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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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I am afraid that will not happen anytime soon, if ever. Firstly, I don't have XP myself anymore (since years), secondly, I am using some technologies (SRGS specification of grammar file) that I think are not supported by SAPI 5.1. As such it would require alot of work to make it work. It sounds silly but my suggestion is to really get Windows 7
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#167 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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And damnit, I forgot I made some changes to the mod one month ago using the script editor in game, but then deinstalled the mod (with JSGME) to install patch 1.2. And BAM, everything I planned and had partially working for 1.5 gone.
![]() That'll teach me! ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#168 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
Now I do all my Modding directly to the SH5 folder and copy changes to seperate folders. Lesson learned and all that ![]() |
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#169 |
Swabbie
![]() Join Date: Mar 2008
Posts: 7
Downloads: 103
Uploads: 0
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Hi
bright and wonderful idea, completely indispensable for the next SH VI (understood, UBISOFT management deaf) thank you and thanks for all modders ![]() |
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#170 | |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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is there anything i could do to support the german release of the Projekt? hope it's comming soon..... ![]() |
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#171 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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Hi,
Is the Projekt dead ? ![]() Or just sleeping? ![]() I want to do something to bring it into German. Please Help: What is to do? What changes have to be done ????? Please help, what could i do ?????? |
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#172 |
Mate
![]() Join Date: Jan 2010
Posts: 57
Downloads: 109
Uploads: 0
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SilentHunter 5\data\LngGameData\Voices\German\data\movies
SilentHunter 5\data\LngGameData\Voices\German\data\sound To :data/Sound/Speech ![]() |
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#173 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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Oh no,
![]() i want to use german commands, everything else is in German. Sorry for my bad english ![]() But..... Thanx |
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#174 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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Is there anybody out there?
![]() Just scanning for news..... |
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#175 |
Stowaway
Posts: n/a
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I am just now working on the german translation. How long? Couple of days, maybe a few weeks. When i am finished, i need to contact skwasjer for release.
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#176 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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I wish I had more time...
![]() ![]() It will come for sure though
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#177 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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![]() ![]() Cool. @Karl Koch: brauchst du hilfe beim übersetzten??? so long... ![]() |
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#178 |
Stowaway
Posts: n/a
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#179 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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Whoops, will do...
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__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#180 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Hi Skwasjer,
will your Speech Mod work with these new sound files? http://www.subsim.com/radioroom/show...95#post1476595
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