SPOILER! READ ONLY IF YOU DO NOT WANT TO DISCOVER THE ENDING
FOR YOURSELF!!
Hint: To find and destroy the silos will be the first
objective you will receive, however it will be the last
thing you will do to finish the mission~!!
Head towards the objective dot and you will see a gate. There are
torpedoes that fire at you from the gate so you must disable them.
Hint: Go around to the right of the rock/island instead of
approaching the gate. You can avoid the torpedoes this way.
You will see a battle ship and docks. This is where the generator
that controls the torpedoes is located. Destroy the generator.
(Generator is not marked by objective dot.)
Drive back to the gate with under water torpedoes.
You will have to send your frogman through the small hole on the
left side of the gate in order to find the panel that will open
the gate once it is destroyed.
Hint: Park your sub as close as possible to the hole.
Otherwise your frog man will run out of air and drown on the way
back to the sub.
Enter the gate and you will be lead into a maze. You will be
advised to stay submerged throughout most of the maze. However
this makes finding your way out of the maze quite difficult.
Moving on the surface is much easier as long as you take it slow,
shooting turrets and blimps as you go.
SPOILER! READ ONLY IF YOU DO NOT WANT TO DISCOVER THE ENDING
FOR YOURSELF!!
Once out of the maze you will have to fight another submarine.
If you need health there is an undersea cave to the NW (?) that
contains a cargo ship. It is not a bad idea to take advantage of
this extra heath as the next half of the mission is very
difficult.
To destroy the Saruvian Command Center:
It is much easier to get all of the gates open at once as opposed
to entering them one by one. To accomplish this, there are two
generators that need to be destroyed per gate. So, in order to
open all 3 gates you must find and destroy all 6 generators. You
will have to maneuver your sub in a way that allows you to see all
of the generators from a distance. Binoculars are very helpful
here.
Once all of the gates have been opened, pass through them all
without stopping to kill the enemy�s located there. However, you
may need to sink some cargo ships for health.
Position your sub up against the Saruvian station/building (?).
The cannon/missile launcher cannot reach you here.
Destroy the two brown panels as the base of the building. Send in
your frogman to deactivate each destructive weapon, one at a time.
SPOILER! READ ONLY IF YOU DO NOT WANT TO DISCOVER THE ENDING
FOR YOURSELF!!
After both weapons have been disabled a gate to the left of the
building will open leading you into a large open area.
There are several waves of enemies here. You must destroy them all
in order to open the gate containing the silos.
Use your frogman to deactivate all of the silos.
As soon as all of them are destroyed you will be given a short
amount of time to find your way out of the Saruvian base before
the nuclear bomb is activated.
To find your way out of base, head out of the newly opened gate.
Head to the right and shoot gate houses to open 3 gates. Pass
through them.
Head to the right and do not enter the gate to the right.
Take your 1st left.
Turn left again and head through the gate on the right.
3 gates will appear and open upon approach. |