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Old 04-16-07, 06:50 PM   #106
Snakeeyes
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This is the best community on the web! Thanks for all of this guys. If SHIV runs well with 1.2 I'll be playing it with your work.
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Old 04-16-07, 07:58 PM   #107
Redwine
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Two small new contributions....


1]
Hamilton Model 22 Mod Stage 2 :

Stage 2 improves the needles of Stage 1 to make them more easy to read.
No manual editing required.

http://www.subsim.com/radioroom/showthread.php?t=112130



2]
Hamilton Model 22 Mod Stage 3 :

Stage 3 intoduces a new upper small dial, where was placed the minutes estimated to impact, and minutes ellapsed of torpedo run.

Now we have 2 small dials, with 2 needles on each one, instead of 4 needles on only one dial.

It is much more readable now.

http://www.subsim.com/radioroom/showthread.php?t=112131
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Old 04-17-07, 06:06 AM   #108
JDHartman
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Can somebody point me to the mod that reduces the air traffic in the game? Give me a link or something please.
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Old 04-17-07, 12:25 PM   #109
Boris
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Hey Gizzmoe, could you maybe put all confirmed 1.2 compatible mods into one section as confirmation comes in?
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Old 04-17-07, 12:32 PM   #110
U-Bones
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Quote:
Originally Posted by JDHartman
Can somebody point me to the mod that reduces the air traffic in the game? Give me a link or something please.
By ParaB - Tweaked Airstrikes
http://www.subsim.com/radioroom/show...light=aircraft

Also, there are variations on the theme in FTT and probably others.
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Old 04-17-07, 12:34 PM   #111
Deep Six
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Might be the time now to ask modders and users alike.....what mods are either broken by the patch or still work.

Deep six
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Old 04-17-07, 03:38 PM   #112
Dane
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Default Captain Midnight CBS Sound Mod changed

With so much going on , I am not sure where to post. I enabled the CBS sound mod again and it works but it has had a huge affect on the volume of the station. I've monkeyed around with the settings in the sound options and still get just enough to barely hear. Then why I give an order or am depth charged my eardrums get blown out. Otherwise the only other problem I've ahd with the patch is that I cannot get the battery life to be more realistic as in a mod developed. Thanks to all
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Old 04-17-07, 03:47 PM   #113
JDHartman
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Quote:
Originally Posted by U-Bones

By ParaB - Tweaked Airstrikes
http://www.subsim.com/radioroom/show...light=aircraft

Also, there are variations on the theme in FTT and probably others.
Thanks you brother!
But i found that AirStrikes.cfg file on my own lastnight and tweaked it. The mod doesnt make the air tougher as indicates, though!
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Old 04-17-07, 06:12 PM   #114
Redwine
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Update...

New version of


Hamilton Model 22 Mod Stage 4 :

http://www.subsim.com/radioroom/showthread.php?t=112277

This version includes Stage 2 (one samll dial) and Stage 3 (two small dials) , but both versions V1.2 ready.....



Colored Torpedoes Stage 2 :

http://www.subsim.com/radioroom/showthread.php?t=112279

This version includes Stage 1, but incorporates a new choice, colored noses.

In Colored Bodies only, Stage 1, body colour is used to identify warhead power.

In Colored Bodies and noses, body colour is used to identify propulsion, and nose colour to identify warhead power.
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Old 04-17-07, 06:43 PM   #115
Iceberg
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Updated the Battle Stations & Silent Running on all HUD Stations for V1.2.

http://www.subsim.com/radioroom/showthread.php?t=109493


Cheers!
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Old 04-17-07, 07:03 PM   #116
shad43
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Default My released mods

all seem to be compatible with the 1.2 patch...if theres a problem and I missed something let me know.

Increased Deck Gun & AA Ammo v1.1a
S18 early AA Conning Tower
Improved Ammo Mod v1.1b
Tougher Aircraft
Browning 50 MG v1.1a
Just More Ammo

I can confirm that my mods are all 1.2 compatible, dl links remain the same.

Last edited by shad43; 04-20-07 at 02:36 PM.
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Old 04-18-07, 07:00 AM   #117
jimimadrid
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Default jimimadrid's mods

As i have tried, all of my mods works correct with the 1.2.
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Old 04-18-07, 02:32 PM   #118
Gizzmoe
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List update.

Real Fleet Boat 1.20 - Updated version of the mod pack, patch 1.2 compatible
Flavored to Taste 2.0 - Updated version of the mod pack, patch 1.2 compatible
Keyboard Function Mod 1.2 (includes open all tubes mod)
Old time radio stations devoted to one show

The Model 22 Chronometer Watch
SH3 and SH4 commands.cfg file merger
Hamilton model 22 Stopwatch Stage 4... V1.2 ready
Colored Torpedoes Stage 2

Battle Stations & Silent Running on all HUD Stations for V1.2
Changed HUD Lamp Color - Updated version, patch 1.2 compatible
Stealthy Sub Project 1.02a - Updated version, patch 1.2 compatible
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Old 04-18-07, 02:55 PM   #119
Gizzmoe
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Quote:
Originally Posted by jimimadrid
As i have tried, all of my mods works correct with the 1.2.
Can you please list the mods?
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Old 04-18-07, 08:11 PM   #120
Redwine
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Improved UnderWater Visibility Stage 2...

Made using V1.2 stock files this time, because i am not sure is the files Scene.dat has changes in V1.2.

The only way to be sure, is remake the mod on the actual file.

Has two choices, 30 meters, and 60 meters underwater visibility.
Stock is 18 meters.

http://hosted.filefront.com/Redwine

http://www.subsim.com/radioroom/show...953#post503953
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