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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#316 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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U-boat Type IX looks amazing!!
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#317 |
Navy Seal
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Indeed...I'd take her even without torpedo doors animation anytime!
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#318 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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A little bit patience, and I hope she will be available in one of future TWOS updates
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#319 |
A-ganger
![]() Join Date: Sep 2014
Posts: 75
Downloads: 51
Uploads: 0
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My God it's beautiful!!
A mod with an exterior visual and the capabilities of type IX would be more than enough for me. I wouldn't mind having the same interior... |
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#320 |
Swabbie
![]() Join Date: Jan 2018
Location: Germany
Posts: 11
Downloads: 39
Uploads: 0
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Fully agree with the thing said above, looks absolutely amazing and would be entirely happy to have an exterior-only reskin and the stats adjusted for a Type IX in SH5
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#321 |
Sea Lord
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Is there any news?
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#322 |
Seasoned Skipper
![]() Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
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#323 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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I'd love to use Type IX even with VII-uboat interior! She's amazing, a true 'ocean' U-boat for long-haul operations
![]() all related unit's specifications (displacement, size, speed, crash depth, etc.) could be adjusted in SH5 files... |
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#324 |
Sea Lord
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... Maybe someone else could create type IX for SH 5?
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#325 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,735
Downloads: 1375
Uploads: 0
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does look great but look like real life got in the way again
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#326 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,376
Downloads: 527
Uploads: 5
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....welp...expect another update in 3+ years.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#327 |
Gefallen Engel U-666
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From a realistic standpoint, no big rush here. The type VII could carry 14 'eels' and the Type IX could carry 12 internally with 10 more externally....however early on those external (steam only eels because torpedo batteries need constant servicing) were reduced to only a few as damage from depth charging and the hazards of reloading at sea(2-3 hours-long unable to dive!!??) This isn't the best quality, but here:
rendered the concept impractical. The IX's were ordered out of the primary Battle of Atlantic theater to safer areas. 'Money (DeutchMarks) is the sinews of war' and the cost of IX's unable to function with their intended 33% increased eel-firepower is a violation of that principle both tactically and strategically.
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" Last edited by Aktungbby; 07-04-21 at 02:02 PM. |
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#328 |
Silent Hunter
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Lots of info on this thread; learned a lot.
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#329 |
Bilge Rat
![]() Join Date: Sep 2017
Posts: 1
Downloads: 24
Uploads: 0
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Man I would love to see this happen. I cannot believe no one has actually done this considering how popular an IX boat is on the spectrum of silent hunter and it baffles me that the actual producers left this out. I just don't understand why the SH3 base upgrades and purchase options are greater than its successor...
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#330 |
CTD - it's not just a job
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It sure would be nice, but alas, most difficult to accomplish. Read the thread, and you will notice that mkiii ran into issue after issue when attempting to activate the IX... SH5 is very restrictive in many aspects of its modding "interface"...
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