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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Hi all
Over at the German Ubi forum they have a mod thread similar to ours but on page one is a list of the majority of new ships released with download links May be worthwhile bookmarking it and having a look regulary for new models http://forums-de.ubi.com/eve/forums/...9831054534/p/1 |
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Bloodly hell never knew that there where that many ships availbe to download!
![]() But alas with my track record of adding things to this game i think i might have to pass up the extra ships. ![]()
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#3 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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No need to do anything else The warships the same but also do as you did for the Roma in the scr If you need a hand someone is always around to help out ![]() |
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#4 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
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Downloads: 216
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Am just installing AG124 Pryo ammo merchant on to my game in the readme it says.
If you are using NYGM, then replace the .zon file in the NAMM folder with the one in the 'NYGM COMPATIBLE ZONE FILE' folder. Iam using GW but does the above tex relate to the damage model you are using? As GW uses NYGM's damage model. Thanks for any help.
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#6 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
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Ah thank you very much BBW.
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#7 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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All working and no major dramas. That must be first for me:rotfl: !
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#8 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Well I did anyway ![]() |
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#9 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Kudos to our fellow Kaleuns in germany. The amount of ships they produce makes us really happy!!
![]() ![]() An amazing output of cools ships. The next update of the Mega-mods will be quite full of them i presume!:rotfl: |
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#10 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Downloads: 35
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![]() ![]() Hopefully the next major release will have most of the latest ones in |
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#11 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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I've observed that thread many times as well, and think it is very good idea. However, there were a couple of problems with my section on that thread. In the first post, the picture that is posted for the Pyro is actually another picture of the Empire Celt. Also, I have a lot more WIP ships than are listed there - same thing with Iambecomelife. But it can be hard to keep track of WIP ships.
I can't speak German, so I can't point these things out there. But here is the bulk of my WIP list if anyone wants to show it to the maintainers of that thread (one or two are already there): Belize Freighter Caribou Passenger/Cargo E.G. Seuber Tanker Granville Freighter Heavy Merchant Kyle Coastal Mechant Lake Ship Lord Strathcona Cargo Meigle Coastal Merchant Nipiwan Park Tanker Small Japanese Tanker "Unnamed Tanker" (to be named later) If anyone could do that for me, and point out the Pyro error, I would appeciate it. Thanks. |
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#12 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Have posted your message on the forum for you You could have done it in English - as I have It seems Roland Fischer updates the thread and he speaks English very well ![]() Better than my German :rotfl: |
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#13 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
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Thanks.
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#14 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
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Can I install all those ships with the jsgme enabler ? Wouldn't want to mess up my newlly installed game....I tend to mess it up from time to time.
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#15 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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Most ships are JSGME compatible, some are not. Mine are among those which are not, but if you know the file path, you can set up the JSGME installation files yourself.
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