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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
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I think I have it- I destroyed 4 Short Sunderland search planes using a sonar decoy :rotfl:
I was pursuing a convoy, and playing a lot of cat-and-mouse, trying to overtake them when I had distance, and hiding and lurking away when the escorts detected me. The instant I see 'we have been detected!' show up, I deploy a decoy, crash dive and creep away at 1 knot. Shortly after that, sunderlands show up to drop depth charges on what is actually the decoy. The sunderlands fly in a formation, but often by the time the second wave shows up the first wave has turned around to make a pass. In a single blown screenshot opportunity, two sunderlands dove toward each other, hit head on and exploded. A third caught on fire from the debris. The same unlucky pilot who was set on fire hit ANOTHER sunderland head-on sending both to the bottom. I'll have to poke around on my comp, with any luck I managed to take a sceenie of a sunderland sinking with the decoy in the foreground ![]() Too bad you don't get credit for the RAF acting like smacktards in the game. |
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#2 | |
Stowaway
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Something to keep in mind however: escorts can't passively sount detect above 20 meters, so if you drop a decoy just below the surface or above 20 meters they most likely will never hear it. |
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#3 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
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#4 | ||
Stowaway
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Their passive sound detection (or so I understand) is terrible at shallow depths. But terrible isn't the same as impossible. Make loud enough sounds (flank speed anyone? ![]() Their active detection (sonar/ASDIC) is an entirely different matter. Yes, that has blind spots too (several recent threads discuss that). But they'll spot you at shallow depth --for instance, periscope depth-- right handily enough. And if they catch you shallow it's a lot easier for them to ashcan you to infinity, as you've no time to manuever and evade the charges (or hedgehogs --shudder--). Also at periscope depth, if the weather's rough, your conning tower --if not your entire upper deck-- can breach, making you visually spotted. The point I was making is that you could drop 3 - 4 decoys above 20 meters and they won't be at all effective. One way I've successfully done shallow water evading (vanilla and GW, anyway; haven't, as yet, tried it NYGM-style) is to hit flank speed, go to 30 meters and, as soon as I hit 30, drop a decoy then immediately run silent, set my rudder at 15 degrees and my depth at 16 - 18 meters. More than half the time they go after the decoy, and I just creep away, able to re-ascend to periscope depth soon after should I wish to do so. |
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#5 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
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I THINK SOMONE HAS BEEN SPIKEING THE TOMMIES TEA!!! :rotfl: :rotfl: :rotfl: :rotfl:
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