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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
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Well, I finally figured out how to plot my victories onto a map, and it looks pretty cool if I do say so myself - my current (and most successful) Kaleun's victories are shown on the map below - 115 ships sunk in 22 patrols through September 1943, for a total of 566,397 tons so far:
![]() Unfortunately, no matter what I've done to it the image is still a pretty large file (or else the quality goes to crap), so I hope you can see it. Unfortunately, I can't seem to find a place to host this that let's you see it and zoom in at decent quality yet, so you can't get the full effect of how it looks on my PC, but you get the idea - each ship icon is marked with the patrol number, and it's a fun little record of one's adventures on the high seas ![]() http://rapidshare.de/files/34118595/Map_with_von_Panthermann_s_sinkings.jpg.html Now I just need to get a good print out of this, "suitable for framing" ![]()
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![]() Last edited by panthercules; 09-23-06 at 02:08 AM. |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
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Care to share how you plotted all of that?
![]() Bah, stupid vapidstare.de, can't save the file from it because of the way it's cached. ![]() Last edited by kylania; 09-23-06 at 02:44 AM. |
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#3 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Cool stuff mate, i was looking for something like that!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#4 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
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Hey,mate, you gotta tell us how you did that!!!
![]() I'm all wired, you can't get away with this one ![]()
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#5 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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http://rapidshare.de/files/34172759/Sunken_Ship_Map_Icon.psp.html That file is still in .psp format - I found when I converted it to .jpg it looked pretty crappy, so I kept it in .psp format while I worked with it. Then, I took the map I use to determine whether the game's patrol grid assignment for my next patrol is reasonable or whether I want to change it with SH3 Commander (unfortunately, I can't find/remember where I downloaded that map, so I can't give credit to the original source of the map file, but I've uploaded it here in case anyone doesn't already have one they can start with: http://rapidshare.de/files/34174012/U-Boat_Patrol_Grids_Map.jpg.html ), and just started pasting copies of the sunken ship marker into the grid squares where my Kaleun's Personnel File from SH3 Commander had logged where I had sunk all my victims. I just kept changing the number at the bottom of the sunken ship icon so I could designate which sinkings were from which patrol, and kept pasting copies until I was done. Things got a little tight in some of the squares where I had lots of successes, but in the end it seemed to work out OK. Been wanting to do this for some time - amazing how simple it turned out to be ![]()
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#6 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Really, really nice. You really got to see the world in that career
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#7 | |
Watch
![]() Join Date: May 2005
Location: Recife, Brazil
Posts: 22
Downloads: 117
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I hate that sunk icons what tells you when a ship is going down. []´s |
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#8 | ||
The Old Man
![]() Join Date: Apr 2005
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"ShipDestroyed" located in folder: "C:\Program files\Ubisoft\SilentHunterIII\data\Menu\Gui\Units" It seems to be some sort of invisible thing that I can't see with Paintshop Pro (someone in another thread said you could see it with something called Gimp2.2, which you can download from the internet for free, but I haven't tried that), so I'm not sure what you would have to do to get rid of it - maybe just replace it with a new .tga file that's nothing but a transparent square or something like that. I think that there must be something else to it though - some other mechanism that "colors" the sunken ship depending on whether it is enemy, neutral or friendly, but I'm not sure how the game manages that little trick. So you might have to find and alter that as well if you don't want the markers to show up in game (although, now that I think about it, I'm not seeing these markers in game anymore, so maybe GW got rid of them somehow?)
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#9 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Wow, the game's got a cute little crashed plane icon, too. A-a-a-w, 'cute it is
![]() Why didn't they use it in-game anyways?
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#10 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
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#11 | |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
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If thay just releade an SDK for SHIII, just imagine what the modders could do for the game!!!:hmm: |
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#12 |
Grey Wolf
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"It seems to be some sort of invisible thing that I can't see with Paintshop Pro "
the invisible thing to which you refer is the alpha channel (try photoshop or indeed the free gimp program) its just a white/black image which determines transparency (used in nearly every game ever), most file formats like .tga support alpha channels .bmp and .jpg do not. the reason you will just see black is that the program you using is not looking at the alpha channel of the image, just the colour- ive never used paintshop-pro but there are probably settings in there somewhere to enable the alpha to be seen. |
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#13 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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#14 |
Seasoned Skipper
![]() Join Date: Sep 2006
Location: Russia
Posts: 700
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Panthercules: we can upload you mod? You link in rapidshare is not work.
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#15 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
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![]() Quote:
![]() [edit] Apparently, the site I used above has small limits and is already out of bandwidth ![]() http://files.filefront.com//;6200312;;/ If you want the "blank" map I started with, try here: http://files.filefront.com//;6199584;;/ I wish I could remember where I got this map, so I could give credit for it, but it was a long time ago and I lost track of the source. And try here if you want to use my sunken ship icon files (though you can pretty easily make your own if you want): http://files.filefront.com//;6199579;;/ These images are in Paintshop Pro format - hopefully whatever you're using can convert them as needed or, as I said, it's pretty easy to make your own. Hope you enjoy this - I still get a kick out of it even though, as you can see from my map image, my latest patrol (23rd) hasn't been very successful so far.
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![]() Last edited by panthercules; 11-17-06 at 01:52 PM. |
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