but this is really helpful.

Ersatzjack
03-20-19, 01:38 AM
Anyone know where I can get this program? On the downloads section I keep getting the message that the server is busy but I never have this problem downloading other programs/mods. Is the link broken? Any suggestions appreciated as I'd like to try it. I use the GWX3.0 Mod and have the other program needed (config file updates).

blackswan40
03-20-19, 01:48 AM
Hi Ersatzjack

Commander mod 3.2 download link below
www.subsim.com/radioroom/downloads.php?do=file&id=4789

Ersatzjack
03-24-19, 12:36 AM
Thanks for the try but whenever I go there I simply get this message so I don't think it works any longer. Anyone able to download this presently? Is there another link somewhere?

The message - "Slow Down, cowboy! You are trying to download files too quickly. You must wait 3 seconds before you may download another file. Otherwise, the problem could be the server is overloaded with requests, please try again later."

It doesn't matter how I try, this message always pops up.

Aktungbby
03-24-19, 01:24 AM
Ersatzjack!:Kaleun_Salute:

SonarmaatU212
03-24-19, 04:26 AM
Thanks for the try but whenever I go there I simply get this message so I don't think it works any longer. Anyone able to download this presently? Is there another link somewhere?

I´m able to download with that link. But there´s no new window opening when download starts. It just instant downloads. So i guess your browser just starts with download and doesn´t tell you about it. Check your download folder. Perhaps there are many copies of commander already.

Jimbuna
03-24-19, 10:39 AM
Thanks for the try but whenever I go there I simply get this message so I don't think it works any longer. Anyone able to download this presently? Is there another link somewhere?

The message - "Slow Down, cowboy! You are trying to download files too quickly. You must wait 3 seconds before you may download another file. Otherwise, the problem could be the server is overloaded with requests, please try again later."

It doesn't matter how I try, this message always pops up.

http://www.mediafire.com/file/v8hgs2wkr53psmq/SH3Cmdr32.exe/file

Ersatzjack
03-27-19, 10:29 PM
Thank you JimBuna. That was just the ticket. All solved now thanks to you. :Kaleun_Applaud:

Jimbuna
03-28-19, 08:30 AM
Welcome Matey :salute:

Hambone307
07-03-19, 01:44 PM
Ok, been browsing google and the forums and honestly have only succeeded in giving myself a headache. I have recently reinstalled SH3 after a long hiatus and decided to put SH3 commander back in the lineup. Install of everything went great, up until I started commander.

It starts up, I can manage my settings, but when I try to select my starting flotilla all I see in the drop down is "Error!".

Anyone have a solution? Spent 2 hours on this and can't figure out where the issue is at.

Running SH3 with GWX works fine. Commander is the issue.

blackswan40
07-03-19, 01:56 PM
Hi Hambone307 when you installed the Commander Mod did you also install the GWX-SH3Commandercfg File if not link below

http://www.thegreywolves.com/downloads/

Hambone307
07-03-19, 03:26 PM
Just double checked and installed that, still no dice. Still have "error" in the drop down menu for starting base.

SubmarinerJoe
07-08-19, 01:04 PM
First off I want to say I really love this mod and really appreciate all the effort that went into it but I had a few questions. These are really minor things but I figured i'd ask anyway.

Do you still get promoted with this mod installed? I ask because I just recently went through a career for the first time with this and was retired after 8 patrols without getting promoted. I started in September of '39 with a Type II with the 1st Flotilla and got roughly 50,000 tons over 8 patrols. I was awarded the U-boat clasp, German Cross, and the Iron Cross but was never promoted. Main reason I ask this is to find out if this is WAD or if I did something wrong during installation. I haven't noticed any other odd behavior or things out of place but I remember getting promoted to Oberleutnant zur See after one or two patrols in base SH3 + GWX so I wasn't sure if Commander changed the requirements for promotion.

Secondly, am I screwing myself by playing with the Type II regarding the retirement calculation? I'll admit I don't know anything about how often sub commanders were retired but that career seems...rather short. Each patrol was around 10 days at sea due to the limited number of torpedoes I had. I know this is easily fixed by just unchecking the 'realistic career' box but I was mainly just curious about it. I'm planning on doing the former and playing through until I get some time in with the Type VII anyway.

Thanks in advance for your responses and thanks again for this great mod!

Randomizer
07-08-19, 03:29 PM
Works fine for me. I suspect that sticking with the Type II may be your problem as KL seems over ranked for the canoe operationally in the long term as opposed to a training assignment.

I was promoted KL from OLzS after my second Type VII patrol where I sank two ships for 15,000+ GRT plus a Black Swan frigate and Flower corvette. The warship kills were in desperation after receiving significant damage and running the battery down to <25%. Got a Knight's Cross for the pair and presumably you get Oak Leaves for bagging a third...

-C

SubmarinerJoe
07-09-19, 09:38 PM
Yep, turns out that was likely the problem. Just started a new career with a Type VII and got promoted to OLZS after my first wartime patrol. Granted, I did run into and sink HMS Nelson while I was out and about so i'm sure that didn't hurt.

Siegfried von Funk
09-07-19, 05:51 PM
Why does Commander keep saying SH3 is open when it is not? It won't work.

Anvar1061
09-19-19, 12:07 AM
Why does Commander keep saying SH3 is open when it is not? It won't work.
https://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif

https://www.subsim.com/radioroom/showpost.php?p=2616931&postcount=32

Kapitän
09-30-19, 02:09 PM
Hi Kaleuns,


How can I change my personal information in my SH2_Cmdr Personal File (birth date, etc.)?


Many thanks!

Anvar1061
09-30-19, 03:33 PM
Hi Kaleuns,


How can I change my personal information in my SH2_Cmdr Personal File (birth date, etc.)?


Many thanks!
I'm thinkinghttps://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
SH3 Commander/SH3Cmdr_**.txt

Kapitän
10-01-19, 06:22 AM
I'm thinking:Kaleun_Wink:
SH3 Commander/SH3Cmdr_**.txt


I'm not sure that's it: When one starts a new carreer via the Sh3 Commander, the players birthdate/place, crew# etc. under that new career name, are randomly chosen and stay until the end of that career.


My question is, how these items can be changed, once the new career has been launched?

Aktungbby
10-01-19, 12:05 PM
Siegfried von Funk!:Kaleun_Salute: after a long silent run since 2012! Methinks the famed :subsim: 7-year-itch has struck again!!?.:O:

THEBERBSTER
10-01-19, 03:29 PM
A Warm Welcome Back To The Subsim Community > Siegfried von Funk
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

gmetzo
07-07-20, 06:18 PM
The links provided don't work anymore. New guy here so sorry if I am lost. may someone help me find the download for this mod?

blackswan40
07-07-20, 07:04 PM
Hi gmetzo Welcome to Subsim Try this one

https://www.subsim.com/radioroom/downloads.php?do=file&id=4789

gmetzo
07-08-20, 11:53 PM
thanks for the working link!

Aktungbby
07-09-20, 12:05 AM
gmetzo!:Kaleun_Salute:

Nerazzurri
08-16-20, 12:56 PM
Is there a crew file I could extract and save from SH3 or Commander that I could then paste somewhere for a future save, keeping the same crew?

FUBAR295
08-16-20, 03:12 PM
Is there a crew file I could extract and save from SH3 or Commander that I could then paste somewhere for a future save, keeping the same crew?

Have this is my Tools and Tips file, it is from the old Wolves at War forum. Hope this helps.

Good hunting,
FUBAR295

:Kaleun_Salute:

Moving old crews to new boats/careers
« on: December 08, 2007, 05:30:57 AM »

The issue of moving an original crew comes up from time to time.

This is the way to do it.

-

Go to;

C:\Documents and Settings\My Documents\GWX\data\cfg\Careers\Name of Kaleun

Pick the latest Crew_Career_XX from your old boat and open it in "Notepad".

Now Mark and copy all the contents in that file:

Looks like this example;

[CREW_MEMBER_0]
Name=Peter Hagemann
Index=5
NrComp=0
Type=2
Grad=6
Renown=0.000000
Patrols=4
Morale=0.800000
Fatigue=0.000000
HealthStatus=0
WasWounded=No
HitPoints=14.000000
Experience=303.000000
Rank=11
NrQual=1
Qualification0=0
SpecialAbility=-1
MedalsInx0=-1
MedalsInx1=-1
MedalsInx2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=1
HeadTgaIdx=0
BodyIdx=0
BodyTgaIdx=4
HasHelmet=Yes
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=6
Prom=No
Medal0=Yes
Qual0=No
Medal1=No
Qual1=Yes
Medal2=No
Qual2=Yes
Medal3=No
Qual3=Yes
Medal4=No
Qual4=Yes
Medal5=No
Qual5=Yes
Medal6=Yes
Qual6=Yes
Medal7=Yes
Qual7=Yes
Medal8=No
Qual8=Yes

[CREW_MEMBER_1]
Name=
Index=0
NrComp=-1
Type=0
Grad=0
Renown=0.000000
Patrols=0
Morale=0.000000
Fatigue=0.000000
HealthStatus=0
WasWounded=No
HitPoints=0.000000
Experience=0.000000
Rank=0
NrQual=0
MedalsInx0=-1
MedalsInx1=-1
MedalsInx2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=0
HeadTgaIdx=0
BodyIdx=0
BodyTgaIdx=0
HasHelmet=No
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=0
Prom=No
Medal0=No
Qual0=No
Medal1=No
Qual1=No
Medal2=No
Qual2=No
Medal3=No
Qual3=No
Medal4=No
Qual4=No
Medal5=No
Qual5=No
Medal6=No
Qual6=No
Medal7=No
Qual7=No
Medal8=No
Qual8=No

[CREW_MEMBER_2]
Name=Josef Hauschildt
Index=3
NrComp=2
Type=2
Grad=6
Renown=0.000000
Patrols=4
Morale=0.800000
Fatigue=0.000000
HealthStatus=0
WasWounded=No
HitPoints=14.000000
Experience=303.000000
Rank=12
NrQual=1
Qualification0=4
SpecialAbility=-1
MedalsInx0=-1
MedalsInx1=-1
MedalsInx2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=0
HeadTgaIdx=0
BodyIdx=0
BodyTgaIdx=1
HasHelmet=Yes
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=4
Prom=No
Medal0=Yes
Qual0=Yes
Medal1=No
Qual1=Yes
Medal2=No
Qual2=Yes
Medal3=No
Qual3=Yes
Medal4=No
Qual4=No
Medal5=No
Qual5=Yes
Medal6=Yes
Qual6=Yes
Medal7=Yes
Qual7=Yes
Medal8=No
Qual8=Yes

[CREW_MEMBER_3]
Name=Karl K‰hler
Index=13
NrComp=2
Type=2
.......................etc etc etc.

Go to your new career/boat and open the latest Crew_Career_xx file.

Mark the contents and paste the one you copied from from the other career.

Close file and save.

Go to SHIII Commander and open the new career and look into the "manage your crew" and you will see the crew you wanted to move.

Thats it.

Good luck

/OB

Nerazzurri
08-16-20, 05:09 PM
Have this is my Tools and Tips file, it is from the old Wolves at War forum. Hope this helps.

Good hunting,
FUBAR295

Excellent, Fubar. Thanks very much.

My path was a little different to yours but it's easy enough to locate.

Interesting file that, when you open it - I might play around with it.

CapZap1970
08-16-20, 08:14 PM
mmmm... :hmmm: Very interesting... Never thought of doing that. Very helpful indeed! Thx for sharing this info.... :up:


CapZap

FUBAR295
08-16-20, 08:51 PM
mmmm... :hmmm: Very interesting... Never thought of doing that. Very helpful indeed! Thx for sharing this info.... :up:


CapZap


Here are the readme to FUBAR's Crew Skins. He high lights the the possible alterations you can make to your crew with this file, i.e. change faces, uniforms, hat on or off and so on. Have fun.:yeah:

Good hunting,
FUBAR295

FUBARS CREW SKINS

Thanks to Konrad Krumm for the use of his captians hat, faces and oilskins these make a great addition to this mod

Thanks also to Reece for the file of pics he gave me, they were very useful.

INSTALLATION:

Ready to use with jsgme mod installer or if you wish to install manually the Files are already
sorted in the appropriate folders. Just copy them to the
corresponding directories in your SH3 installation.
But remember to back up original files before you Install.


Used a number of references for these skins, pics, books some issues of signal and the film das boot.


To get the best out of these skins you will need to edit your crew config files.


1) You will need to make a knote of the names of you four main 4 officers so you will need to start your game and wright the names on paper

2) copy one of the crew config files to your desktop it dosn't matter which one, you will find them here silenthunterIII/data/Cfg folder

3) open this config file with notepad, scroll down and edit the line on each crew member where it says BodyTgaIdx=0 and change the 0 to a number between 0 and 7

changeing this number uses one of the eight skins I've supplied for the crew in this pack (dont edit the main officers theres no need, you should have there names on paper so you can see which not to edit).

4) If you whish to take off a crew members hat scroll down to the line that says HasHelmet=yes and change the yes to no, If you want him to have a hat leave the line so it reads HasHelmet=Yes.

5) once you have finished editing this crewconfig file make 11 copies and name them as list below (NAMES MUST BE CORRECT OR YOU WILL HAVE PROBLEMS)


crew_config_II_1
crew_config_II_2
crew_config_II_3
crew_config_VII_1
crew_config_VII_2
crew_config_VII_3
crew_config_IX_1
crew_config_IX_2
crew_config_IX_3
crew_config_XXI_1
crew_config_XXI_2
crew_config_XXI_3

6) Now put all 12 of your new crewconfig files here silenthunterIII/data/Cfg folder (BUT REMEMBER TO BACKUP YOU ORIGINAL CREWCONFIG FILES JUST IN CASE OF PROBLEMS)


ADDITIONAL HELP


heres part of one of my crewconfig files showing you which lines to change (just to make steps 3 and 4 clear)


[CREW_MEMBER_0]
Name=Kurt Kohler
Index=5
NrComp=0
Type=2
Grad=7
Renown=1001.000000
Patrols=0
Morale=0.800000
Fatigue=0.000000
HealthStatus=0
HitPoints=15.000000
Experience=400
Rank=11
NrQual=2
Qualification0=0
Qualification1=1
SpecialAbility=-1
MedalsInx0=-1
MedalsCant0=-1
MedalsInx1=-1
MedalsCant1=-1
MedalsInx2=-1
MedalsCant2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=1
HeadTgaIdx=0-----------------change the 0 to a number between 0 and 7 to use one of eight different skins
BodyIdx=0
BodyTgaIdx=0
HasHelmet=Yes----------------leave this as HasHelmet=Yes if you want this crew member to have a hat or change it to HasHelmet=no if you dont want a hat
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=4

7) I've also enclosed 4 jpgs which show what each skin file is called (the line of text at the bottom of each skin in the jpg pics)

and put a number in the top left corner of each skin jpg pic, this number is the number you would type when editing your crew config file if you wish to use that skin ie: type HeadTgaIdx=2 would use the skin named 03_Off_Body01_D


Hope this is clear FUBAR.

FUBAR295
08-16-20, 09:07 PM
You can change the uniforms skins here also :

BodyIdx=0
BodyTgaIdx=0-----------------change the 0 to a number between 0 and 7 to use one of eight different skins

You change and or specify a particular uniform for the crew uniforms found in the data/crew/Body/Body01/ OFF TGA and POS TGA files.

Remember that 01_OFF_Body01_D.tga will be 0 (zero) .

0 = 01_OFF_Body01_D.tga
1 = 02 " " " "
2 = 03 " " " "

Hope that makes sense.

Good hunting,
FUBAR295

CapZap1970
08-16-20, 09:57 PM
This is really fantastic!!!! :Kaleun_Applaud:


Will give this a try.... the only thing is that I can't find Fubar's files to try this... Any link to d/l them?


Thanks again!!! :Kaleun_Cheers:


CapZap

FUBAR295
08-16-20, 10:00 PM
Try here :

https://www.mediafire.com/folder/1637p1s855ukz/Silent_Hunter_Mod_Collection#l7vo1zd8xc7ew

You can use any uniform mod also, it all works the same.

Good hunting,
FUBAR295

CapZap1970
08-17-20, 05:23 PM
Try here :

https://www.mediafire.com/folder/1637p1s855ukz/Silent_Hunter_Mod_Collection#l7vo1zd8xc7ew

You can use any uniform mod also, it all works the same.

Good hunting,
FUBAR295


Thank you FUBAR295!!! :up:


CapZap

Anvar1061
09-12-20, 12:17 PM
How do I add u-boats to the Selection Menu and additional folders in the U-Boot section?
I want to add VIIA, VIID, XB, XXIII, U-Flak.
https://www.subsim.com/radioroom/images/smilies/Kaleun_Confused.gif

Jimbuna
09-12-20, 12:25 PM
Have you looked in the SH3 Commander cfg file>U-boat availability?

Anvar1061
09-12-20, 01:28 PM
Have you looked in the SH3 Commander cfg file>U-boat availability?
I obviously have to edit it along with >U-boat numbers.cfg аnd
Flotilla.cfg.

Anvar1061
09-12-20, 04:22 PM
https://sun9-25.userapi.com/GHdIjkoPai1CLlDmdcyaaVSfuK1HV8Cudoz4uQ/R_UDdRzhiZE.jpg
What I've done:
SH3 options.cfg

;----------------------------------------------------------------------------------
[CRUSH DEPTH] ;TURN FEATURE ON/OFF FROM WITHIN SH3 COMMANDER
;"Randomise U-boat crush depth" option
;<SUBTYPE>=<folder/file name>|<default crush depth in metres>
;Upper and Lower provides the randomisation range
;Written to each sub's .zon file
Upper=1
Lower=0.9

IIA=NSS_Uboat2A|175
IIB=NSS_Uboat2A|175
IID=NSS_Uboat2D|200
IXB=NSS_Uboat9b|275
IXC=NSS_Uboat9c|275
IXC/40=NSS_Uboat9c|275
IXD2=NSS_Uboat9d2|275
XB=NSS_Uboat9d2|275
VIIA=NSS_Uboat7b|250
VIIB=NSS_Uboat7b|250
VIIC=NSS_Uboat7c|300
VIIC/41=NSS_Uboat7c|350
VIIC/42=NSS_Uboat7c|450
VIID=NSS_Uboat7b|250
U-Flak=NSS_Uboat7c|300
XXI=NSS_Uboat21|350
XXIII=NSS_Uboat21|350
U-boat availability.cfg

[SUBMARINE0]
902_NbVersion=2
902_Version0=0 ; IIA
902_Name0=IIA
902_Month0=1
902_Year0=1939
902_Version1=1 ; IID
902_Name1=IID
902_Month1=9
902_Year1=1940
902_DaysSpentInBase=7

909_NbVersion=2
909_Version0=0 ; IIB
909_Name0=IIB
909_Month0=6
909_Year0=1942
909_Version1=1 ; IID
909_Name1=IID
909_Month1=10
909_Year1=1942
909_DaysSpentInBase=7

[SUBMARINE1]
902_NbVersion=4
902_Version0=0 ; VIIA
902_Name0=VIIA
902_Month0=6
902_Year0=1939
902_Version1=1 ; VIIC
902_Name1=VIIC
902_Month1=3
902_Year1=1940
902_Version2=2 ; U-Flak
902_Name2=U-Flak
902_Month2=6
902_Year2=1944
902_Version3=3 ; VIIC/42
902_Name3=VIIC/42
902_Month3=6
902_Year3=1945
902_DaysSpentInBase=45

903_NbVersion=4
903_Version0=0 ; VIIB
903_Name0=VIIB
903_Month0=1
903_Year0=1939
903_Version1=1 ; VIIC
903_Name1=VIIC
903_Month1=6
903_Year1=1940
903_Version2=2 ; VIIC/41
903_Name2=VIIC/41
903_Month2=6
903_Year2=1944
903_Version3=3 ; VIIC/42
903_Name3=VIIC/42
903_Month3=6
903_Year3=1945
903_DaysSpentInBase=45

904_NbVersion=4
904_Version0=0 ; VIIB
904_Name0=VIIB
904_Month0=1
904_Year0=1939
904_Version1=1 ; VIIC
904_Name1=VIIC
904_Month1=8
904_Year1=1940
904_Version2=2 ; VIIC/41
904_Name2=VIIC/41
904_Month2=6
904_Year2=1944
904_Version3=3 ; VIIC/42
904_Name3=VIIC/42
904_Month3=6
904_Year3=1945
904_DaysSpentInBase=45

906_NbVersion=4
906_Version0=0 ; VIID
906_Name0=VIID
906_Month0=6
906_Year0=1939
906_Version1=1 ; VIIC
906_Name1=VIIC
906_Month1=6
906_Year1=1942
906_Version2=2 ; VIIC/41
906_Name2=VIIC/41
906_Month2=6
906_Year2=1944
906_Version3=3 ; VIIC/42
906_Name3=VIIC/42
906_Month3=6
906_Year3=1945
906_DaysSpentInBase=45

909_NbVersion=4
909_Version0=0 ; VIIB
909_Name0=VIIB
909_Month0=6
909_Year0=1939
909_Version1=1 ; VIIC
909_Name1=VIIC
909_Month1=8
909_Year1=1944
909_Version2=2 ; U-Flak
909_Name2=U-Flak
909_Month2=8
909_Year2=1944
909_Version3=3 ; VIIC/42
909_Name3=VIIC/42
909_Month3=6
909_Year3=1945
909_DaysSpentInBase=45

[SUBMARINE2]
902_NbVersion=4; 5
902_Version0=0 ; XB
902_Name0=XB
902_Month0=12
902_Year0=1939
902_DaysSpentInBase=75

903_NbVersion=4; 5
903_Version0=0 ; IXB
903_Name0=IXB
903_Month0=12
903_Year0=1939
903_Version1=1 ; IXC
903_Name1=IXC
903_Month1=1
903_Year1=1941
903_Version2=2 ; IXC/40
903_Name2=IXC/40
903_Month2=7
903_Year2=1942
903_Version3=3 ; IXD2
903_Name3=IXD2
903_Month3=6
903_Year3=1945
903_DaysSpentInBase=75

905_NbVersion=4; 5
905_Version0=0 ; XB
905_Name0=XB
905_Month0=12
905_Year0=1939
905_DaysSpentInBase=75

906_NbVersion=4; 5
906_Version0=0 ; XB
906_Name0=XB
906_Month0=12
906_Year0=1939
906_DaysSpentInBase=75

908_NbVersion=4; 5
908_Version0=0 ; XB
908_Name0=XB
908_Month0=12
908_Year0=1939
908_DaysSpentInBase=75

909_NbVersion=4; 5
909_Version0=0 ; IXB
909_Name0=IXB
909_Month0=6
909_Year0=1939
909_Version1=1 ; IXC
909_Name1=IXC
909_Month1=8
909_Year1=1944
909_Version2=2 ; IXC/40
909_Name2=IXC/40
909_Month2=8
909_Year2=1944
909_Version3=3 ; IXD2
909_Name3=IXD2
909_Month3=8
909_Year3=1944
909_DaysSpentInBase=75

[SUBMARINE3]
906_NbVersion=1
906_Version0=0 ; XXI
906_Name0=XXI
906_Month0=7
906_Year0=1944
906_Version1=1 ; XXIII
906_Name1=XXIII
906_Month1=7
906_Year1=1944
906_DaysSpentInBase=259

U-boat numbers.cfg


[IIA]
ALL=56,57,58,59,60,61,62,63
902=56,57,58,59,60,61,62,63

[IIB]
ALL=7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,2 3,24,120,121
909=7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,2 3,24

[IID]
ALL=137,138,139,140,141,142,143,144,145,146,147,14 8,149,150,151,152
902=137,138,139,140,141,142,143,144,145,146,147,14 9,150

[IXB]
ALL=64,65,103,104,105,106,107,108,109,110,111,122, 123,124
903=64,65,103,104,105,106,107,108,109,110,111,122, 123,124

[IXC]
ALL=66,67,68,125,126,127,128,129,130,131,153,154,1 55,156,157,158,159,160,161,162,163,164,165,166,171 ,172,173,174,175,176,501,502,503,504,505,506,507,5 08,509,510,511,512,513,514,515,516,517,518,519,520 ,521,522,523,524
903=66,67,68,125,126,127,128,129,130,131,153,154,1 56,157,161,162,173,501,502,503,504,505,507,518,519 ,520,521,522
905=155,158,159,160,163,164,165,166,171,172,174,17 5,176,506,508,509,510,511,512,513,514,515,516,517, 523,524
909=155,510,516,518

[IXC/40]
ALL=167,168,169,170,183,184,185,186,187,188,189,19 0,191,192,193,194,525,526,527,528,529,530,531,532, 533,534,535,536,537,538,539,540,541,542,543,544,54 5,546,547,548,549,550,801,802,803,804,805,806,841, 842,843,844,845,846,853,854,855,856,857,858,865,86 6,867,868,869,870,877,878,879,880,881,889,1221,122 2,1223,1224,1225,1226,1227,1228,1229,1230,1231,123 2,1233,1234,1235
903=168,183,184,189,190,191,193,531,532,534,536,53 8,545,547,548,801,802,841,842,843,856,868,1223,122 5,1226,1227,1228
905=167,169,170,185,186,187,188,192,193,194,525,52 6,527,528,529,530,533,535,537,539,540,541,542,543, 544,546,549,550,804,844,845,846,853,855,857,865,86 6,1221,1222,1229,1230
909=168,170,183,190,530,532,534,537,539,541,546,54 7,548,802,804,805,806,843,853,857,858,866,868,869, 870,877,878,879,880,881,889,1221,1223,1226,1227,12 28,1230,1231,1232,1233,1235

[IXD1]
ALL=180,195
908=180,195
909=195

[IXD2]
ALL=177,178,179,181,182,196,197,198,199,200,847,84 8,849,850,851,852,859,860,861,862,863,864,871,872, 873,874,875,876
905=177,178,179,181
908=177,178,179,181,182,196,197,198,199,200,847,84 8,849,850,851,852,859,860,861,862,863,871
909=181,196,861,862,864,873,874,875

[VIIA]
ALL=27,28,29,30,31,32,33,34,35,36
902=27,28,29,30,31,32,33,34,35,36

[VIIB]
ALL=27,28,29,30,31,32,33,34,35,36,45,46,47,48,49,5 0,51,52,53,54,55,73,74,75,76,83,84,85,86,87,99,100 ,101,102
902=83,84,86
903=27,28,29,30,31,32,33,34,35,36
904=45,46,47,48,49,50,51,52,53,54,55,73,74,75,76,9 9,100,101,102
907=73,74,83

[VIIC]
ALL=69,70,71,72,77,78,79,80,81,82,88,89,90,91,92,9 3,94,95,96,97,98,132,133,134,135,136,201,202,203,2 04,205,206,207,208,209,210,211,212,221,222,223,224 ,225,226,227,228,229,230,231,232,235,236,237,238,2 39,240,241,242,243,244,245,246,247,248,249,250,251 ,252,253,254,255,256,257,258,259,260,261,262,263,2 64,265,266,267,268,269,270,271,272,273,274,275,276 ,277,278,279,280,281,282,283,284,285,286,287,288,2 89,290,291,301,302,303,304,305,306,307,308,309,310 ,311,312,313,314,315,316,331,332,333,334,335,336,3 37,338,339,340,341,342,343,344,345,346,347,348,349 ,350,351,352,353,354,355,356,357,358,359,360,361,3 62,363,364,365,366,367,368,369,370,371,372,373,374 ,375,376,377,378,379,380,381,382,383,384,385,386,3 87,388,389,390,391,392,393,394,396,397,398,399,400 ,401,402,403,404,405,406,407,408,409,410,411,412,4 13,414,415,416,417,418,419,420,421,422,423,424,425 ,426,427,428,429,430,431,432,433,434,435,436,437,4 38,439,440,441,442,443,444,445,446,447,448,449,450 ,451,452,453,454,455,456,457,458,465,466,467,468,4 69,470,471,472,473,474,475,476,477,478,479,480,481 ,482,483,484,485,486,551,552,553,554,555,556,557,5 58,559,560,561,562,563,564,565,566,567,568,569,570 ,571,572,573,574,575,576,577,578,579,580,581,582,5 83,584,585,586,587,588,589,590,591,592,593,594,595 ,596,597,598,599,600,601,602,603,604,605,606,607,6 08,609,610,611,612,613,614,615,616,617,618,619,620 ,621,622,623,624,625,626,627,628,629,630,631,632,6 33,634,635,636,637,638,639,640,641,642,643,644,645 ,646,647,648,649,650,651,652,653,654,655,656,657,6 58,659,660,661,662,663,664,665,666,667,668,669,670 ,671,672,673,674,675,676,677,678,679,680,681,682,6 83,701,702,703,704,705,706,707,708,709,710,711,712 ,713,714,715,716,717,718,719,720,721,722,731,732,7 33,734,735,736,737,738,739,740,741,742,743,744,745 ,746,747,748,749,750,751,752,753,754,755,756,757,7 58,759,760,761,762,763,764,765,766,767,768,771,772 ,773,774,775,776,777,778,779,821,822,825,826,901,9 03,904,905,906,907,921,922,923,924,925,926,927,928 ,951,952,953,954,955,956,957,958,959,960,961,962,9 63,964,965,966,967,968,969,970,971,972,973,974,975 ,976,977,978,979,980,981,982,983,984,985,986,987,9 88,989,990,991,992,993,994,1051,1052,1053,1054,105 5,1056,1057,1058,1101,1102,1131,1132,1161,1162,119 1,1192,1193,1194,1195,1196,1197,1198,1199,1200,120 1,1202,1203,1204,1205,1206,1207,1208,1209,1210
902=79,80,81,201,202,203,204,208,209,225,238,243,2 63,268,271,276,301,305,306,307,311,331,336,353,354 ,370,371,372,374,379,392,394,396,401,405,413,415,4 18,422,424,426,435,439,440,441,456,471,556,557,558 ,559,561,562,563,564,565,566,574,582,584,597,599,6 03,625,628,629,632,637,643,651,653,656,665,669,722 ,731,732,736,740,741,743,754,767,773,821,925,963,9 87,1199
904=69,70,71,77,88,93,94,95,96,97,98,133,135,207,2 21,224,227,255,265,266,267,274,278,281,285,303,310 ,338,342,358,359,364,381,382,387,390,397,403,406,4 10,427,434,436,442,448,449,453,454,455,479,481,551 ,552,553,567,575,576,577,578,581,593,594,602,607,6 17,618,624,641,647,650,662,667,678,702,704,707,708 ,710,714,751,765,962,969,974,976,980,985,988,994,1 191,1192
907=77,81,97,205,223,230,301,303,331,343,371,372,3 74,375,380,407,409,410,414,421,431,443,450,453,455 ,458,466,471,557,559,562,565,568,573,577,586,593,5 96,602,605,616,617,642,652,660,755,952,967,969
909=245,260,262,267,281,309,382,398,714,758,763,95 3,989,1205

[VIIC/41]
ALL=292,293,294,295,296,297,298,299,300,317,318,31 9,320,321,322,323,324,325,326,327,328,827,828,929, 930,995,997,998,999,1000,1001,1002,1003,1004,1005, 1006,1007,1008,1009,1010,1013,1014,1015,1016,1017, 1018,1019,1020,1021,1022,1023,1024,1025,1063,1064, 1065,1103,1104,1105,1106,1107,1108,1109,1110,1163, 1164,1165,1166,1167,1168,1169,1170,1171,1172,1271, 1272,1273,1274,1275,1276,1277,1278,1279,1301,1302, 1303,1304,1305,1306,1307,1308
902=292,1107
904=300,1004
909=1106,1170,1271,1305

[VIIC/42]
ALL=699,700
906=699,700

[VIID]
ALL=213,214,215,216,217,218
902=213
906=218

[U-Flak]
ALL=211,256,263,271,441,621,953
902=263,271,441
909=953

[XB]
ALL=116,117,118,119,219,220,233,234
902=116,117
905=118
906=117
908=119,219,220,233

[XXI]
ALL=2501,2502,2503,2504,2505,2506,2507,2508,2509,2 510,2511,2512,2513,2514,2515,2516,2517,2518,2519,2 520,2521,2522,2523,2524,2525,2526,2527,2528,2529,2 530,2531,2533,2534,2535,2536,2538,2539,2540,2541,2 542,2543,2544,2545,2546,2548,2551,2552,3001,3002,3 003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3 013,3014,3015,3016,3017,3018,3019,3020,3021,3022,3 023,3024,3025,3026,3027,3028,3029,3030,3031,3032,3 033,3034,3035,3037,3038,3039,3040,3041,3044,3501,3 502,3503,3504,3505,3506,3507,3508,3509,3510,3511,3 512,3513,3514,3515,3516,3517,3518,3519,3520,3521,3 522,3523,3524,3525,3526,3527,3528,3529,3530
906=2502,2503,2506,2511,2513,2518,3008

[XXIII]
ALL=2321,2322,2323,2324,2325,2326,2327,2328,2329,2 330,2331,2332,2333,2334,2335,2336,2337,2338,2339,2 340,2341,2342,2343,2344,2345,2346,2347,2348,2349,2 350,2351,2352,2353,2354,2355,2356,2357,2358,2359,2 360,2361,2362,2363,2364,2365,2366,2367,2368,2369,2 371,4701,4702,4703,4704,4705,4706,4707,4709,4710,4 711,4712
906=2321,2322,2323,2324,2325,2326,2327,2328,2329,2 330,2331,2332,2333,2334,2335,2336,2337,2338,2339,2 340,2341,2342,2343,2344,2345,2346,2347,2348,2349,2 350,2351,2352,2353,2354,2355,2356,2357,2358,2359,2 360,2361,2362,2363,2364,2365,2366,2367,2368,2369,2 371,4701,4702,4703,4704,4705,4706,4707,4709,4710,4 711,4712

But it did not help. The Commander does not see the created folders U-boats.
https://www.subsim.com/radioroom/images/smilies/Kaleun_Confused.gif

Jimbuna
09-13-20, 06:59 AM
Ah, okay. I've not added before but that is precisely what I would have done as well.

Sorry

Anvar1061
09-13-20, 10:53 AM
Ah, okay. I've not added before but that is precisely what I would have done as well.

Sorry

The one who does nothing is not mistaken.

Jimbuna
09-13-20, 01:22 PM
The one who does nothing is not mistaken.

Probably me but I'm not sure what you mean.

Anvar1061
09-14-20, 12:49 AM
Probably me but I'm not sure what you mean.

You have shown me the right path to follow. I'll look further at what to fix in Flotilla.cfg

Jimbuna
09-14-20, 07:09 AM
You have shown me the right path to follow. I'll look further at what to fix in Flotilla.cfg

Ah, okay.

Chief Franco
11-16-20, 09:36 PM
For GWX 2.1 add in all the cfgs EXCEPT the ship names cfg as you did with your current SH3commander
GWX3 has an installer which is why the specific instructions
Will SH Commander work with GWX gold?

John Pancoast
11-17-20, 12:46 AM
Will SH Commander work with GWX gold?

Yes. Be sure to put GWX specific files into it though. Find them here (http://www.thegreywolves.com/downloads/), bottom of page.

rudewarrior
12-03-20, 01:25 PM
So, if you play with a mod that allows you to leave port prior to the war (I play GWX), and you use SH3 Commander, there is an unfortunate side effect. You will have a shakedown patrol that is 4-5 days long that counts towards your patrols and gives your crewmen experience. This has always bothered me, and through a series of experiments, I have managed to write a procedure for eliminating this patrol. This will allow you to start a career prior to the war, e.g. 19 Aug 1939, and have that patrol be the first one counted for career purposes.

There is a possibility that you can abbreviate this procedure and conduct it immediately after starting your second patrol (the one after the shakedown). However, since it is understood that it is better with SH3 in general to mess with save games and such while in port, ideally this procedure is written with the understanding that you are editing this save game after you have completed your second patrol (the one after the shakedown) and are in port.

Also, good text file editing software (I recommend Notepad++ (https://notepad-plus-plus.org/)) is your friend.

Go into your save game under /data/cfg/careers and conduct the following procedure:

1. Delete folder "0."

2. Rename folder "1" to folder "0."

3. This step may be unnecessary. All I am doing is correcting the crew career dispositions for the particular save games. Unless you actually load one of these save games, I don't think you have to take this step, but I include it for completeness. Go into your newly named folder 0. Open each file with the name crew_config_<save game name>.cfg. Remember, this only applies to shakedown crew members ONLY. Change all lines of Patrols=1 to Patrols=0. Change all lines of Experience=501.000000 to one less at Experience=500.000000. Do the same for entries of 401, 301, 201, 151, 101, 51, 21, and 1. You have now eliminated the "experience" gained from the shakedown patrol.

4. Go back out to the main career folder, and delete Log_0.cfg.

5. Rename Log_1.cfg to Log_0.cfg.

6. Delete Crew_Career_00.cfg and Crew_Career_0.cfg.

7. Rename the following files:
Crew_Career_10.cfg -> Crew_Career_00.cfg
Crew_Career_1.cfg -> Crew_Career_0.cfg
Crew_Career_20.cfg -> Crew_Career_10.cfg

8. Open Crew_Career_00.cfg and do the exact same thing as conducted in step 3 above (for shakedown crew members ONLY).

9. Open Crew_Career_0.cfg and Crew_Career_10.cfg and do the same thing as conducted in step 3 above, but with a couple of slight differences. First, instead of doing Patrols=1 -> Patrols=0, do Patrols=2 -> Patrols=1. You also have to change the experience lines as well; however, if you sunk any ships, it is likely that your crew members have picked up more than one point of experience, as they get a default of one per patrol. I'm not absolutely sure, but I think that crewman can gain different experience per mission. Either way, we will operate on that assumption. The way to quickly check is in your Sh3Cmdr interface. Click on "Click for available actions...," and then click on "Manage your crew..." From there you can look at each crew member and see how much experience he has gained. In my most recent patrol, they had all gained 6 points from the last two missions (including the shakedown patrol), so my highest ranking officer sat at an experience of 506. So I had to change Experience=506.000000 to Experience=505.000000 for his entry. Do the same for all the other entries reducing all of their Experience values by 1 (Again, for shakedown crew members ONLY) You can adapt the method from step 3 above to help facilitate this.

10.Open Careers_0.cfg. Under [INIT] Change Careers=2 -> Careers=1. Completely eliminate the first career listing. This means the block of entries beginning with [CAREER 000] and all entries after up to and including the line Hydrophones_Receivers=. Change the remaining career listings such that they are all one less e.g. [CAREER 001] -> [CAREER 000]

11. Open Patrols_0.cfg and do the same thing except the listings end at ChangedRank= and the headings will look like [PATROL 000] instead.

12. Open Patrols.cfg and do the same thing that you did for Patrols_0.cfg. In addition, under [PATROL 000], change PatrolNumber=1 to PatrolNumber=0.

13. Open Careers.cfg and do the same thing as you did in step 10, but then you will do some extra work. Make sure that the [INIT] block remains after the your first career listing, i.e. it is after the block headed by [CAREER 000]. For some reason the [INIT] block is in a different location in this file. Change the following lines:
CareerNumber=1 -> CareerNumber=0
Patrols=2 -> Patrols=1
NbPatrolsInFlotilla0=2 -> NbPatrolsInFlotilla0=1
Then delete the entry in PortName=. Finally, the first entry in this file has a slightly different sequence. Take all lines from AttackPeriscope=0.000000 to Hydrophones_Receivers=0.000000, inclusive, and cut and paste them immediately after [CAREER 000] and before the next line CareerNumber=0.

Congratulations! You have gone from this:
https://www.mediafire.com/convkey/4f47/opcvov97pacl3db6g.jpg (http://www.mediafire.com/view/opcvov97pacl3db)

to this:

https://www.mediafire.com/convkey/c93d/18sjd9lprmmruzk6g.jpg (http://www.mediafire.com/view/18sjd9lprmmruzk)

Cheers! :Kaleun_Salute:

duce_de_zoop
01-26-21, 12:44 PM
So ship names are linked to class, but *not* nationality, correct? I was disappointed to accidentally sink a Japanese freighter only for it to have an English name, but I just edited the patrol log with some Japanese ship names.

At any rate, hats off to sailor steve (who if im correct did the bulk of ship names, right?) . Whenever I sink a warship or a liner I'm always excited to check my personnel file and google whatever that ship was :P

also, steve, if you happen to see this, your answers to old forum questions from 2007 to now have been so helpful in fixing my mod install issues. You and that Jim guy are like the Kings of this forum. Keep up the good work :arrgh!:

Aktungbby
01-26-21, 01:04 PM
duce_de_zoop!:Kaleun_Salute:

Jimbuna
01-27-21, 11:17 AM
So ship names are linked to class, but *not* nationality, correct? I was disappointed to accidentally sink a Japanese freighter only for it to have an English name, but I just edited the patrol log with some Japanese ship names.

At any rate, hats off to sailor steve (who if im correct did the bulk of ship names, right?) . Whenever I sink a warship or a liner I'm always excited to check my personnel file and google whatever that ship was :P

also, steve, if you happen to see this, your answers to old forum questions from 2007 to now have been so helpful in fixing my mod install issues. You and that Jim guy are like the Kings of this forum. Keep up the good work :arrgh!:

High praise indeed and really appreciated. Steve is under the weather atm but I'll do my best to see he receives your message :up:

Aktungbby
01-27-21, 12:04 PM
High praise indeed and really appreciated. Steve is under the weather atm but I'll do my best to see he receives your message :up:Already done!:Kaleun_Salute:

JohnsAviation
01-31-21, 06:53 PM
where can i find the link to download the Adaptation for English & Deutsch?

uboot556
03-12-21, 08:06 PM
i have some problems with SH3 Commander and Ahnenerbe WideGui 1920 x 1080 Final.
the single missions works without problem,but if i launch a new career via SH3 commander i have a CTD when i try to start the patrol
what could be the problem?:k_confused:

John Pancoast
03-12-21, 09:07 PM
i have some problems with SH3 Commander and Ahnenerbe WideGui 1920 x 1080 Final.
the single missions works without problem,but if i launch a new career via SH3 commander i have a CTD when i try to start the patrol
what could be the problem?:k_confused:

Sounds like more of a memory problem vs. a Commander problem. This mod uses a lot of memory; single missions use less vs. a campaign loading hence the campaign ctd. Do you have a 4gb patch installed ?

blackswan40
03-12-21, 09:42 PM
Hi ubooat556 4Gig Patch download link below Sir

https://www.subsim.com/radioroom/downloads.php?do=file&id=5737

uboot556
03-13-21, 06:32 AM
Sounds like more of a memory problem vs. a Commander problem. This mod uses a lot of memory; single missions use less vs. a campaign loading hence the campaign ctd. Do you have a 4gb patch installed ?

I do not belive,SH3 commander works fine but without Ahnenerbe WideGui 1920 x 1080
my pc has a memory of 16GB
PS:i instaled the 1.16b patch kit with 4gb mod activated

John Pancoast
03-13-21, 09:01 AM
I do not belive,SH3 commander works fine but without Ahnenerbe WideGui 1920 x 1080
my pc has a memory of 16GB
PS:i instaled the 1.16b patch kit with 4gb mod activated

It's not Commander causing the problem. :) I.e, if the game works fine without the GUI, but doesn't with it, I know what I would first suspect is the problem.

uboot556
03-13-21, 10:26 AM
the combination SH3+GWX3+Patch 1.6b+Ahnenerbe WideGui 1920 x 1080 works fine in any aspect
Only SH3 coomander has the roblem to launch the campain:hmmm:

John Pancoast
03-13-21, 10:47 AM
the combination SH3+GWX3+Patch 1.6b+Ahnenerbe WideGui 1920 x 1080 works fine in any aspect
Only SH3 coomander has the roblem to launch the campain:hmmm:


Does a combination of SH31.4b+GWX3+H.sie's 16b+Commander work fine in any aspect ? If so, then the problem is the GUI.

John Pancoast
03-13-21, 10:55 AM
If you haven't looked already, maybe this (https://www.subsim.com/radioroom/showthread.php?t=232178) thread has some help.

John Pancoast
03-13-21, 12:01 PM
Also, post your mod list when you can.

uboot556
03-14-21, 03:22 PM
this is the list of activated mods
Ahnenerbe WideGui 1920 x 1080 Final="Torpedo_HAHD_1024""TKSS18 German U-Boats Compilation No Eagle"
TKSS18 German U-Boats Compilation No Eagle="New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)""U-Boat IXC 40"
[MODS]
Supplement to V16B1 (JSGME)=1
Ahnenerbe WideGui 1920 x 1080 Final=2
GWX - No Medals on Crew=3
GWX - Enhanced Damage Effects=4
Torpedo_HAHD_1024=5
LifeBoats&Debris_v4=6
TKSS18 German U-Boats Compilation No Eagle=7
FixAllSubGWX=8
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=9
U-Boat IXC 40=10
PS:with the 1.6b patch i activated the 4G mode

John Pancoast
03-15-21, 10:52 AM
this is the list of activated mods
Ahnenerbe WideGui 1920 x 1080 Final="Torpedo_HAHD_1024""TKSS18 German U-Boats Compilation No Eagle"
TKSS18 German U-Boats Compilation No Eagle="New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)""U-Boat IXC 40"
[MODS]
Supplement to V16B1 (JSGME)=1
Ahnenerbe WideGui 1920 x 1080 Final=2
GWX - No Medals on Crew=3
GWX - Enhanced Damage Effects=4
Torpedo_HAHD_1024=5
LifeBoats&Debris_v4=6
TKSS18 German U-Boats Compilation No Eagle=7
FixAllSubGWX=8
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=9
U-Boat IXC 40=10
PS:with the 1.6b patch i activated the 4G mode

Ok thanks. If the order listed here is the order they're installed, you're going to have lots of conflicts between the mods.
I.e., the Supplement to V16B1 should generally be last. Otherwise its files can be overwritten by other mods.
Via JSGME, do this procedure to produce a list of the mods and their order and then post that here.

1. Start JSGME.
2. Click on the "tasks" button.
3. Click on "Export activated mods list" from the menu that appears.
4. Copy/paste that list in this thread.

uboot556
03-15-21, 04:57 PM
In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?

John Pancoast
03-15-21, 06:04 PM
In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?

Could be. Try starting with the GWX specific mods, then the other mods, then H.sie's supplement last.
I am not familiar/do not use many of these mods. Look for JSGME conflict messages each time you apply one.

uboot556
03-16-21, 02:06 PM
in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not

John Pancoast
03-16-21, 04:09 PM
in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not

Sounds like you're on the right path. :up:

JerseySeven
06-03-21, 05:13 PM
I'm using the version of SH3 Commander (version 3.0.2.203) that came with the Living SH3 mega mod.

1. Do I need to rollback every time I exit, even if I am not enabling or disabling mods. Doesn't selecting "rollback automatically on exiting" mean I have to re-set all my preferences whenever I re-start it?

2. If I want to save mid-patrol (due to life getting in the way of gaming), do I select "return to base" (which seems the only option)? Then when I restart, can I load the save where I left off, or will it consider it a new patrol?

I've read all of the documentation that came with LSH3 and the SH3 Commander user guide and I am unclear about these things and would appreciate some help. Thank you!!

John Pancoast
06-03-21, 06:40 PM
I'm using the version of SH3 Commander (version 3.0.2.203) that came with the Living SH3 mega mod.

1. Do I need to rollback every time I exit, even if I am not enabling or disabling mods. Doesn't selecting "rollback automatically on exiting" mean I have to re-set all my preferences whenever I re-start it?

2. If I want to save mid-patrol (due to life getting in the way of gaming), do I select "return to base" (which seems the only option)? Then when I restart, can I load the save where I left off, or will it consider it a new patrol?

I've read all of the documentation that came with LSH3 and the SH3 Commander user guide and I am unclear about these things and would appreciate some help. Thank you!!

1. Yes, it's good to have the rollback auto option checked. No, it doesn't affect your preferences.
2. No, on selecting "return to base". That ends the patrol. You should have a save option by hitting the esc key. You then name the save whatever you want, and upon restarting the game, that name will appear in the list after choosing "career" from the main menu.

JerseySeven
06-03-21, 06:50 PM
1. Yes, it's good to have the rollback auto option checked. No, it doesn't affect your preferences.
2. No, on selecting "return to base". That ends the patrol. You should have a save option by hitting the esc key. You then name the save whatever you want, and upon restarting the game, that name will appear in the list after choosing "career" from the main menu.


Thank you so much, Admiral! That information should help immensely.


BTW: I'm currently reading Blair's "Silent Victory" and have both volumes of his "Hitler's U-Boat War" to follow that.

John Pancoast
06-03-21, 06:53 PM
Thank you so much, Admiral! That information should help immensely.


BTW: I'm currently reading Blair's "Silent Victory" and have both volumes of his "Hitler's U-Boat War" to follow that.

Good reads. Any questions/problems just ask; lots of good help from everyone here.

ivanov.ruslan
10-28-21, 09:18 PM
Hello, what is the meaning of the option "already in SH3" and "realistic"
https://i.postimg.cc/jLgvQhpF/commander-1-os.png
(https://postimg.cc/jLgvQhpF)
I actually found it
https://www.subsim.com/radioroom/showpost.php?p=1542198&postcount=2


I was just wondering if this had anything to do with fatigue,as,when the "no fatigue" option is selected, from time to time, messages such as "currently cannot be done, Herr Kaleun" are read

Spectre-63
08-23-24, 03:52 PM
Apologies for the thread necromancy, but I'm back in SH3 after a long break and I wanted to ask whether the SH3 Commander update is known to be broken at this point? It appears that the hosting site has shutdown?


Thank you!

blackswan40
08-23-24, 05:01 PM
Hi Spectre-63 this Commander Mod Download works

https://www.subsim.com/radioroom/downloads.php?do=file&id=4789

Spectre-63
08-23-24, 05:16 PM
Black swan-

I was unclear: the “update” function and links to the Jonesoft website in the app do not function. I wanted to confirm whether this was expected and whether there is an updated version that would include updated links, etc

HW3
08-23-24, 08:27 PM
No new updated version. He said he was finished with it and moving on with other projects.

Spectre-63
08-23-24, 09:16 PM
No new updated version. He said he was finished with it and moving on with other projects.


Thanks for that - just wasn't sure whether the inability to connect to his site was expected.


:Kaleun_Salute:

Jimbuna
08-24-24, 05:14 AM
No new updated version. He said he was finished with it and moving on with other projects.

Today he is having fun at the Moreton Bay Food + Wine Festival 2024 :salute: