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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 11-13-12, 12:59 PM   #1
Akmatov
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Brand new SH5'er, but knowledgable enough to know one has to have good mods. In fact, I didn't buy SH5 until I had researched the mod situation.

Would like to try out MMM, but the download for MMM in parts is not possible. As expressed below:

Quote:
Secondly - I've tried downloading the 4th part, which actually consists of 2 parts. These are the 'Sounds - Tweaked SDBSM v0.5.part1' and Part2, right?
When I a few minutes ago tried to download this is what I got



Seems like this link needs an update.
As the notice states the problem is with the owner of these files posting them in such a way that they exceed the host site's policy on downloading of multi-part archives, unless the downloader wants to pay for a one year subscription to the host site.

Fortunately, the all in one version of MMM is downloadable.

Just writing to hopefully clear up some confusion, now shoving off to fight for the Vaterland - hopefully check out this most interesting mod.
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Old 11-13-12, 01:57 PM   #2
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Default Can't Unpack MMM AIO

I've tried three times to unpack MMM v0.5 AIO.part01 and each time I get:
Quote:
Some files could not be created. Please close all applications, reboot Windows and restart this installation.
Please advise on how to resolve this.

The failure occurs just at the very end of the unpacking, there is just a sliver showing on the progress bar.

Update
Going into 7-zip directly and Extract Here was successful.

Update 2
Reported as broken files when extracting .part02,03 & 04:
Beaufort airplane damaged.wav
Speech\SoundMan\Whisper\MC_RR_HIDRO_99b.oog
Textures\TNormal\tex\diesel_engine_room_02.dds

Last edited by Akmatov; 11-13-12 at 02:13 PM.
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Old 11-13-12, 12:55 PM   #3
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Default Speech

Will speech recoginition work also with this mod. I tried it but no luck.
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Old 11-13-12, 03:14 PM   #4
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Great job in putting this all together!

I especially like the 'parts' aspect so it's easier to mix and match to individual taste.

Thanks again for a great share!
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Old 11-13-12, 05:30 PM   #5
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Quote:
I especially like the 'parts' aspect so it's easier to mix and match to individual taste.
How did you manage to download the parts?
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Old 11-19-12, 12:22 PM   #6
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Argh... Im looking at these mega-mods and all of them have a huge install checklist.

Starting up a 747 is easier.

I miss the GWX installer, one click and it's all done for you.
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Old 11-19-12, 12:38 PM   #7
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Originally Posted by Akmatov View Post
How did you manage to download the parts?
If you go to this page:

http://www.mediafire.com/?eh8qyrbe85yim

All 6 parts are available for separate download. Just click on the ones you want and you should be sinking ships in no time.
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Old 11-22-12, 05:21 AM   #8
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Unable to download from Mediafire, "split archive blocked" error. Tried both versions, AIO and In parts. Any suggestions, gentlemen?

Last edited by Notagged; 11-22-12 at 05:54 AM.
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Old 11-22-12, 09:04 AM   #9
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MMM v0.5 AIO part03 Unable to download from Mediafire, "split archive blocked" error........ sob!
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Old 08-26-22, 12:13 PM   #10
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Quote:
Originally Posted by pedrobas View Post
MMM - MyMegaMod (BETA version for testing/feedback purposes, released)

YOU HAVE TO BE PATCHED TO v1.2 OF THE GAME!!!

================================================== ===========================================
10/02/2012 v0.1
18/02/2012 v0.2 ==> What´s new in this version: http://www.subsim.com/radioroom/showthread.php?t=192619
29/02/2012 v0.3
08/03/2012 v0.4 ==> What´s new in this version: http://www.subsim.com/radioroom/showthread.php?t=193178
08/03/2012 "MMM v0.4 AIO" (all in one) ==> http://www.subsim.com/radioroom/showthread.php?t=193225
14/03/2012 v0.5 RELEASED ==> What´s new in this version: http://www.subsim.com/radioroom/show...18#post1854918
17/03/2012 : "MMM v0.5 AIO" (all in one) RELEASED ==>http://www.subsim.com/radioroom/showthread.php?t=193521

DOWNLOAD:

Download: MMM v0.5 (in parts) by pedrobas

Download: MMM v0.5 AIO by pedrobas






This was made originally for my own use but since, every day here, i can see the frustation of many new users or new backcomers (like it was my case) asking for help, i decided to share it with the only purpose of saving a lot of their time and effort looking for the mods here and at the same time to serve like a guide in case you want to build your own MegaMod. Also to have a new thread here where we can share our "findings" of what mod is better and why. So we all can learn a bit more every day. I´ll be happy if i get it.

This is a compilation of the most up to date mods you can find here in subsim. ALL CREDIT GOES TO THE AUTHORS OF THE MODS (all Readme are included so you can see who is the author). What i did was just spent hundreds of hours (like everybody else with SH5) "tunning" the mod soup.

MyMegaMod is made of seven parts. I decided this after check that this way is a lot more flexible in many ways, as you will see. Also is easier to update if some new mod apear or if there is an upgrade of an existing one. Besides that, each part would be independient from the others, this way you can install only the parts you want.

As TheDarkWraith said in his thread of "Magnum Opus" (which was my first inspiration):
"Realize that I have to edit some of these mods to make them compatible with the others. I also have edited some of them to my liking thus they may appear just slightly different from their stand-alone mod." So is not a matter of copy one mod after another to make a "one big mod".

For intallation notes see post 2

My computer specs:
Intel Core2 Quad CPU Q9550 2,83GHz overclock to 3,00 GHz
Ram 4GB
ATI 4850 X2 (dual GPU) in crossfire, driver is the last 12.1, graphic RAM 2 Gb
OS: win7 ultimate x64



They are 6 parts : All Enable via JSGME

MMM p1 - Dynamic Environment v0.5
MMM p2 - Graphics-FX-IRAI v0.5
MMM p3 - TDW UI v0.5
MMM p4 - Sounds - Tweaked SDBSM v0.5
MMM p5 - Upgrades & Weapons & Skins v0.5
MMM p6 - OHII+Lifeboats (OHII 1.7) v0.5

Other compatible mods
- "No Magic Skills MMM v0.5 compatible"
- "My Sub VIIC41 for OHII v1.7 v0.5"


================================================== =====
PART 0 --> Not released (use your own)
Here is what the compilation is comprised of:

01 - DBSM_Music_1_0_4
02 - Radio Paris French Music Vol I
03 - Rel_SH4_BBC_1939_to_1945
04 - Grossdeutscher Rundfunk
05 - Gramophone GWX

================================================== ======
So the packs now include the following mods:
================================================== ======

PART 1: "MMM p1 - Dynamic Environment v0.5"
Unrar and you will see 3 folders
- Documentation
- EXTRAS
- MMM p1 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p1 - Base Mod v0.5" is comprised of:
01 - Dynamic Environment SH5 Basemod (realistic version) V2.1
02 - Dynamic Environment SH5 Waves (realistic version) V2.1
03 - Dynamic Environment SH5 Atlantic Floor V2.1
04 - Dynamic Environment SH5 Undersea (temperate and polar) V2.1
05 - Dynamic Environmental SH5 Realistic Colors V2.1

************************************************** ************************************
PART 2: "MMM p2 - Graphics-FX-IRAI v0.5"
Unrar and you will see 3 folders
- Documentation
- EXTRAS
- MMM p2 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p2 - Base Mod v0.5" is comprised of currently:
- IRAI for non Merchants: all min 95

01 - MMM v0.3 No Logo & Menu
02 - SteelViking's Interior Mod v1.2 => http://www.subsim.com/radioroom/showthread.php?t=171415
03 - SteelViking's Interior Mod patch v1.2.2
04 - Fuel Gauge WoGaDi_SteelViking's Interior by BIGREG
05 - Fix clock rear torpedo room VIIA by BIGREG
06 - KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
07 - SD_MapCourseLine_tiny_arrows
08 - SD_MapLocationNameFix_v1_2
09 - Accurate German Flags
10 - Window_Lights_Redone_V1
11 - Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
12 - Alternative adult content
13 - Pascal-sh5-Crew-Uniforms. 12.2011
14 - MightyFine Crew Mod 1.2.1 Alt w beards
15 - MCCD_1.04_MFCM_1.2.1_compatible
16 - FX Update 0.0.19_ByTDW
16.1 - I want sound on a ship!
16.2 - I want the starshell gun on a ship!
17 - TDW FX Fix for Sobers chimney smoke V2 by pedrobas
18 - IRAI_0_0_30_ByTheDarkWraith
19 - IRAI_upgrade_to_v_0_0_31
20 - TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
21 - Enhanced FunelSmoke1.2_by HanSolo78
22 - SubFlags_0_0_8_by TheDarkWraith
23 - Super Shadow Improvement Mod by tonschk (from EXTRA\Shadows) Thread => http://www.subsim.com/radioroom/show...5&postcount=14
24 - SubExhaust_1_0_5_byTheDarkWraith
25 - Cerberus62 Corrected Depth Charge Projector 1.0
26 - sobers NO water drops V1
27 - Small_trees_SH5_V1
28 - SteelVikings Bunker Fixes V1.0
29 - Compatible Conus00's Graphic Mod+SV's work
30 - Shoot at periscope by Rongel (scripts\AI\ship weapons)
31 - Chart Colour Scheme 3 (from EXTRA\Maps)

************************************************** ************************************
PART 3: "MMM p3 - TDW UI v0.5"
Unrar and you will see 3 folders
- Documentation
- EXTRAS
- MMM p3 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p3 - Base Mod v0.5" is comprised of:
- aplied SHValidator_v2_0_5_0
- OptionsFileEditorViewer_v_1_0_25_0
- Options for TDW UI to my taste (Make a backup of yours, just in case you don´t like this one). Don´t blame on me if you don´t do it.

01 - NewUIs_TDC_6_9_0_TheDarkWraith
02 - NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
03 - NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Ski n
04 - NewUIs_TDC_6_9_0_jimimadrids_map_tools
05 - NewUIs_TDC_6_9_0_New_radio_messages_German
06 - Church's Compass Dials Mod v2.2 - Option Two
07 - 1 degree bearing RibAr
08 - TDC Graphics by Naights v1.0
09 - EQuaTool 01.01 by AvM - Large Style
10 - Krauters_Scripts_Updated_by_TDW
11 - Trevally Tutorial - All v0.2(for OHIIv1.3)
12 - Trevally Harbour & Kiel Canal Pilot v2.9
13 - Trevally Automated Scripts v0.6
14 - Speech fixes and additions (german version)

************************************************** ************************************
PART 4: "MMM p4 - Sounds - Tweaked SDBSM v0.5"
Unrar and you will see 2 folders
- Documentation
- MMM p4 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p4 - Base Mod v0.5" is comprised of:
01 - Stormys DBSM SH5 v1.3 Basemod
02 - Stormys DBSM SH5 v1.3 additional crew sounds beta6
03 - Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
04 - Stormys DBSM SH5 v1.3 optional louder engine sounds
05 - Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM
06 - Stormys DBSM additional creaks and noises 1.0
07 - Wordeees' Thunder

NOTES:
Link to thread: http://www.subsim.com/radioroom/showthread.php?t=164552


The text can be in English but the voices must be in German:



************************************************** ************************************
PART 5: "MMM p5 - Upgr&Weap&Skins&Emblm V0.5"
Unrar and you will see 3 folders
- Documentation
- EXTRAS
- MMM p5 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p5 - Base Mod v0.5" is comprised of:
01 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast =>http://www.subsim.com/radioroom/showthread.php?t=182194
02 - NOZAURIO'S SKIN (included in Equipment_Upgrades_Fix_v1_4)
03 - R.E.M_by_Xrundel_TheBeast_1.2 (including "pedrobas Hydrophone Fix") => http://www.subsim.com/radioroom/showthread.php?t=184224
04 - A Fistful of Emblems v1.51
05 - Crictical Hits Torpedos v 1.1
06 - AMMO_v1.0_SH5_by_Raven_2012

In the "EXTRAS" folder you´ll find:
including UPGRADES
You have possibility to choose what kind of Equipment Upgrade do you want:

1- With Date & Renown Cost
2- With Date & No Renown Cost
3- No Date & Renown Cost
4- No Date & No Renown Cost

************************************************** ************************************

PART 6:"MMM p6 - OHII+Lifeboats (OHII 1.7) v0.5" (No "Harbour Enahancments" and No "mnts")
Unrar and you will see 3 folders
- Documentation
- EXTRAS
- MMM p6.1 - Base Mod v0.5 ==>> THIS IS THE ONE YOU HAVE TO COPY INTO THE "MODS" FOLDER and enable it via JSGME

"MMM p6 - Base Mod v0.5" is comprised of:
01 - OPEN HORIZONS II_full v1.7
02 - SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
03 - Rongel´s Hospital Ship lights

In the "EXTRAS" folder you´ll find:
OPTIONAL - OH II Minefield map
OPTIONAL - TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)



================================================== =====================
Since V0.4 You can enable all parts together one after another and put optional mods at last (after all packages). This way it will be easier to test new mods or remove optional ones without having to unenable the Base mods. I made a "No Magic Skills MMM v0.5 compatible" so you can enable it last.

OPTIONAL MODS that "you" can enable last

- "My Sub VIIC41 for OHII v1.7 v0.5"
- "Manos Scope patch" for your screen resolution
- "No Magic Skills MMM v0.5 compatible"
- "sobers see thru wake fix"
- "NewUIs_TDC_6_9_0_Real_Navigation"
- "smaller flags for Warships 1_0b by Uekel"
- "Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english"
- "MyKey" (your special keys here, if any) ==> For Keyboard conflicts please read http://www.subsim.com/radioroom/show...&postcount=118
Best tool to change commands.cfg : http://174.123.69.202/~subsimc/radio...d.php?t=168297


================================================== ========================

This is a BETA version, so i want your feedback, comments and suggestions. If i left some nice mod behind, if something you think is in the wrong order, etc..
!! Let´s try to make between all of us, and specially the great "gurus" here, a better game !!

And of course i have to wait the permit of the authors to include their mods in this compilation. (Last thing i want to do is to annoy someone here).

Kind Regards
Pedro
Good job! Thanks! This mod works perfectly for me. The Wolves of Steel is a real garbage in which the author stuck everything that gave birth to the SUBSIM community.
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Old 08-26-22, 03:10 PM   #11
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Wutchu smokin' in datt pipe you have there, son?...
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Old 08-26-22, 04:28 PM   #12
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Quote:
Originally Posted by propbeanie View Post
Wutchu smokin' in datt pipe you have there, son?...
I'm smoking your brains in my pipe, my boy....
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Old 08-27-22, 06:52 AM   #13
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Originally Posted by MidgeUre View Post
I'm smoking your brains in my pipe, my boy....
your the junkyard dog attitude baffles me..
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Old 08-27-22, 06:01 AM   #14
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Quote:
Originally Posted by MidgeUre View Post
Good job! Thanks! This mod works perfectly for me. The Wolves of Steel is a real garbage in which the author stuck everything that gave birth to the SUBSIM community.

Everyone has his own tastes and preferences.
But that's no reason to criticize the work of other modders and call this "a real garbage", if you have not done it yourself and know hoch much work it is and time it cost.
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Old 08-27-22, 10:23 AM   #15
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Quote:
Originally Posted by GrenSo View Post
Everyone has his own tastes and preferences.
But that's no reason to criticize the work of other modders and call this "a real garbage", if you have not done it yourself and know hoch much work it is and time it cost.
Some people spend a lot of time on useless work... I have every right to express my attitude to any work of the community. There is no single opinion on the taste and color.
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