SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-22-16, 04:31 PM | #1 |
Stowaway
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Can't install the S-boot mod
Hello,
I've downloaded the SBM v2 from Plissken's server, but when I unzip it, I have only a folder called Schnellboot Mods. In the readme, it says that I have to unzip "SBM2 Install Step 1.bat", run "SBM 2.0 beta.exe" and run "MultiSH3.exe". But I have none of these 3 files ... Where can I find a complete mod please ? |
11-23-16, 02:22 AM | #2 | |
Seasoned Skipper
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I think this is the S-Boot Mod that comes with 7 splitted Files.I've took a look into the Readme too. If I correctly,then you must download all 7 Files,then put all Files in one Folder and then Unzip the first File. Here you can download all Files: ftp://Maik:Woelfe@hartmuthaas.no-ip....OT%20MOD%20V2/ ftp://Maik:Woelfe@diskstation.gn7vmw...OT%20MOD%20V2/ So Long Maik |
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11-23-16, 04:53 AM | #3 | |||
Stowaway
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I have just a folder called "Schnellboot mods", and this in it : |
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11-23-16, 07:45 AM | #4 |
Sea Lord
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Yeah I am trying to insatlled it to long ago but I dint got any help I hope someone knows how to install it
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11-23-16, 10:21 AM | #5 | |
Seasoned Skipper
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Yes,the Capital Files are missing,that's to bad You can try the schnellboot_mod_v1.0 from Mikhayl. So Long Maik |
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11-23-16, 06:30 PM | #6 |
Stowaway
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Well, the mod (v2) is working eventually , I just had to disable all my mods and enable those ones :
Then I created a mission with only my unit, and I tried to sail with her. It's funny, I have to say. The torpedo launch is also well rendered. And the S-boot units are well modelled, even if the textures are a bit simple. Very very good work !!!! Some screenshots : Now, I have to see how is the campaign. Cheers ! |
11-24-16, 02:56 AM | #7 |
Sea Lord
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But is everything working? And s-boot are included where?\
Is this fully working? |
11-24-16, 02:09 PM | #8 |
Stowaway
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11-24-16, 06:35 PM | #9 |
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That would be so cool to play MP missions with this mod !
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11-26-16, 03:07 PM | #10 |
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I've added some green lights in the cabin for more fun. This light automatically switches off during the day, as in the submarines of stock game.
Last edited by Kendras; 11-26-16 at 04:53 PM. |
11-27-16, 11:22 AM | #11 |
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There is something strange. When in the Mission Editor I select a type IX C for a mission in 1944, then, when I play the mission, I have a type IIA. But if this same unit is not human, it is a type IX C as specified.
Anyone could explain me ? |
12-31-16, 05:37 AM | #12 |
Nub
Join Date: Dec 2016
Location: Bulgaria
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This is really cool mod and actually it works without these 3 files (SBM2 Install Step 1.bat;SBM 2.0 beta.exe;MultiSH3.exe). I play multyplayer and singleplayer missions and I haven't got any problems. But when I start a career I start at the intersection of the Equator and Prime Meridian and when try to play with VIIB and VIIC game crashes...
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12-31-16, 06:18 AM | #13 | |
Stowaway
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- I don't have crash with types VII B and C. That's strange. Maybe you didn't install all the files. - For career, I think you have to install the campaign files to start in proper harbours. - About multiplayer, that would be cool to play together. I also imagined to create a race (with my buoys mod) ! Else, welcome on Subsim ! |
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