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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Sep 2006
Posts: 40
Downloads: 3
Uploads: 0
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I am using the VIIB and when attacking the larger ships they take somtimes 4 or m ore trrpedos to sink is that average? I do use the targeting computer and GW mod. somtimes even the small ships take 2-3 torpedos. Also have you had problems getting credit for sunk ships? I had one on more than one occasion where its dead in the water 3/4 sunk I come back later after the weather calms down to finish it with the deack gun and its gone.
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#2 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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The GW mod has an excellent damage mod. Some say even too good. Smaller ships should go down with 1-2 fish, bigger ones need more 2-4, depending on which and where you hit them. Tankers usually need 1 torpedo, again depending on where you hit it.
If you use your external camera, always go chech if the screws are turning! If they are, wait for the boat to sink and if they aren't, you can go hunt others. It's preferable that you stay near a damaged ship as you will have positive confirmation that she sunk. You do know it sometimes took hours for ships to sink! |
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#3 |
Lucky Jack
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GW makes sinking the ships harder than the out of box version. The small tramp steamers are just about indestructable. I usually leave them alone because you do not get a whole lot of tonnage for them and waste torps for it.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Lieutenant
![]() Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
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With TGW 1.1 and a VII type boat I usually come home with 4-6 sunk ships. Just learn to aim for vital spots and, especially in convoy attacks (I like to spread out my torps one per ship, hoping for lucky shots and stragglers) accept ships which are damaged only.
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#5 |
Chief of the Boat
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Hi AVG...was wondering how you find 'small tankers' ? IMO there just like you describe the tramps (indestructable) :hmm:
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#6 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 10-17-06 at 02:36 PM. |
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#7 |
Watch
![]() Join Date: Sep 2006
Posts: 25
Downloads: 0
Uploads: 0
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How do you adjust the aiming point if you use the automatic TDC?
I don't use the manual input and don't understand how to adjust the aimpoint if using auto, I always seem to hit dead center... |
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#8 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
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I always wait until I get the 'enemy unit destroyed' caption and/or the red sunk ship on the map before I carry on. |
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