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#1 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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to weather or not to weather...
ok first of all the obligatory..i have no idea if this is implemented in any of the many super mods allready so ....lets not get into that area...suffice it to say that if it has allready been implemented then well done one and all...!!
![]() ok...whew ... ![]() this more or less completely resolves the two week storm trouble occasionaly experienced by most of us at some time or another.. i had noticed that it wasn't that the weather didn't actually change for two weeks game time..it was more a case of the weather changes being so minor that it hardly made any difference in game... in the mission editor you will notice that for the weather you have the option of setting all weather changes to either minor or major... setting all the options to major changes gives you tangible weather changes even during a protracted strom and vastly reduces the chances of a storm lasting any longer than a day or so...same with all other weather conditions.. here's the campaign.rnd weather section for major weather changes only [Mission] Title= MissionType=0 MissionDataType=1 Year=1939 Month=1 Day=1 Hour=12 Minute=0 Fog=1 FogRand=2 Clouds=1 CloudsRand=2 Precip=1 PrecipRand=2 WindHeading=0 WindSpeed=7.000000 WindRand=2 WeatherRndInterval=2 SeaType=0 Briefing= ////////////////// it's the CloudsRand=2 that sets the changes for clouds to major..(1 is minor) same with fogrand windrand etc etc once you have edited the RND file ...you need to wake the settings up (another oddity with SH3) so start your career patrol and go on a protracted cruise some where and back and once the system has woken up and kicked in it is there from the start on each patrol as default---you do seem to need to do this with weather changes ..even cloud texture changes seem to require the wake up period..(don't ask me why..a cache of some sort perhaps i dunno) anyhuw this gives you a much more dynamic and unpredictable weather sytem with changes running fairly constantly and allways noticable...makes it very likely that for example when approaching a convoy in thick fog....you can wait a few hours and it is likely the fog will lift or vice versa...as the weather conditions will change as per the weather randinterval and each change will be a substantail and noticable change..with minor changes the change might have been a slight change in wind speed..with major you will get only serious changes in weather... blah blah etc..you get the picture.. ![]() originally suggested by Col7777 quite some time ago if i remember correctly.. been tested over many months now and it's as solid as a rock..
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats Last edited by CB..; 08-09-06 at 10:33 AM. |
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#2 | |
A-ganger
![]() Join Date: Aug 2005
Location: Sweden
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![]() Quote:
I'm sick and tired of it... I want to be soo seasick that I don't even want to see a glas of water ever again. ![]() ![]()
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Always check your radar. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#4 | |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
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![]() Thanks a lot rowi58 |
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Nice one CB
![]() Well spotted |
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#6 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
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Is this compatible with selecting "seasonal" for wave height in SH3Cmdr?
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