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Old 09-13-06, 12:26 PM   #1
yobert
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Do the T1 torpendos do less dmg then the electric onces? Becuse it can take like 3 torpedos to sink a small merchmant
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Old 09-13-06, 12:32 PM   #2
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all the same.
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Old 09-13-06, 12:35 PM   #3
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They all have the same damage effect as far as I can tell
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Old 09-13-06, 12:40 PM   #4
FritzC6
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i'm sinking a british battleship now , i think its the royal oak
so far it took 6 torpedoes hit and she's listing heavely but not sinking

wtf!
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Old 09-13-06, 01:02 PM   #5
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Quote:
Originally Posted by FritzC6
i'm sinking a british battleship now , i think its the royal oak
so far it took 6 torpedoes hit and she's listing heavely but not sinking

wtf!
A Battleship can take a Beating, but 6 Torps? Hmmm. Give it 2 More, and wait some time. It should sink then.
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Old 09-13-06, 01:06 PM   #6
Hylander_1314
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Circle around to the other side of the ship and give it a couple eels, one in the boiler room area, and the other towards the aft section, as the heavier propulsion equiptment will help settle her in the water, with your counter flooding hits.

Too bad they don't heel over like the real thing, from loss of stability from heavy listing.
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Old 11-03-06, 03:29 PM   #7
AVGWarhawk
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Quote:
Originally Posted by yobert
Do the T1 torpendos do less dmg then the electric onces? Becuse it can take like 3 torpedos to sink a small merchmant
Well, lets go back to the original question.....'small merchant'....GW for some reason made this steamer hard to sink...apparently this will be corrected in GWX. I have taken up to 4 torps to sink this stupid little steamer. I go around it now until the fix is in with GWX. Everyone else is correct though. You have to hit more than one spot to flood the hull. If you hit the same spot over and over....no effect as that compartment is flooding.
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Old 11-03-06, 09:21 PM   #8
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Ge7e's (T9) arn't bad the only snag they always go for noise(what else from an acoustic torp) there great on escorts doing 12-19knts if there doing 20+ you will be lucky there also ok for ships running as slow as 4 knts but for any reason a ship reduces it's speed to 3 or less knots they'll miss. the other thing I think it costs something like 1000 renown for them.(got them loaded in all tubes from late 43 onwards)
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