Game, book, & movie reviews by SUBSIM

SUBSIM review: Crash Dive
If you ever played Aces, or if you read about the simple fun of the early subsims, how can you pass on Crash Dive? […]
Game, book, & movie reviews by SUBSIM
If you ever played Aces, or if you read about the simple fun of the early subsims, how can you pass on Crash Dive? […]
Although Battle Fleet 2 plays very much like a board game, it has the visuals and gameplay dynamics only a computer program can provide. […]
They call these type of mobile games “time wasters”, but all Pacific Fleet did was take time I had to waste and turn it into fun. […]
It mixes a top-down turn-based strategy game with naval vessels and with a bit of Battlestations: Midway mixed in between. […]
“What exactly is an unfinished game?” Good question. Maybe that’s one of those things where you know it when you see, like art, and true love. […]
PT Boats: Knights of the Sea The mighty-mite of naval sims Feb. 9, 2010 by Neal Stevens Akella (Sea Dogs, POTC, Age […]
The folks at Eidos succeeded where Michael Bay and the Hollywood empire failed. BSP is also a marked improvement upon its forbearer, Battlestations: Midway. […]
Shells of Fury (SOF) has to be one of the strangest subsims released in quite a while. It takes on a neglected era (WWI), looks very retro, and appears to have been almost dumped on the market with no real ambition or pretensions. […]
Yes, it has submarines, cargo ships, torpedoes, and even an ocean but for the most part the game ignores credible physics and historical substance in favor of action, mostly of the shoot-em-up variety. […]
Sub Command exhibits unprecedented levels of detail, complexity, good game design, and gameplay. The sonar modeling and TMA functions are meticulous. Everywhere you look, Sonalysts built in realism. […]