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Can't install the S-boot mod
Hello,
I've downloaded the SBM v2 from Plissken's server, but when I unzip it, I have only a folder called Schnellboot Mods. In the readme, it says that I have to unzip "SBM2 Install Step 1.bat", run "SBM 2.0 beta.exe" and run "MultiSH3.exe". But I have none of these 3 files ... Where can I find a complete mod please ? :doh: |
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I think this is the S-Boot Mod that comes with 7 splitted Files.I've took a look into the Readme too. If I correctly,then you must download all 7 Files,then put all Files in one Folder and then Unzip the first File. Here you can download all Files: ftp://Maik:Woelfe@hartmuthaas.no-ip....OT%20MOD%20V2/ ftp://Maik:Woelfe@diskstation.gn7vmw...OT%20MOD%20V2/ So Long Maik |
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I have just a folder called "Schnellboot mods", and this in it : http://i.imgur.com/haRjhYS.png |
Yeah I am trying to insatlled it to long ago but I dint got any help I hope someone knows how to install it
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Yes,the Capital Files are missing,that's to bad :nope: You can try the schnellboot_mod_v1.0 from Mikhayl. So Long Maik |
Well, the mod (v2) is working eventually :har:, I just had to disable all my mods http://www.subsim.com/radioroom/images/icons/icon9.png and enable those ones :
http://i.imgur.com/EdXYCwN.png Then I created a mission with only my unit, and I tried to sail with her. It's funny, I have to say. The torpedo launch is also well rendered. And the S-boot units are well modelled, even if the textures are a bit simple. Very very good work !!!! :yeah: :yeah: Some screenshots : http://i.imgur.com/gJBAkb3.png http://i.imgur.com/vc1YB8p.png http://i.imgur.com/PxM7LzW.png Now, I have to see how is the campaign. Cheers ! :Kaleun_Cheers: |
But is everything working? And s-boot are included where?\
Is this fully working? |
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That would be so cool to play MP missions with this mod !
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I've added some green lights in the cabin for more fun. This light automatically switches off during the day, as in the submarines of stock game.
http://i.imgur.com/1CIofW1.png |
There is something strange. When in the Mission Editor I select a type IX C for a mission in 1944, then, when I play the mission, I have a type IIA. But if this same unit is not human, it is a type IX C as specified.
Anyone could explain me ? :damn: |
This is really cool mod and actually it works without these 3 files (SBM2 Install Step 1.bat;SBM 2.0 beta.exe;MultiSH3.exe). I play multyplayer and singleplayer missions and I haven't got any problems. But when I start a career I start at the intersection of the Equator and Prime Meridian and when try to play with VIIB and VIIC game crashes...
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- I don't have crash with types VII B and C. That's strange. Maybe you didn't install all the files. - For career, I think you have to install the campaign files to start in proper harbours. - About multiplayer, that would be cool to play together. I also imagined to create a race (with my buoys mod) ! :yep: Else, welcome on Subsim ! :Kaleun_Salute: |
do the ftp links still work?
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